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  1. Today
  2. spatular

    Saros

    Still not tried any of the bonus/challenge rooms (think they’re the nightmare gates?) was struggling on what I thought was the last boss, something in the 3rd phase kept hitting me but I couldn’t tell what, and having difficulty dodging some attacks that I could see too, although nearly did it a few times, 30 mins to get back to that point each time was getting a bit annoying. looked at a guide which wasn’t much help except for pointing out on the last stage (not a big spoiler just some mechanics) (Messed around with the modifiers basically) So did that and did it first time after that. Think some of the attacks I was struggling you have to stop firing as maybe you move faster then, not sure. i overall enjoyed it but not as much as returnal, I think I might need to be in the right mood to ply this sort of game and maybe I’m not in the mood right now, that might be the only difference. As the game is pretty similar to returnal, and I’d say I like the story more in this as I’m not into horror stuff. theres probably more to do to get a proper ending or something but not sure I’ll do any more.
  3. Hit me with whatever you have. If it's obscure, explain what was so special about it.
  4. Yesterday
  5. The damage is higher but you can heal faster and more units of health at once. Though this trades away your offensive silk spells, which is a big deal. The actual health issue early on isn't damage imo but health upgrades, which they withhold for quite a while. Forces you to really dig in and git gud though. Just don't tunnel vision on Hunter's March like I did, where I spent 10 hours fighting fecking ants out of sheer bloody mindedness. Became a master of squishing ants by the end though
  6. I got some real world stuff to do before I can pick up another game, but when that’s done it might be this. Saros not really doing it for me and watching some of this today, it does look cool, even though the damage is crazy. Might try it on Xbox as well. Wasn’t feeling it last time when at a desk.
  7. On the bit about enemies remaining on the ground, I noticed something like this when I watched back my replay of one of the last boss fights, massive spoilers if you've not beaten it, it's the one that I posted on February 24. I noticed that the rings that Hornet throws have physics and can roll around and settle on the floor (see 1:58, where a ring gets tossed and it just stays there for the rest of the fight). It doesn't seem to happen if the ring ricochets into the ceiling but does if it lands on the floor. A detail you are guaranteed to not notice unless you're watching after the fact, it feels like. Silksong's devs feel kinda Rockstar/Naughty Dog-esque in their dedication to micro-details like this. Anyway I think maf should make a GMV for each Act, and the act 3 video should include Coral Tower. I also think the animation flow is pretty key to why the combat and platforming, imo, feels a lot better in Silksong. Specifically how they combine aggression in combat with platforming mechanics lets it reach heights that Hollow Knight didn't really come close to. The forward pogo stick is kinda the central part of its design, always moving forward and to the next enemy or platform, or using said enemy to reposition.
  8. That DOA cover art is nice.
  9. It’s a great little game. Not in any way amazing but if you like puzzle platformers like Inside you should enjoy this.
  10. No chance. This is 8 Ninja Gaiden Ragebounds/10 difficult.
  11. I don't think you have the minerals for this game tbh, what do you think @mfnick
  12. This analysis is going to get me to play Silksong. The enthusiasm is infectious.
  13. I loved Megadrive Alien 3... the Snes version was completely different if I'm not mistaken.
  14. this is on my list to pick up before the end of the year, it looks fun
  15. I know how to do the alternative routes now, and it's sort of embarrassingly easy. You can still bring up your map and they're marked there, you're looking for red doors that almost look like bus stop adverts. If you go too far however, you seem to get locked out of them, so the first area, the reason I never managed to find them is because once I'd gone down the road I couldn't get back, which is a bit annoying I did get to Victor though and was doing pretty well parrying him. I just couldn't really do enough damage and didn't have enough health items left
  16. More retro I never actually owned Dead or Alive on the Saturn, I think I rented it, but I'm looking forward to trying that Alien 3 I remember being pretty good. There's no way I'll ever get good enough to finish it but I'd like to give it a go
  17. mfnick

    Mixtape

    Very disappointing for me this. I’ve been really looking forward to it since announcement & adored Artful Escape. But unfortunately this didn’t click for me at all. Part of it is I just don’t like coming of age stuff, especially American stoner teen coming of age stuff. I really disliked the characters apart from Cassandra, she was great. I particularly didn’t like the main character Stacey though & hate her voice acting. Found it nail on chalkboard stuff. Obviously this is quite significant mark against it in a game like this. Audio-visually it still does some great stuff. At times it feels like an interactive music video. This is when it was at its best IMO. The baseball and black & white flying backwards bits were standouts for me. Soundtrack was mostly great thankfully too even if it’s not my usual taste, it’s incorporated really well. I’d still say people should try it as I can see it being one of those experiences which can really hit for the right person. It’d help being American too I bet. + its only ~3ish hours. I say experience as it’s not a traditional game either. But I’m sure most here know that already. It’s all about it the interactive AV story. You mainly just walk forward with the very odd, slight minigame.
  18. Last week
  19. A really funny set of games. Props to Doto, I wouldn’t have been able to win any of these. I couldn’t see the path to victory at all
  20. Maf

    Nintendo News

    The hype has died down now but Pokopia was a huge hit. I read Switch 2 has sold about 20 million units so far so that’s 20% right there.
  21. regemond

    Saros

    Second boss done first time tonight. Also discovered and the Nightmare Gates. They didn't go well. Honestly, I've bounced off multiple games in a row recently in an effort to not start Yakuza Kiwami 3. I thought I wanted open world still, though. Apparently not.
  22. Got both of these in a bundle, Titanium Court is the one I want to check out first. The reviews for it are extremely good, and also make not a whole lot of sense. So either it's amazing or baffling or both
  23. Looking at the SNES Cover again, yeah, you can totally see what they were going for with the 'new' character designs. It's growing on me, I just wish Fox didn't look like he was dead inside.
  24. Well it's not here yet. They announced that it's packed up and ready to go, but it's not even been handed to the delivery company yet. I can tell you it's coming from the Nederlands though. I'll probably have it middle of next week. It's mental to me that places in Australia have gotten theirs so quickly considering how big that country is, from purchase to being in their hands it was like 3 or 4 days.
  25. I think there's extra challenges been added which will award CP when complete...
  26. had a couple of goes. It's basically areas from the game, so you start on the street where Leon's game starts in the campaign, then you move to other areas. I keep ending up in the care centre, the bit you spend most time in with Grace. There's other routes, but I've no idea how to trigger them, although I could just be being dense You start with the pistol, but will quickly find something more powerful in a case. Enemies will drop ammo, often for guns you don't have, but will likely find eventually. You can't repair your axe, you have to pick up an item that repairs it. Any lockers, vases, or cupboards that you could open in the main game it seems like you can open here too. There's enemies with perks, some are more difficult, like they'll be more resistant to gun fire. You're also up against the clock to some extent, and there's metallic spiders that will give you extra time if you find them My issue with it, you don't get anything. Eventually, if you beat it you might get stuff from the bonus menu on the title screen, but with that being the case I thought you'd be rewarded with CP, but so far I've had nothing. It means there's no progress in between attempts
  27. OCH

    Star Wars

  28. OCH

    Nintendo News

    I loved Lylat Wars back in 1997. Not in 2026. It's weird that all the good will I felt to DeS remake isn't there for this. I still haven't bought a Switch 2. This isn't going to tip the scales.
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