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Showing most liked content since 22/03/24 in Posts

  1. Ooooooooooooh yeeeeeeeaaahh *Base kicks in*
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  2. Red Dead Showtime! and Princess Peach Redemption.
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  3. 7 likes
  4. Been looking forward to this for a while. Also bought Balatro since it’s Payday and every fucker on podcasts keep going on about it.
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  5. I bought a couple of games last weekend as there was a promotion at Curry's Mario & Rabbids 2 was £20 combined with various selected games. The other games didn't look up to a huge amount, but Spirit of the North had good reviews I was also given a Pikachu cushion from my new job
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  6. Got Shiren and Unicorn Overlord on Switch
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  7. 4 likes
  8. That Donkey Kong game is really bloody good. I’d certainly recommend it. Gone for Darius Burst: Chronicle Saviors, and Slaps And Beans 2 in the Spring Sale.
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  9. Launching April 26th. I'm in the mood for a new tennis game, it's been a while. I might pick this one up on day one.
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  10. Easter present to myself, Bitmap Books’ extensive guide to JRPGs. 650 pages, need a bigger bookshelf at this rate 😄
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  11. ^ nice one glad the unicorn stuff arrived. not posted in here in a while, this stuff is from the last few months
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  12. https://www.amazon.co.uk/Skybound-Games-1239742-Bomb-Cyberfunk/dp/B0CHYYWNNC/ref=mp_s_a_1_1?crid=DOR4TOXGG1O3&dib=eyJ2IjoiMSJ9.HMnL3nm_Hog87C5r18GNsEEUV6Kg8fbcSpG4KOyL28HkKedk-2iyIpC6uBKsoS8y_ylESBM0_QU3hTON6d5daOLOa_nlg8YL5j6u6Nl8nZlFC5uNFADi9G83lG_RqWRsM0oIYIiNovRoEroYCmnh1g.gvKAm54M9RXnPIa7NUUTtW095gU3gs1GiHV7nZOxcNA&dib_tag=se&keywords=bombrush+cyberpunk+switch&qid=1711617149&sprefix=bombrus%2Caps%2C118&sr=8-1 Dunno why the link is all crazy 😅
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  13. I've always liked this one. It's such a simple concept with a camera panning around different elaborate dioramas, but it really nails the style and the essence of the game. It's too bad this came out before the 4K days, this would look absolutely phenomenal in a higher resolution. Second pick would be the trailer for Mirror's Edge's first unveiling. That theme song still fits like a glove and it's such a good representation of what the game is about, showing off a bit of raw, unedited parkour, how they use colour as a main tool for building different moods and scenarios and just the general sense of freedom and independance it's going for with its storyline. I don't think there has ever been a trailer that impressed me more than this. I also just noticed that both have zero voice over or dialogue snippets, which gives everything else you see and hear more room to breathe.
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  14. Started earlier this afternoon around 2ish and got around 4 hours with it... with around half of that mucking around with the character editor... Made my Arisen... Tried to make Fighter Jill Valentine, to be fair I don't think she turned out too bad...🙂 Next up my Pawn... Who turned out to be a hot Elven Archer called Laurana... Although I've made both of them too bloody tall and they both tower over the male NCP characters wondering around... so once i get the chance to modify them I'll shorten them down a bit. As for actual game play it's very familiar if you've played the first game and as far as I'm concerned that's a good thing... it feels really weird feeling lost on the map because of that though as I knew the previous games areas like the back of my hand. It also seems like the Pawns are really ferocious in this as half the time they've demolished the Goblins and Harpies before I've managed to draw a bead on them... It's nice to be back in this world and I can already tell I'm gonna have a ball with the game.
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  15. Insert my usual rant about this being locked behind a subscription.
