one-armed dwarf Posted September 6, 2021 Share Posted September 6, 2021 I wonder which Willem Defoe holds higher in his estimations tho, the terrible Quantic Dream game he did or Antichrist Read the plot description to that if you haven't seen it, lol edit that aside the dude is still doing great (but occasionally very fucking weird) work Link to comment Share on other sites More sharing options...
Nag Posted September 6, 2021 Share Posted September 6, 2021 For some that's probably the case... doesn't automatically mean that's what's happening though... maybe they ought to look at how much money a game can actually generate compared to their rinky dink movie. Link to comment Share on other sites More sharing options...
shinymcshine Posted September 6, 2021 Share Posted September 6, 2021 "Watch the actors response to if they like video games. I might be wrong but I see how they react to this question, then I imagine how actors feel when told they have to be in a video game" TBH probably not much different to how they would have felt a few years ago (and perhaps some still do) about being told they're appearing in a comic book film...... until their bank account fills up. Take a recent (terrible) film such as Dolittle - then wonder how it attracts Robert Downey Jr, Michael Sheen, Octavia Spenser, Rami Malek, Emma Thompson, Marion Cottillard, Tom Holland etc - I don't think it's much to do with artistic integrity - but despite a 14% Rotten Tomatoes rating, the £250m box office takings, and associated payday, is the big factor. 1 Link to comment Share on other sites More sharing options...
Maf Posted September 6, 2021 Share Posted September 6, 2021 First at that money Dolittle is a flop. So it wasn’t successful critically or commercially. Secondly I bet those actors signed up to that film because Downey was in it, who had just come off literally the biggest hit movie in the world, so lots of eyes will be on it. It’s super high budget which means lots of eyes on it. And it should have been a safe, crowd pleasing movie which means most people would of liked it. They didn’t. But theoretically actors attaching themselves to the movie should be a smart move and would be a good boost to their profile, and they get a little change on top. How that relates to video games I’m not sure. Because it would still benefit actors more to be in a big blockbuster flop than it would a video game. At least people would be aware of them. It might make it a bit harder to get another job, but starring in a video game wouldn’t help them at all. I think the only relation I can find between Dolittle and celebrities in video game is when those actors are interviewed they don’t want to talk about it. To put it in comic book terms since that’s the way we want to go with it. I imagine it’s like if a person was writing movies couldn’t get work any more and ended up writing comic books. It’s just lesser. Doesn’t mean they can’t do a good job, doesn’t mean people won’t appreciate it, but it’s going down the ladder. Way down the ladder. Dropping like a rock. And no matter what your job is going down the ladder is not the way to go. The money + no integrity stuff is obvious. Again look at Defoe in that video for 12 Minutes. That’s a man that doesn’t give a shit. But I’m trying to look past that and wonder how, or I imagine how, they feel about doing a video game when they were already doing movies or TV. It’s got to be humiliating. Especially in Until Dawn’s case where someone who was below you on the video game you did then goes on to get an Oscar and be in Bond and holy shit. I would love someone to ask the cast of Until Dawn today about what they thought about it. Because they might have done a video game once but they didn’t do it again did they. Link to comment Share on other sites More sharing options...
shinymcshine Posted September 6, 2021 Share Posted September 6, 2021 I suppose you need to separate the job from the end product - actor takes role, adopts character, delivers lines - and whether it's a video game, TV show, movie, stage, advert or corporate video, it's a paying job, and then it's down to the director/studio how it's cut, and reviewers / public how it's received. But it's their vocation, and clearly some work is better than none - whether it's a paycheck or just doing what they enjoy - perhaps they don't really care too much about the end product at all (as it's somewhat out of their hands) - maybe it's the acting process they're in it for. 1 Link to comment Share on other sites More sharing options...
