ThreeFour Posted April 5, 2017 Share Posted April 5, 2017 A 2?! Geez. That's like, pretty low. I ain't played it, but. Geez. What accompanies that for comparison? A 2 Link to comment Share on other sites More sharing options...
DisturbedSwan Posted April 5, 2017 Share Posted April 5, 2017 Yeah, was my reaction too. I read it last night and it was probably the most venomous and scathing review I've ever read of his. Worth a read. Link to comment Share on other sites More sharing options...
retroed Posted April 7, 2017 Share Posted April 7, 2017 I backed the Collector's Edition of this PlayStation Anthology yesterday. Link to comment Share on other sites More sharing options...
Hendo Posted April 9, 2017 Share Posted April 9, 2017 I'm a bit gutted this is getting bad to middling reviews - was hoping to pick it up, but I might wait now till it's on sale. Link to comment Share on other sites More sharing options...
radiofloyd Posted April 9, 2017 Share Posted April 9, 2017 They've already released one patch for the camera. Quote Playtonic and Team17 have announced a patch for cheery Banjo-Kazooie homage Yooka-Laylee. It's out now on Xbox One, and will launch on PC and PS4 before the game's 11th April release. The update resolves a number of glitches and improves general performance. In particular, it takes aim at the game's camera - one of the rougher aspects of a not-unworthy platformer that is a little too in thrall to the classics. Here's the changelog in full: http://www.eurogamer.net/articles/2017-04-05-yooka-laylee-xbox-one-ps4-and-pc-patch-targets-camera-issues-and-performance More details in the link. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted April 9, 2017 Share Posted April 9, 2017 Yeah if I wasn't a backer I probably wouldn't of picked it up until it was sub-£10 on Steam thanks to the reviews, but as I've already got it I may dabble with it after I've caught up on all the GOTY candidates by the end of June/July. Link to comment Share on other sites More sharing options...
radiofloyd Posted April 26, 2017 Share Posted April 26, 2017 Julian Gollop has launched a Fig campaign for Phoenix Point, a spiritual successor to X-Com. https://www.fig.co/campaigns/phoenix-point Looking for $500,000 and it's already at $300,000 after one day. Link to comment Share on other sites More sharing options...
radiofloyd Posted May 11, 2017 Share Posted May 11, 2017 Kickstarter for Deadly Premonition board game has reached its funding goal. Link to comment Share on other sites More sharing options...
radiofloyd Posted May 14, 2017 Share Posted May 14, 2017 Link to comment Share on other sites More sharing options...
radiofloyd Posted May 15, 2017 Share Posted May 15, 2017 The developers of Parappa the Rapper and Gitaroo Man have launched a kickstarter for "Project Rap Rabbit": Link to comment Share on other sites More sharing options...
DANGERMAN Posted May 15, 2017 Share Posted May 15, 2017 I know some people aren't happy with the stretch goals for this (and it has a publisher) Link to comment Share on other sites More sharing options...
spatular Posted May 16, 2017 Share Posted May 16, 2017 I'll probably back this because I like inis. Link to comment Share on other sites More sharing options...
spatular Posted June 3, 2017 Share Posted June 3, 2017 not kickstarter but don't think this needs it's own thread, it was in early access for a while apparently and just came out the other day, it's called hover, it looks like they've tried to make a new jet set radio, not convinced enough to buy it yet, mainly because they mention stealth missions. anyway the main point of posting this is that the guy who did the jet set radio music has done some songs for this: Link to comment Share on other sites More sharing options...
radiofloyd Posted June 12, 2017 Share Posted June 12, 2017 Link to comment Share on other sites More sharing options...
Craymen Edge Posted June 12, 2017 Share Posted June 12, 2017 4 hours ago, radiofloyd said: I assume that's all work in progress graphics, because it looks kind of terrible. Link to comment Share on other sites More sharing options...