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  16. 50 hours or so in and im still not quite sure im playing it right. Theres so many different options it makes me think im a bit stupid. But i am still enjoying it quite a lot. I get the feeling its a very good game if you are good at this sort of thing. Im maybe about half way through. Was really struggling for a bit but unlocked the ability to upgrade the people, upgraded people are very strong so im doing ok now, suspect that might change when i come up against more upgraded baddies. The upgraded ones are so strong because they get double the active/passive move points. i can also now have 5 people in a team but its a big upgrade cost so havent done it yet, been spending the points on upgrading people instead. Seems like there are lots of ways of playing, you can unlock loads more teams so you can have maybe 10 teams on the field at once so can maybe win by having large numbers. Or even less teams but 5 in each. Guess Im in the middle with 5 or so teams with lots of upgraded people. theres so many different things to keep track of im sure im using the wrong words to describe stuff. some good tips here: https://unicornoverlord.atlus.com/media/pdf/unicorn_overlord_tips.pdf also i had been trying to compile a list of all the strengths/weaknesses of the different classes but its in the game under library -> classes, something like that, but only for classes you have iirc.
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  17. Came out last week, people seem to enjoy it. It's rather inexpensive (6 bucks or something), super light (200MB on Switch) and made by a team of only two people from Ukraine. Very much impulse buy territory, might pick it up over the weekend, looks like a great fit for handheld play.
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  18. Got a really nice new T-shirt, the other day...
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  19. Fucking *SIGH* I hope to God not. Fuck every bugger budget game being fucking open world. Fuck off!
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  20. I’m kind of bored and been reading Spider-Man comics today so thought I’d show some of the more surprising references/characters/things in the game and where they come from Mega spoilers obviously
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  21. I haven't played much, but: Positives You can pet cats. This makes it worth the asking price alone. The accessibility options include being able to automatically pick up herbs and collectables. This needs to be in every game. Negatives I can't figure out how to view the credits to add a screenshot of Rosie's name (because that's something that still isn't getting old yet) Anyway, imagine they finally made an assassin's creed japan, gave it a soulslite gameplay loop and you're somewhere in the general area for this. Nothing is massively sticking out as an "oh my god, that's amazing" addition to the game, but it has a fun feel to it regardless.
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  22. In terms of sound design/sound effects, I’d have to have a long think to think of all of them. A few obvious ones spring to mind, the recurring prelude in Final Fantasy, the music that plays in Zelda when you open an important chest. I liked the feedback noise in the Guitar Hero menus. The melody that plays in Outer Wilds is beautifully done as well.
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  23. It survived the amazon circle of hell: Really nice bundle and surprisingly compact.
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  24. My local CEX had Silent Hill 4 The Room for what seems to be a decent price, so I thought I'd buy it before the Silent Hill 2 remake comes out and makes the price jump back up In the bag next to it is a scart splitter, where it takes 1 output and sends it to two places. I'm thinking, coupled with a multi-scart adapter, then a scart to HDMI adapter, I could possibly use it to play lightgun games on a crt and capture them
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  25. Oh my god it still works. I haven’t used the Vita in years The last notifications on it are from 2015 lol The realest way to play Persona 4? 🤔
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  26. IV is definitely more historically important than it is worth going back to without nostalgia IMO. If you're really into trying first-hand where the narrative elements and multidimensional characters came from it might be interesting to maybe play the first couple of hours until Cecil changes his wardrobe. But beyond that I don't think it'll be a particularly fun experience from a 2024 perspective. I still plan on properly playing VII this year though, so that will certainly result in a couple of blasphemous posts from me.
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  27. TBH, I lost track of who should pay-I can't link the usernames to the people, lol. There are spaces, just PM if you change your mind
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  29. I'd absolutely encourage checking out Immortals. I probably liked it more than the average person will, but I still think it's a lot better than people have been giving it credit for.
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  30. I think the character designs are pretty cool, there's some destructible elements on the maps, which Overwatch doesn't have. Hulk and Banner being some kind of stance character is interesting, especially as he's supposed to be a tank. But then again, it's free-to-play. So this will most likely be a money-grubbing mess.
