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Sony Consoles and Updates


Sly Reflex

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I’ve said it a lot already but the big thing the Pro appears to fix is FSR for me. When trying to play Alan Wake 2 on SX, even at 30, I was like no way, dude.
 

I’m not speaking on the quality of FF7R as I haven’t played it and not really interested regardless. And as important as having great graphics/performance are, I’ll still play Switch games all day. It’s not be all and end all to me

 

Just FSR imo is that terrible the fact there’s a “fix” for it, and it works on such a key culprit like FF7R is really great news

 

Now if they want to drop the price by £200 and put a disc drive on the thing as standard we would be talking 

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I wish the whole negative reception of the price would have turned into a more substantial, holistic critique of the Pro console model in general, especially now with Astro Bot being out and showing what is achievable if you align your development goals with the console's potential. Rebirth being the thing it is as a console exclusive game is the issue, not the system it's running on and as consumers we should ask for better optimisation, not throw money at Sony HQ for a second version of a console we already own. Especially as the Pro model isn't going to solve any issues and is just a 700+ bucks bandaid for a problem 60 million PS5 users will still have to deal with.

 

And I know I said this before but if maf can play broken record, so can I.

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Tbh I feel like PS5 should be capable of the images in that tweet

 

Both FFVII games seem to just have a tough time with how things got technically implemented. Remake had its infamous textures which wouldn't load, and pre rendered backdrops which sometimes actually looked worse than the backgrounds on the ps1 game.

 

But it's not like they wanted the games to have those issues, that they skipped an optimisation pass. I don't think it has anything to do with a failure to scope the titles with regard to hardware limits. It must be something else.

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I largely agree with @Maryokutai and another thing is most PS5 games run really well. It’s getting more frequent, but still the vast minority of PS5 games that are struggling on the system. It’s partly why the asking price is so absurd. And why the demo was so poor because of all the games they chose to show, it was games that already run really well on PS5

 

But there’s a reason Sony games like Astrobot run well on the console. They’r effectively built to order

 

Clearly there are developers that want to build state of the art games and the current PS5 can’t do it. So I think it’s good that there’s a Pro model to offer that choice, for the people that care about it

 

The insane part is the price. £700 (I honestly think £800 is the “real” price) is madness and not worth it except for a select few titles

 

The thing that really excites me about the Pro is PSSR. When console adopt frame reconstruction, it’s going to be so good for games. 

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On 11/09/2024 at 21:50, mfnick said:

Disc drives are selling out and the stand has had a huge increase in sales. Looks like it’s still going to sell pretty well. Madness. 

 

People baulk at the idea of supporting this shit, but they still do. Even us, we're all hypocrites on some level. We all have that one thing we're willing to bend over for and have our arses plunged by the unlubricated dick of capitalism.

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If they're selling out then they're not making many.  Even the PS4 Pro never became the main way most played the PS4 and that was at least a more reasonable prospect compared to this.  Probably the same with the XOX.  

 

Sure, they'll sell a few of these but I wonder if it's a lot to do with marketing because they can show the best versions of the games but with some plausible message saying "running on PS5 Pro" despite it mostly being played on a base model.

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Wait for a dlfuture announcement frrom sony with Naughty Dogs next block buster. 

 

Designed for ps5 pro, but will run on PS5 at unstable 30fps or reduced visuals. 

 

Son faithful go nuts and order a pro, only for the title to get remastered 2 - 3 years later on ps6

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Apparently the latest PS5 patch has busted graphics in some games, FFXVI among them

 

 

Quote

Translated from Japanese by Google

《Notice》 About PlayStation ® 5th Edition FF16 Since the recent PlayStation ® 5 system update, there have been reports of crashes and graphics-related issues with the PlayStation ® 5 version of Final Fantasy XVI. We are currently checking the situation with SIE. We apologize for any inconvenience caused. Please wait for further updates.

 

what-is-going-on-v0-ldvpz9qba7pd1.jpg?wi

 

https://www.reddit.com/r/PS5/comments/1ficpjr/new_system_update_is_screwing_up_graphics_in_game/

 

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Sounds like Days Gone and Horizon Zero Dawn may be getting remasters. Both of these games have PS5 enhancements, so I guess this is more like TLOU Remake type of thing where they change the lighting a bit

 

Jordan Middler - Days gone is getting a remaster Rumor - Sony | ResetEra

 

At this point imma wonder if I should buy first party Sony games or just wait a bit for their remasters

 

On some level, it makes you wonder if this is a scramble to right the ship after the GAAS collapse over the past year or so. Here we can put our talent to something productive without just having massive release gaps. It makes sense, but if it's true then it only heightens the sense of this being Sony's most insipid generation

 

Great news for @Maf though

 

(it's a matter of time before someone photoshops 'PS4 Pro Pro Pro' on the PS5 Pro box)

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It’s going to be ridiculous if they use these remasters to try sell a PS5 Pro. Even if they remake Horizon 1 to look like Horizon 2, Horizon 2 is already the best looking game on PS5. It’s the last game that needs any kind of Pro version. 
 

Days Gone from what I saw does look a bit out of date, but not to the point it needs a remaster. 
 

At some point remasters get so cheap they become a waste of money 

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