Maryokutai Posted September 7, 2021 Share Posted September 7, 2021 10 hours ago, Maf said: But I’m trying to look past that and wonder how, or I imagine how, they feel about doing a video game when they were already doing movies or TV. It’s got to be humiliating. I'm sure Henry Cavill would trade his grandmother for a voice acting role in the next Witcher game, even though he has been in some of Warner Bros. biggest blockbusters. It also depends on the project, as I doubt Sony's "cinematic" AAA games are looked down on in the same way as a run-of-the-mill military shooter. I forget his name but I'd imagine the dude who voiced Kratos being rather proud of that project for example (no source here, just a gut feeling). The situation you mentoned about Malik and Patteniere also isn't necessarily exclusive to videogames. There's this throwaway sitcom (no offense to anyone who likes it) called Last Man Standing, which stars a bunch of has-beens like Tim Allen and some new faces, among which Kaitlyn Dever impressed so many people on her other projects that she basically got written out of the TV show to have more time for important stuff. Situations like that can happen anywhere, someone from "your" cast just finding the right spot and the right project to get noticed by the right person and then move up the ladder. I'd also like to believe that some actors still have enough integrity to only choose projects they personally see value in. The paycheck collectors are probably bigger in numbers -- and in a time where the entire movie industry is struggling due to Covid repercussions I can't really blame them -- but when I see Ethan Hawke play the (supposedly) villain in Marvel's Moon Knight, then for me that means there has to be something special about that show. I've seen enough interviews and movies with him to know that he would never just do something for the money (except Star Wars, but then again he's a big fan so that's still in line). Link to comment Share on other sites More sharing options...
DANGERMAN Posted September 9, 2021 Share Posted September 9, 2021 On 06/09/2021 at 17:13, one-armed dwarf said: I wonder which Willem Defoe holds higher in his estimations tho, the terrible Quantic Dream game he did or Antichrist Read the plot description to that if you haven't seen it, lol edit that aside the dude is still doing great (but occasionally very fucking weird) work Antichrist is a great film tbf Link to comment Share on other sites More sharing options...
DANGERMAN Posted February 1 Share Posted February 1 As good a game as this was, I'm not sure it needed a remaster. It's getting one though Link to comment Share on other sites More sharing options...
Nag Posted February 1 Share Posted February 1 Being remade (Remastered?) using Unreal 5 and getting a whole new third person camera (instead of the fixed camera used originally)... highly doubt that's enough for me to double dip but I think there's a fair chance this'll be given away with Plus at some point. https://www.pushsquare.com/news/2024/02/until-dawn-ps5-pc-will-boast-fresh-locations-and-an-all-new-camera Link to comment Share on other sites More sharing options...
shinymcshine Posted February 1 Share Posted February 1 With all the issues associated with licencing, and games getting eventually withdrawn from sale when things like music licenses expire, I wonder how this works in terms of the actors who were motion captured / physically replicated in the original game - do they all get paid again (or perhaps they signed a waiver that allowed for their future usage) ? Suppose in some ways it's no different in that respect to a movie getting a Directors Cut or remastered / extended version release - albeit that makes me wonder whether the additional scenes that are going to be in the remastered game were 'shot' & 'cut' from the original or if they are using computer wizardry to make the actors / characters do things that weren't previously captured...(which might be ethically dodgy)? Link to comment Share on other sites More sharing options...
AndyKurosaki Posted February 1 Author Share Posted February 1 I certainly never felt it was crying out for a Remaster. Still, it’s not as if Supermassive are wasting resources on it, as they’re busy making a Dead By Daylight game (probably only of interest to me here, but hey ho😄). Here’s the thing. If it’s a dirt cheap digital upgrade, £10 say, like Last Of Us 2, yeah, I’d probably get it. Am I paying any more than that? Nope. And somehow I doubt this will go down that road. Link to comment Share on other sites More sharing options...
Maf Posted October 4 Share Posted October 4 The remake looks much better in most ways. Except strangely they’ve taken out a lot of the fog and changed the time of day for a lot of scenes to be much brighter. You could say it makes the game less cliche, but then a large part of the fun was how cliche teenage slasher vibe it was going for PS5 only has a 30fps mode, where as the PS4 version on PS5 runs at 60fps The character models do look better and now the game has real 3rd person camera instead of fixed angles. But not sure how much of it really makes the game better. Feel like they kind of nailed it the first time. Link to comment Share on other sites More sharing options...
shinymcshine Posted October 4 Share Posted October 4 To me, it just looks in some instances that they've just played around with the colour balance for the character facial models - and overall it seems a bit of an unnecessary polish. Link to comment Share on other sites More sharing options...
one-armed dwarf Posted October 4 Share Posted October 4 The old one isn't getting taken down from stores I assume/hope. In principal having a different colour balance isn't a problem, but it is revisionist so shouldn't be seen as a replacement but an alternative I'll even say I kinda prefer the newer one, but still think that way about it. Might need to actually play it over Halloween, it will be weird knowing that one of the actors in it is an Oscar winner now Link to comment Share on other sites More sharing options...
