Jump to content

one-armed dwarf

Member
  • Content Count

    1,337
  • Joined

  • Days Won

    6

Everything posted by one-armed dwarf

  1. There was a 3 hour queue for Control at gamescom... lol
  2. one-armed dwarf

    Google Stadia

    Man I've got no idea what you're talking about. The controllers were leashed to so close to the monitor that theres no way I could test a thing like that. Anyway, read other people's impressions on Stadia. The sound issue I mentioned with MK has been picked up a lot so it might be a bug or something. I suppose that if bad visuals is the worst problem Doom has then it's not as big an indictment of the tech as the issues MK had. Anyway I always knew this wasnt for me as I get really annoyed with any delay or inconsistency. Others might have a kinder view, but for God sake try and find a demo first if you can.
  3. one-armed dwarf

    Google Stadia

    Wut? I will say Doom wasnt unplayable, it was the better of the two. I could kill things. It had the camera delay I mentioned which kicked in from time to time, but the main issue seemed to be resolution and frame rate. It looked bad. MK had the laggy sound. But it looked great... 🤔
  4. one-armed dwarf

    Google Stadia

    Yeah, I used the controller. It's fine, similar to xbox. Triggers are called L2 and R2.
  5. one-armed dwarf

    Google Stadia

    So Stadia. I tried this today. Mainly because Doom 2016 is one of my favourite current gen games so I'm excited for Eternal and the only way to play it at GC is on Stadia. When you demo stadia they also let you play Mortal Kombat on a phone while waiting. I was really impressed by the visuals of this. Looking at it it seemed as good looking on a phone as I imagine it does on PC But the menu was really laggy. I couldn't tell if the fighting was laggy too because I dont know how MK is supposed to feel but I did die a lot so I bet that's why, yes that's definitely the reason. The audio was a mess. Sometimes I would hear attacks before seeing them and sometimes the opposite would happen. Something was clearly going wrong there, the other guy next to me had the same experience As for DOOM, it feels like more of the same but slightly better so I'm maybe a little less excited by that. You have a dash cool down which can be used twice on the ground or in the air. The super shotgun has a hook cooldown on it which pulls you to an enemy and swings you off. So its both a distance closer and a dodge all in one, all very cool. But in Stadia it ran at something like 30fps and looked washed out and low detail. Kind of like they ported it to Switch or something. Sometimes it would be fast and responsive but when you go into more busy areas the camera turn speed would get delayed. It just doesn't suit this kind of action. The whole experience reminded me of Onlive when I tried it back in 2011. It could be that GC internet wasnt up to it, but Square Enix had 64 people playing ffxiv at any one time all day and it seemed fine when I was up there. So I dunno. Anyway DOOM is probably fine but this wasnt a good way to show it off at all. Given that its turned it from a "must buy" to a "let's wait and see" for me.
  6. As mentioned in the VIIR thread I went to gamescom today. Had a day ticket but left around half 4 cause back issues and queueing in a booty sweat permeated building takes its toll. Played FFVII, saw Yoshi P do a FFXIV Q&A and tried Doom Eternal and Mortal Kombat on Stadia. Will share impressions of those last two later. Also took part in a IRL raid on the Titania boss in FFXIV. Was my first time seeing it. Was fun grouping with real people. Won a t shirt out of it. Even tho it's a game already out I think playing XIV was the highlight of the day. Actually talking IRL to my party and having the tank explain mechanics to me. Super fun. Also although I didn't bother to play it this Borderoands 3 stand was fucking sick
  7. one-armed dwarf

    Astral Chain

    I'm all about those Dante combo videos. But Bayo made dodging something that could happen in a combo, rather than something which interrupts it. It turned standard fights into intense sparring matches with it. It's a cool thing. High level Dante is, like almost fighting game precise. But requires you to know how to break things a bit with all the cancelling. Anyway Astral Chain
  8. one-armed dwarf

