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PS Blog: PS5 Ultimate FAQ

 

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Can I store or play PS5 games from a USB drive?

 

No, players cannot transfer PS5 games to a USB drive. PS5 games must be stored on the console’s internal ultra-high speed SSD for gameplay. Explorations for allowing players to store (but not play) PS5 games on a USB drive in a future update are underway.

 

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1 hour ago, mmmark said:

What’s this quick resume that ps5 doesn’t have? Is it that when you quit a game completely Xbox still resumes exactly from where you were and ps5 doesn’t / from title screen?

 

It's having a few games suspended, and you can switch between them quickly and it puts you back in where you last were from what I understand.

 

PS5 doesn't need it thanks to Speedy Gonzales SSD (and you can make it do it in a roundabout way via the activities cards) but yeah, it's a cool feature.

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Just now, one-armed dwarf said:

Even with speedy gonzales SSD you still have to sit through tons of splash screens

 

(On PC you can sometimes find the video files for these.. I deleted them all in my AC Valhalla installation lol)

 

After the first time a game boots on PS5 it skips all the splash screens and just puts you at the moment. That's how it works with Spidey anyway. Not sure if that's compatible with the activities feature I mentioned before or not though.

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I thought the multi resume was supposed to be a feature for PS5, figured it just wasn't in at launch but maybe not?

 

 

1 hour ago, one-armed dwarf said:

Even with speedy gonzales SSD you still have to sit through tons of splash screens

 

(On PC you can sometimes find the video files for these.. I deleted them all in my AC Valhalla installation lol)

 

It seems like it doesn't work as often now, but you used to be able to change the boot line for each game on Steam to skip stuff 

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Eurogamer: The PS5 DualSense is a revelation for Racing Games

 

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On PlayStation 5, WRC 9's got a helping hand with the DualSense, Sony's handsomely featured new controller, and it's a bit of a game-changer. Force feedback has often played a big part in driving games - my first experience of a DualShock, like many others I'm sure, came when rippling across the kerbs of the original Gran Turismo - so it's only right that the best DualSense workout I've experienced outside of Astro's Playroom comes here. There's a nuance and added fidelity here that, if explored a bit more fully, could be as transformative for driving games as the shift from 30fps to 60fps.

That's because so much of driving isn't just about how far you press the loud pedal and how quickly you spin the steering wheel - it's about feel, that seat of the pants sensation that can be such a struggle for traditional control methods to replicate. I'm not suggesting WRC 9 gets all the way there, or that it's an effective replacement for an expensive direct drive wheel and loadcell brake, but it makes some convincing moves in the right direction.


The build-up of tire resistance is a more tangible thing - on tarmac the breaking of traction feels suitably rubbery given the purity of the contact there, while on gravel you'll feel that looser surface sliding under your fingertips too - in a pretty convincing approximation of the feeling you'd typically get through your bottom in a real car. The adaptive triggers also play their part - snatch a brake and you'll feel the wheel locking under your finger, and there's that extra resistance on the left trigger than there is on the right in deference to the feel of a real brake and throttle pedal. There's not quite the amount of resistance I'd really like to see, but it's able to communicate a fair bit more than your standard controller about what the car's doing.

That brake pedal can also seize up after you've punished the car a bit too much, as can the throttle - if your car's shagged, you'll feel it in the rumbles and groans of your pad as you nurse it home - and before you reached that point there are some enjoyable subtle signs of mechanical strain pushed through the DualSense. There are those exhaust pops and turbo flutters, but what I love are the little recurring knocks that subtly suggest something could go wrong if pushed too much further. Great driving games are about enabling a dialogue between the player and the car, and with the DualSense I don't think the vocabulary has ever been so broad.

 

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Nowt here. I expect an email tonight, for a Friday dispatch.

 

Still of two minds to sell it or not. Between the console, game and TV, it is very unusual for me to spend this much money on myself in one go. Although I have finished my Xmas shopping and I'm all done with Birthday's for the year, it isn't sitting right.

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Gaming hasn't been a principle hobby for a while. Largely because, although I have a Switch, I have considered myself out of the loop since the PS3. 

 

54 minutes ago, bellow said:

I feel ya, though. I hate spending dough on myself.

 

I get in trouble for that. My clothes, for example, don't get updated until they basically fall apart. I have had some pairs of shorts for over 15 years. I don't tend to buy more than the occasional book or comic, for myself. Upto £20 max. Whereas I spend roughly £50+ per birthday on others and shell out a couple grand on Christmas (I normally start in August to offset the cost). 

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