Maf Posted October 4 Share Posted October 4 The character models have new hair, texture and the game uses ray tracing. Which is probably why they’ve changed the time of day for earlier scenes to show it off. Apparently they’ve changed character’s deaths as well. This is not shown in the video, so dunno what that means. Do they actually die in new ways, or does it just look better. I think it looks good, but pointless. Things like this and Horizon, they’re remaking games that don’t need it. I always wanted to go back and get the Platinum in this and The Quarry. This makes me want to go do that. Link to comment Share on other sites More sharing options...
mfnick Posted October 4 Share Posted October 4 Games that were released during the Xbox One and PS4 which are still perfectly playable should not be getting remasters. Especially full price ones. Dont think it came to PC though so fair enough I think if it’s just the work for that version mainly? However at that point the PS5 version should be an upgrade not a full price release. 1 Link to comment Share on other sites More sharing options...
Maf Posted October 5 Share Posted October 5 The PC thing is a good shout, I never realised the original was Playstation only. When this gets a really heavy discount maybe that’s where I’ll play it. I bet the ray tracing and everything is better on PC anyway. Currently installing the PS4 version on PS5. It’s been about 17 years since I last played so I should finally go get the platinum , I guess Link to comment Share on other sites More sharing options...
one-armed dwarf Posted October 8 Share Posted October 8 DF not impressed by the new version It's very strange to me they changed the camera. It makes much more sense for SH2 now that I'm playing the remake and realising it is much more of an intense action game with even a souls-esque nature to its fraught encounters. But makes bafflingly little sense in a game that's emulative of films But it sounds like there's no availability issues with the PS4 original, so just treat it as an alternative take I guess Link to comment Share on other sites More sharing options...
Maf Posted October 8 Share Posted October 8 Sounds like it’s got lots of bugs and performance problems on PS5, at least. The difference for me between this and a Silent Hill 2 is a remake of SH2 serves to not just update the graphics but the experience. There’s probably still merit to the PS2 version with its low res, low fidelity and lots of fog creating a different kind of atmosphere. So not a 1 : 1 replacement. But gameplay vs graphics isn’t a thing, they go hand in hand, and the old gameplay is old so if you want a new experience of that the graphics have to be updated too Games like Until Dawn and Horizon Zero seem pointless to me because that original experience is still effective, it’s not fallen out of date yet, so updating the visuals doesn’t update the experience in the same way. I feel like the point of a remake is to update the experience, not just what it looks like. Otherwise it’s a bit, eh. Even more so when you can already play the original game on the same device with a better frame rate - and less bugs Link to comment Share on other sites More sharing options...
Maf Posted October 8 Share Posted October 8 I keep forgetting there’s no news thread https://www.ign.com/articles/until-dawn-ps5-and-pc-remake-suffers-a-rough-launch Quote The remake of the 2015 horror game — which comes with updated graphics, technical improvements, and minor story changes — launched October 4 with a full price tag of $59.99 and no cheaper upgrade option for those who own the original. This seemingly wasn't too appealing for PC players, as Until Dawn has debuted to a peak concurrent player count of just 2,607 players on Steam, according to tracking website SteamDB. Other single-player PlayStation games performed much better when making the jump to PC, with Ghost of Tsushima reaching 77,154 concurrent players, God of War reaching 73,529, and Spider-Man reaching 66,436 on Valve's platform. Until Dawn's Steam launch is the worst Sony debut on Steam since the ill-fated Concord and Sackboy: A Big Adventure. Link to comment Share on other sites More sharing options...
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