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Happy Dreamcast Day


DANGERMAN
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<a href="http://s27.photobucket.com/albums/c194/goukiband/?action=view&current=dreamcast.jpg" target="_blank"><img src="http://i27.photobucket.com/albums/c194/goukiband/dreamcast.jpg" border="0" alt="Photobucket"></a>

BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP

Happy Birthday you beautiful four ported bastard, even if you were actually 10 last year, and not 10 here until october.

Shame there's a bunch of games around at the minute, I'd love to go back to Soul Reaver, Shenmue 2 and Grandia 2

Hendo if you ruin this the podcast is over

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Hendo if you ruin this the podcast is over

Christ man, let it be.

In all seriousness, I don't get why you're going by the American release date of a Japanese console, that you bought in Europe.

Mine is still set up but hasn't been touched in ages, I do fancy some Chu-Chu though.

I just read this too:

EA Sports boss Peter Moore has said he reckons the Dreamcast - 10 years old in the US today - paved the way for modern console internet services.

Writing in a blog looking back on his time at SEGA ("I trust my employers here at EA will allow me the indulgence of reminiscence and nostalgia"), Moore talked about the famously-lovely dead console's strengths and its demise from his perspective as boss of SEGA of America in 1999.

"I don't think it is an overstatement to say that the Dreamcast and its online network laid the ground for what we all take for granted today - online gameplay, linking innumerable gamers from around the world to play, compete and collaborate, as well as enabling new content to be delivered in addition to that which was delivered on the disc," he wrote, as a group of PC gamers chewing terrain and hitpoints suddenly froze mid-mouthful and gazed in his direction.

Moore also addressed the issue of EA's culpability in the console's demise. "Over the years," he noted, "I have been asked many times whether EA's decision not to develop and publish games for the Dreamcast was a major contributing factor in its early demise.

"That we will never know. But it is hard to argue with EA's rationale at the time and the ultimate outcome - get in position for the impending arrival of the PlayStation 2, deploying all resources against the newest version of Sony's already wildly successful video game platform. You can't argue with the results."

Moore also said that the console's 18 launch titles on 9th September 1999 was "probably three or four too many" and finished by clarifying that the decision to cease Dreamcast manufacture was taken by SEGA of Japan, not SEGA of America. He just had the unenviable job of announcing it.

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In all seriousness, I don't get why you're going by the American release date of a Japanese console, that you bought in Europe.

Purely because the EU date will be marked with a whimper whereas 9/9/9 has a nice numerical alliteration to it. And I probably did start a thread for the Japanese one last year

Anyway cheer up Hendo, it's Dreamcast day :)

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dc2-logo-300x300_edit1-150x150.jpg

Confirming years of rampant speculation, Sega today announced the next-generation Dreamcast2 entertainment console for worldwide release in Q1 2010. This marks Sega's first return to hardware manufacture since the original Dreamcast was discontinued in March 2001.

"There are those who thought today would never come," said Sega Corporation President Rieko Kodama. "Even within Sega, there are those who had their doubts. But the Sega today is not the Sega of yesterday! And I am pleased to stand introduce to you the Sega of tomorrow: the Dreamcast2."

http://thegia.com/2009/09/09/sega-announces-dreamcast-2/

BELIEVE

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Haven't watched it all yet, but this week's Co-Op is a Dreamcast special.

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name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="
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I saw the co-op thing earlier today, I didn't notice before but colourful games did disappear with the Dreamcast if you think about it.

And if Sega did come back with a console why would it be called the Dreamcast 2? Thats not the Sega style (they did it with revised SKU's but not new consoles).

And also I thought them talking about Shenmue would make me see that I was missing something about it but the appeal of it is still lost on me. Uninteresting characters going through a uninteresting plot doing uninteresting things (fork lift truck racing excluded) and getting in some admittedly fun fights.

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