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  31. You can just join our family group if it helps? I know it doesn't stop it being behind a sub, but it solves it for you
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  32. Despite the graphics/performance I think this game looks cool. But it’s around £60 😦 It’s a bit too much for what it is and the state it’s in.
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  33. Im playing on medium and yeah seems pretty well ballanced, have been doing most side missions mind. the not playing it right thing is more how all the different mechanics combine together to decide the outcome of a fight - im finding it difficult to work out good tactics sometimes, although sometimes it goes well too. Id say i understand the mechanics but putting that into practice im finding hard, ive always been quite bad at tactics type games.
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  34. Update: yeah, gameplay is PS2, too. It's what people who didn't like Binary Domain said Binary Domain plays like. It's Gears of War if it was made using PS2 instead of PS360 gen power. Aiming SUCKS. It feels far too loose, and with the DualSense, an ounce of auto aim is NEEDED. I reckon mouse and keys would play OK, though. Gunplay doesn't feel great either. It shouldn't take 5 direct assault rifle headshots to put a bad guy down. Shotguns have little to no power. SMG is bullshit. The slicing and dicing is fun, but it's like someone described the gameplay of MGS: Revengeance to a developer, who then made their own interpretation of what they were told. I want to take another couple of stabs at it, but fuck me, it's a tough sell right now.
    1 like
  35. It’s a remake of the first one on GBA I only played some of the sequels on DS, but never this one
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  36. It wasn't part of my plan to have my beastren dress like this, but for whatever reason the armour with the highest stats seems to show off the most amount of boobs and arse, even for the men. I've just unlocked the 'trickster' vocation, which is a vocation all about deception but you are unable to directly damage with your weapons. You create illusions of yourself, try to convince the monsters that they are you by hitting them with the incense and you can do things like astral projection and create illusory walls to fuck with the AI I find this really interesting, as I'd spent a lot of time on mage and was struggling to see what the point of it was. But then I ran into some fights with griffons and cyclops, some taking place at night, and figured out that the way the game works is there's an element of randomness you have to sort of submit to. Nag mentions it with the town attacks, but it's in everything. You have to trust that your warrior pawn is well versed at parrying enemies with its launcher ability*. So you have to manage your stamina a bit, take the cue from your co-mage when they say 'let us cast our spell together and have it come out faster!' that you're good to go for doing just that. The ally AI seems to have a really good knack of knowing how to resolve combat mechanics, usually the deaths that have happened to my pawns are a mea culpa, like not using 'roar' as a warrior to pull aggro off them. They have far poorer survival instinct when it comes to their pathing when exploring, they slip off cliffs. But to me the combat seems like a more impressive and difficult problem that they appear to have solved here. The most interesting thing about the game isn't combat however, it's just one piece of the precarious jenga tower of interacting systems and its always enjoyable, never annoying jank. If a griffon happens to dive bomb you in the middle of a minotaur fight and an ox cart comes tearing through and crashes into them and people fly everywhere like physics objects, well lucky you, you're playing Dragon's fucking Dogma II. That's what you're here for. It's a game with stretches of mundanity punctuated by explosions of random and unexpected events. Some of them they want you to see, others are these kinds of random collisions of different things. The biggest thing about it I think is you've got to try and sort of not bend it to your will. I found the stuff with the MTX news a bit interesting cause a lot of people looked mainly at the cosmetic MTX, which I do agree are gross (you can change your appearance in this, but it's not a trivial amount of in-game gold/RC to do so). But the bit about the furour of the fast travel systems, it's hard to articulate how important the fast travel systems are in this game but not in the way you might expect unless you've played stuff like Morrowind. Or Death Stranding, maybe. Or Gothic. It's about how it all integrates the world together and with your progression. Time is important, in the sense that things need to happen slowly. Ferry stones are the fast way of getting around, but very expensive (early on anyway). Ox carts are another 'fast' way and much cheaper, but in-game hours pass when on them and you can have random monster encounters on them, and those monsters might be a griffon and minotaur tag team (not happened to me yet, but I heard it can). So there's a potential for massive disruption there. Time passes and you can fail quests, so do you really want to take that