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  1. Yesterday
  2. New 'complete' edition announced, they did the same thing with 5 back in the day. I didn't like 6, it had some weird mechanics and the DLC model was predatory, but if this launches for cheap I might get it anyway to see if they maybe improved some stuff. IIRC it also had some guest characters like KoF's Mai as DLC, no mention whether those will be here again.
  3. Sorry for the thumbnail, but you knew what you were getting into when you clicked. So this is basically an announcement and nothing more, considering not even the '7' has been mentioned, but they said it was a new DOA game. Quite happy about this, 6 was very mediocre IMO but the series didn't have to just vanish after that, it's always good to have a bit of diversity on the 3D side of fighters.
  4. Yeah, they confirmed it's the original cast, which is pretty neat: https://variety.com/2026/gaming/news/legacy-of-kain-ascendance-new-game-1236661583/
  5. This looks ace, hopefully it's not too far away.
  6. I just read that Anna Gunn was in these games, I didn't know that. That also sounds like the original Kain actor.
  7. It's weird how they're completely skipping both Blood Omen games (you know, the games featuring Kain from the title), but regardless, this is great news and it seems to be a significantly more elaborate remaster than the SR1&2 collection we got, even if they completely ruined the atmosphere around the pillars for some reason (0:33). One thing that isn't shown in this trailer but was mentioned during the State of Play is that it includes a playable build of Dark Prophecy, which was supposed to come out after Defiance and got cancelled rather quickly. That in itself is kind of nuts and unheard of, to give access to what the industry considers a failure. It'll probably be zero fun, but a fantastic addition to such a project.
  8. The other 'wtf is happening' announcement of the night next to Castlevania, though admittedly this doesn't look as good. I might even go as far and say it actually looks kind of bad in some shots (character portraits). But a new LoK in 2026? Turns out we're in the right timeline after all, maybe. I'll check this out even if it's a 1/10.
  9. Can't quite believe it but they're actually making a new one and it looks excellent as well. Main character looks Sonia-ish, so maybe it'll be a spiritual successor to Legends, though the Castlevania timeline is all over the place anyway. They also said this was the 'first' game they're showing, so there seems to be more on the horizon. Happy times.
  10. The dmc6 rando I mentioned probably just got messed up when he heard 'Sons of Sparta'
  11. That might have been the best Direct-type thing in a good while, damn.
  12. That was one of the best SoP’s I can remember. Podracer sequel x Burnout? New Castlevania? Magik in Tokon looking sick with portals? I even liked the Marathon trailer, although I dislike Destiny 1 and 2 multiplayer so much I just think the trailer was good. Not really going to play it. Bond might be the safest game there. Still probably one of my most wanted of the year. There hasn’t been a true Uncharted-like in 10 years
  13. The combat looks sort of woolly tbh, but iirc this is more of an Action RPG than a character action game, and everything else about it looks really good anyway
  14. Mewgenics has to be in contention for 2026 soundtrack GOTY
  15. mfnick

    Yakuza news

    Man I’ve been so hyped to play Yakuza Kiwami 3. But I’m hearing so much bad shit about it. Supposedly they’ve made some really shit changes to the story especially at the end & you can really tell it’s been outsourced with no care given to it. I may just have to play the OG remastered instead.
  16. mfnick

    Delisted games

    I remember playing one on Mega Drive I quite liked back in the day. Doubt it holds up well though. But for £5 it’s worth it for the nostalgia value.
  17. its £5 on PlayStation https://store.playstation.com/en-gb/product/EP6890-PPSA17218_00-0134285905209436
  18. Limited Run continuing to not be very good for game preservation I'm not sure I like any of the Jurassic Park games, I have one on the Game Gear still, but hopefully they put this on a stupidly cheap discount
  19. Coming on June 5th: I'll admit I haven't really followed this much in the last 12 (!) months. Apparently they completely reworked the combat due to player feedback, and there's also been some weird mini-controversy about the removal, and subsequent addition, of cleavage for certain female characters. It all sounds a bit like there's no coherent vision behind it and they're bending backwards at every turn to make this what they think the players want instead of doing what they felt is the right choice. Will be an interesting release if nothing else, but probably not one to pick up blind on day one.
  20. A bunch of Jurassic Park games published by Limited run Games will be delisted on the 31st of March: https://store.steampowered.com/news/app/2673080/view/491590284956666227?l=english I'm only familiar with the GB game which I thought was decent enough back then. Never played any of the others but considering the physical release is likely rather difficult to come by (as a LRG release) this might be the last chance to get these at a somewhat fair price.
  21. This is a great example of why I think comics written before the 80’s are kind of unreadable at this point
  22. That guy was harder than the mantis, but I think a lot of it is cause of the annoying runback that forces you to spend magic. Though eventually I think I figured out how to dodge most stuff on the way. Mantis runback is like weeeee we're falling down, not as bad as climbing up dodging dickheads
  23. Did you fight the one I did on Jan 30th? (you'll see it above). THAT boss took me a long while. I think I found the Mantis ones pretty OK, although it took a few goes for sure. I forget which other I struggled with but I think the guy deflated or something? It went on for AGES.
  24. Watched the Exit 8 film, I really enjoyed it. It’s well paced and absorbing.
  25. Pre-order at Gamerium with code WIN5
  26. Maryokutai

    Random News II

    While I wouldn't disagree with that at all, part of the issue is also studios doing these all-in kind of projects with a high chance of failure. I don't think a live service shooter that their marketing put in the same league as Apex Legends is really the best debut project for a new studio. Whatever happened to starting small? When I recently read EDGE's piece on Blood of Dawnwalker I was pleasantly surprised to find out that its director is firmly rooted in reality. He's using his experience to build something ambitious while keeping team size and development timelines firmly in check to not overextend.
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