    Astral Chain

    Maf tell Below about dodge offset again
  9. one-armed dwarf

    Astral Chain

    I don't know, I think Bayo was genuinely revolutionary. But since then they've been a bit low rent imo when it comes to action. It's just they're the only game in town these days. Capcom take too long to make a DMC so P games is where you go now.
  10. Played Remake at gamescom Its alright. Honestly wasnt as taken away as I expected given that this was my favourite game growing up. Visuals, animations and tech seem a bit behind. But theres months left to bring it up to standard. I think tho I might be over VII as sad as that is Combat is very cleverly designed though, with the real time swapping between team members mapped to up and down and the shoulder buttons opening up a quick menu which stops combat so you can tell individual members to do spells/physical attacks. ATB is "stock" based like ffxiii. Combat look and feel is like XV mixed with KHIII. Sort of bits of everything here (Late update with more thoughts on combat...) Basically whichever character you are controlling will have their ATB fill faster. Which leads to situations where you see the bosses stagger bar fill and will want to switch to Cloud so he can fill his ATB quick enough to do a big attack when the boss is weak. Meanwhile you can be issuing commands to Barret to get him to spend his ATB on spells to speed the stagger up. It's an extremely clever system that seems designed to push you to not just use one character and to get used to the idea also of giving instructions to the one you arent controlling. This way ATB is no longer about waiting your turn but managing your party's resource. ATB is a pace setter rather than an annoying technical limitation Unfortunately I think I picked German language by accident so it was very confusing and Barett sounded ridiculous (he says "Och Noooo" when guard scorpion shows up which made me laugh) Spent most of the time playing as Barett actually. He Naruto runs now so is obviously the superior choice Also at the start there was a little bit which was kind of like an escape room where they make you watch Shinra propaganda but German Jesse hijacks the signal or whatever. You see some of upper plate Midgar during the day, it sort of looked like London to me. Which hopefully we get to see more of in the game. I cant share pictures of the demo because Squares ninjas prevented us from taking any. But some of the displays were pretty cool I was lucky I only had to queue 40ish minutes. Some less lucky feckers sat in a smelly fecking line for 3 fecking hours
  11. one-armed dwarf

    Astral Chain

    I was just thinking of V actually and how I really liked the idea but the execution was lacking. A really good pet class is something I'd really like to see which this could be so long as theres lots of cool ways to set things up and you're not just spamming power moves at everything. I think you can swap melee weapons, guns and pets so that's like what N^3 ways to be a crazy cunt. Just what you need really. But I'll wait for reviews.
  12. one-armed dwarf

    Astral Chain

    I'm sorry for the double post, but this forum throws weird bugs at me sometimes when trying to edit an earlier post that ended in an emote... But here's some gameplay on the highest difficulty. Hard to tell if the super moves are just cool down based or if theres some setup required. This is actually my first time watching the game so it's new to me. I think it could be a great fighting system for an RPG, if Platinum still feel they have it in them after Automata.
  13. one-armed dwarf

    Astral Chain

    I've no strong opinion one way or the other right now. It looks like it moves well enough but with lots of Zandatsu style interruptions. Games like this tho often show a very different side to them when you've got the public discovering all this weird tech in them and not just mashing blindly Still tho, 30fps 🤔
  14. Reading mafs post it's hard to buy into the Sony villainy narrative as they're just protecting the property they own. Marvel tried to change the terms of the deal,Sony said no, now I dont feel so good Mr Stark... #thanos{ background-image: linear-gradient(90deg,#000000 0%,rgba(0,0,0,0)); -webkit-background-clip: text; -webkit-text-fill-color: transparent; position:relative; display:inline-block; }
  15. Yeah, what they showed wasn't really a game. It was a very 2011-esque linear hallway rollercoaster I actually think the different play styles of Thor and Iron Man look pretty alright. Just sorely lacking in polish, complete lack of animation and hit feedback right now. I still dont really know what this game is though and I wasnt entirely joking with my "who is the healer" post because they haven't explained online stuff very well yet. I'd be up for raiding with Tony Stark if I knew what that would look like.
  16. I'm sure nobody has thought of this because I'm extremely clever, but can they not just do a movie about Miles Morales called Arachnid-Guy instead.
  17. The likenesses of the characters make it feel like a porn parody
  18. Maf is fronting that he likes RDR2, else he would have beaten that shit by now
  19. If this game turns out to be like RDR2, which based off Blakeys post seems like it will, then it is going to be fun to listen to Dan at Giantbomb realise he hates a Kojima game.
  20. My co worker told me he watchs all the films annually. I reported him to HR. But due to his unusual and pointless expertise I can say that the ending of the last film was indeed a truce where the humans would selectively wake up people who wanted to be released and allow the machines to harvest the ones happy to be ignorant.
  21. So Matrix 4 is real now with Keannu and Carrie Anne Moss set to return. Will Neo be the new Morpheus? 🤔
  22. This means Venom will become part of the MCU. Flawless 4D chess by Sony
  23. Hard to say, I never got what the "glowing eyes" were supposed to look like. They look weird anyway
×
×
  • Create New...