ox cart which might explode in a fiery mess of feathers and gore? Wasting all that time just to save 9000 gold. But this is also the point, it's what the game is about. At one point I fought a griffon and mounted it, and (im going to spoiler this, because I think it's tool cool to say out loud but it's why Dragon's Dogma is an amazing game) and so the progression comes with the learning how to deal with these curveballs. You want to go to that next city? Take this narrow mountain pass but watch out, beasts be lurking. Sure will be nice when you unlock a FT system to get around it, huh? Or when the story progression might relax getting to this particular area But that's where the game happens, this organic crashing together of crazy shit. It's not a hard game, but it's a very dynamic game. The fact that time matters, that quests send you off to come back a few days later, the way exploring, questlines, fighting/physics/combat AI and resource/survival systems interlock together in such clever ways. It's why 'janky' shouldn't be a pejoratives, cause polished games don't do half this type of shit. You can't curate the outcomes of a game like this. If you want to buy those FT MTX then go ahead, but man you're not even playing the game at that point *(actually, I wonder does the player train the pawn to do that, and if it re-uses DMC5's cameo system? The game doesn't say one way or the other, but I know it was something I was learning to do while playing Warrior).
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  37. I’d rather play a million Cait Sith box throwing levels, than give a monkeys toss about anything Rowling has to say.
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  38. Rowling can get in an exploding mako reactor tbh
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  39. No, those are called “Whispers” and we’re definitely not in the original. They’ve been added to both Remake and Rebirth.
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  40. I really liked The Batman, but still find this a bit puzzling. It's such a gimmicky performance by Colin Farrell, a lot of fun in the film but I'm not super into the idea of a long form story about him. Definitely going to check it out though, Bats and Gotham remain the only comic book-ey thing to pull me in right now
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  41. https://www.hotukdeals.com/deals/persona-3-reload-ps5-xbox-series-x-4316248 At Curry’s
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  42. Completed the sequel yesterday, and my initial impression got confirmed in the sense that I think this part of the remake is actually better than the original. It's not an all-out improvement, but just being able to move around freely immediately improves the overall atmosphere and sense of place. I actually never completed the Wii game because it was such a distant, almost superficial experience and the intrusive UI torpedoed any sense of immersion. So I can't comment too much on narrative or gameplay differences*. Narrative is a good key word though because it just barely has enough puzzles to make me remember writing that word here. I think it's two or three in total, combined with a couple of minigames – ultimately though it's very much running around and talking to people, in a similarly glacial pace we've seen from the likes of Shenmue or Life is Strange. Unlike the former, it's a very guided experience and it lacks the decision-making process of the latter, but for what it wants to be (some kind of YA mystery anime-style story) it works. I really enjoyed going through it, it's an almost cleansing after-work kind of game. Weird description, but if you are out and about for a day and get home and just let yourself fall on the couch/bed? This game is that feeling. *I did go back to watch some videos of both the first and second game on youtube and they really changed a truckload of things. It's definitely a proper remake in that sense because there was no stone left unturned, for better or worse. The second game even completely rewrites a major 'antagonist', if you want to call them that, while reshuffling and removing some other NPCs that were just one-off exposition-blasting cannons. They also concluded an arc that was previously left open in preparation of a spin-off Cing never got to do before they went bankrupt. They definitely put more effort into this than meets the eye, even if it might not be immediately apparent due to how low-fi the technical side is. The best way to experience these games then would probably be playing the DS original of Two Memories and then the remake of the second game. It's too bad you can't really do that because they mixed both into one in this, but the homogenised approach does have its charms, too, even if an optional choice would have been welcome.
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  43. Nice... that'll give me the opportunity to start a new character and hit both dlc's... when I've got time.😆
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  44. Bloody love Contra, enjoyed the demo. Apparently the Switch version runs quite badly, so I’d avoid that.
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  45. Picked these up for £3 each on a local gumtree listing
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