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Maf last won the day on January 13
Maf had the most liked content!
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I’m going to download it on the 21st/22nd just to give the servers a chance. But the lobby sounds fun.
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“Dodgy driving” lol. I love that he tried to drive a jeep through lava, it sets on fire immediately, then slaps the dashboard and goes “c’mon!” Like, this jeep is doing remarkably well all things considered
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Pearce Brosnan is a scientist
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A realistic guess would be a Fallout 3 remake. I feel like that’s been rumoured for ages and with how they’ve gone with Gears and Halo, that kind of falls in line A fun guess would be a new Banjo & Kazooie. It’s probably not big enough for them to care about but it would almost be like an olive branch to video game culture after the rough few years
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I’m not that deep in to it. But the gameplay I saw just looked like standard REmake stuff with cool finishers. Unless the reviews for this are sky high, I think I’ll wait until later in the year
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Played up to the point where I’m about to get the bike. Don;t really have any strong reactions at this point. I do really like it, but it’s held very little surprise so far, which was my worry/expectation from the trailers. But there’s a lot of game to go. Maybe it’ll liven up One thing is the Mackenzie character, who seems like a weird addition at first but I actually didn’t mind him. Until I got to the bike bit and he calls in over the radio and goes “this where you are, go here, and don’t forget to save”. It made me save and quit because I got annoyed I couldn’t skip his dialogue (and played for a couple hours or something and wanted a break). Hopefully that doesn’t happen too much There’s been a lot of talk on the forum about Metroid lately and I think so far MP4 does a good job at highlighting the difference and the strengths of Prime as opposed to the 2D games. Especially being in 4K and looking this good. Exploring and just looking at weird biomes and places is just fun. That said, this is much easier to put down than Dread which was incredibly addicting. So I still prefer those, but this does bring its own character and uniqueness. Been using the motion controls like I said. Enjoyable, but unfortunately there’s no “reset centre” button like in Skyward Sword. You can still sort of do it by entering and exiting morph ball quickly. But a shame there’s no button for it and it loses positioning so easily. I’ll stick with it for now.
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Watched a little bit of the showcase. Seems kinda boring? The Leon parts anyway. I’m about as casual a Resident Evil fan as you can get and my favourite is RE7, so to me the Grace bits look a lot better than the Leon bits Unsure if this is an attempt to unify the series, which has felt very schizophrenic between RE7 and RE8 and then the remakes. Or it’s a compromise on Capcom’s part to still want to stick with what RE7 and RE8 were doing, while giving remake fans some of what they like as well. Not really sure. The game looks good, don’t get me wrong. But also looks pretty average at this point.
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I like trophies. There’s something nice about completing games and having a little award for it. That said I have my limits and some respect for my time. I’m not playing Sonic CrossWorlds for another 30 hours to grind currency and such In terms of turning down the difficulty. This is an age old thing that most of us have, right? Even though I can’t really explain it. I guess it feels bit condescending or humiliating. Like “aww, do you need the easy mode”. Fuck you. That said I don’t feel bad for not selecting hard mode. I only play on hard mode if I really like the game and want more of it. When it comes to not playing a game well and getting annoyed at it. This is a mixture of sometimes it’s me and sometimes it’s the game. Some of that is I’m trying to be really good and sucking ass. I am kind of a perfectionist who’s bad at everything. So, it’s just conflicting character traits. I also think some games just have bad choices. It depends on what game we’re talking about.
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I dunno how to do that. I’m playing on Steam Deck
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One thing Nintendo does which is constantly undervalued in gaming culture is serving multiple audiences at once. Some games lean purely casual (Mario Party) some games manage to cover every audience (Zelda) and some games cater to gaming culture specifically (Metroid). This is why they continue to make Metroid games because Nintendo lives on reputation and so they need to maintain it everywhere, in all demographics. However, gaming culture, especially younger generations, don’t see Nintendo as the go-to platform for them. Which is reasonable. So things like Metroid aren’t going to sell very high because that’s who it’s for, but they’re not playing Switch, generally. I think Nintendo will always make Metroid because it does have cache, it is well regarded, and it has legacy. But Metroid also needs a refresh and rethink if it’s going to continue to be relevant.
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Like I said, what made it worse is it didn’t give me a chance to do anything about it. I had to follow the girl to the tower, clearly something was going to happen. But as I was following her it wouldn’t let me stop at a phone box or a shop and get food. I turned it off straight after the fight and it doesn’t auto save so it will probably put me back an hour. If I can bother to play any more I get there are some appealing aspects, but this has really bad gameplay. Not the worst thing ever or unplayable. But it’s just really bad. I thought that then and I think that now. Still not sure why this series got a big following. But I’m still tempted to plug away at it and try figure that out
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Poor decision on my part to use this thread. Should have started a new one
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It’s not hard, I just had a bad check point with little options. I’ve tried lock-on, but it’s essentially useless in the PS2 version