radiofloyd Posted July 26, 2017 Share Posted July 26, 2017 Quote Over four years ago the cute, cartoony platformer A Hat in Time raised nearly $300k on Kickstarter, yet it remained stuck in development for ages as developer Gears for Breakfast continued to expand on its adventure. Now, over three years past its expected launch window, A Hat in Time is finally coming to fruition with an autumn release slated for PS4, Xbox One, PC and Mac. This is the first time it's been confirmed for consoles. It's also the first time that Humble Bundle, who has taken on publishing duties, is launching a game on consoles. A Hat in Time looks very Nintendo-inspired as it's a puzzle platformer centered around a girl with magic hats who must explore a bright, colourful planet to find her lost headgear. The full adventure will contain five large, open regions with a couple more areas to be added as DLC. The game will also contain two-player co-op, both locally and online. A Hat in Time gained enough funds on Kickstarter that it recruited Banjo Kazooie composer Grant Kirkhope, who is currently working on Mario + Rabbids Kingdom Battle, to write several tunes for the upcoming adventure. http://www.eurogamer.net/articles/2017-07-26-after-four-years-a-hat-in-time-is-finally-coming-out-on-pc-ps4-and-xbox-one Link to comment Share on other sites More sharing options...
radiofloyd Posted July 31, 2017 Share Posted July 31, 2017 Return of Crash Magazine: Link to comment Share on other sites More sharing options...
retroed Posted July 31, 2017 Share Posted July 31, 2017 I Kickstarted that the day it went live, just missed out on the Early Bird offer. I'm going to put it back for Christmas, if I can resist. Link to comment Share on other sites More sharing options...
radiofloyd Posted September 3, 2017 Share Posted September 3, 2017 Quote Deadly Premonition and D4 director Hidetaka "Swery" Suehiro has launched a Fig crowdfunding page for his previously teased upcoming open-world adventure The Good Life. The premise, which must surely be among the most alluring ever committed to code, is that it's set in a small English village in which its denizens transform into cats at night. Weirdly (or perhaps normally, since we're already talking about a weird situation), the quasi-cat people wake up with no memory of what they did during their feline hours. Imposed on this strangest of settings is a New York photographer named Naomi, who finds herself stranded in this peculiar town until she can work off her debt. Things get increasingly troubling for our financially suffering heroine as she discovers the body of a dead girl in this supposedly "happiest town in the world." During a PAX West panel attended by Eurogamer, Swery described The Good Life as "Animal Crossing meets Deadly Premonition in an English countryside, plus cats." While the initial teaser for The Good Life offered 2D art in the style of Professor Layton, the actual game will be a fully-fledged 3D third-person adventure along the lines of Deadly Premonition. The aesthetic is a lot lighter, though, with stylised low-poly art that's more reminiscent of something like Shelter or Necropolis. The Good Life's scale seems even more ambitious than that of Deadly Premonition's, as its cast will go about their daily activities in real-time, not unlike DP, only this time they'll also alter their behaviour based on weather and season. As one would expect of the man who made Deadly Premonition, The Good Life's cast will feature some pretty unusual characters, such as "Alcoholic Priest," "Neurosergeon Who Hates Kids", and "Gay Cat." Described by White Owls as a "debt repayment life simulation RPG," there will be a degree of character customisation with stats that need to be maintained such as stamina amount, virus immunity, and alcohol dependency. Indeed, it wouldn't be a Swery game if it didn't feature copious inebriation. Thankfully, you can use gear to bolster Naomi's resistance to the elements, like giving her a hat that slows down her thirst. Swery explained at his PAX West panel that his new studio White Owls isn't alone in crafting this endeavor, as the eccentric director has also recruited Panzer Dragoon creator Yukio Futasugi and his studio Grounding, Inc. to work on the game alongside Republiq developer Camoflaj. Swery was adamant that White Owls would have full creative control over the game, while the other two studios would contribute to realising his vision. The Good Life is aiming for a PS4 and PC release in Q3 2019, though Swery said he'll add a Switch version as a stretch goal. But let's not get ahead of ourselves here, as the game needs to be funded in the first place. You can currently reserve a copy of The Good Life by donating $29 or more on Fig before the deadline of 12th October. White Owls is looking to acquire $1.5m in the next 40 days, and after a scant few hours it's raised roughly $97k. http://www.eurogamer.net/articles/2017-09-03-swerys-cat-based-murder-mystery-the-good-life-launches-its-crowdfunding-campaign Link to comment Share on other sites More sharing options...
radiofloyd Posted September 22, 2017 Share Posted September 22, 2017 Divinity Original Sin 2 reviews: Gamespot - 10 Game Informer - 9.75 IGN - 9.6 PC Gamer - 92% US Gamer - 5/5 Eurogamer - Essential RPS - Recommended This was always going to be a must-buy for me because of the quality of the first game, but it looks like the second game is even better. 2017 is going to finish with a major bang. Link to comment Share on other sites More sharing options...
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