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Showing most liked content on 24/11/18 in all areas

  1. possibly yeah. I've got one recorded already, then there's at least 1 person that's due to do one. I might try to get a couple of others recorded in the next month though so I might take you up on it.
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  2. Kinda funny as well though!
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  3. Blakey’s on the juice again ..never mind I just went to landscape to see the full title.
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  4. I finished this tonight. I've spent the last couple of days grinding, partly because I've been bedridden, partly because I figured that if the enemies in the area were giving me problems the bosses would slaughter me. I read a guide that said to be around level 55, but they had a build and equipment to counter the boss, so I figured I'd have to be a bit higher. I ended up between 61 and 65 for my team, and I went and forged some better gear. That was probably all a bit much, I trounced a boss in about 3 turns. I'm not going to say much more than that. There's more to do so I might go back at some point. I enjoyed it quite a bit all told. Its not a patch on 5, 4, 8 or even 9. It never quite gets going as a story, it's far too tame, too well trodden, without enough quirk. 8 wasn't exactly a gritty story either, but it had enough humour to make it stand out. The only thing 11 has to really make it stand out is how nice the world and monsters look. Just to stress though, it's still a good game, it's just a bit of a by the numbers Dragon Quest game
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  5. I apologise for starting a discussion.
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  6. Dammit! so bloody close. So, I can run overwatch on my laptop at almost max settings at a steady 30fps, but I've had to put pinball fx3 down to minimum settings on everything to stop it stuttering like netflix on a dial-up connection
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  7. This is the new worse thread on the site.
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  8. Had a prod at the android version. It's pretty good.
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  9. Nudging is a really hard thing to discuss without watching a load of pinball. Having seen it it makes more sense than having someone explain it, but for the sake of anyone unable to do that, here goes. So there's a couple of types of nudging. There's under contact where the ball is either in contact with a surface permanently or temporarily. For instance in FX3 when the ball comes down the inlane you can nudge the table and hop it over to the other flipper. You can also do this when facing an outlane drain to do a 'bang back' by lifting the flipper up on the side the ball drain down and trying to bounce the ball up to the lower flipper to save it. Some tables even offer a bonus for this, Solo being the most recent edition. Pushing the table straight up gives you height, but pushing up and a direction gives you more direct control. You can also use "inlane friction" if you need to hold the ball and take a breather. Nudge the ball while it's coming on the underside of a slingshot and hold the flipper up to cradle the ball. Ball cradling. Never not funny. The next is side contact. The easiest bit to explain is when the ball is touching a surface, such as an outlane you're about to go down, you can use the surface to push the ball away. You can also fit the ball down inlanes by putting the inlane under it, so if it looks like you're going to have a bounce on the post of the slingshot or the outlane you can avoid that. Table to table you have some things you can do with side to side nudging, stuff like receiving a better return on a ramp, or deviate a ball to an upper flipper. Have a play about and see what you can come up with. The final is none contact. You know when the ball is at the top of the table and it looks like it's going to go straight down the middle. a side nudge will bend the balls trajectory. The earlier you act the better here, so it takes a bit of reading to get your eye in for it. You can see instances of nudging in my TPA stream where I do an assortment of nudges. I specifically point them out as well because we're talking about the differences between FX and TPA. It's a long stream, you can probably glean all you need in the 7 tables I play, I have like 1 or 2 credits in each table to show off what to expect from future tables coming to FX and the differences between the tables that have already made the jump. It might be interesting to some people if they're wanting to learn.
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  10. So you come in, miss the points being made, bring up horse armour for some reason and act all condescending. And we're the Daily Mail types?
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  11. I finished Zookeeper for the first time, I never realised Zookeeper had a story and fuck me it's a bit full on
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  12. I beat this a while back. It didn't click me tho I did try. I won't dig up all my old GTM comments cause it's stuff most members have read already but I put my overall impressions into a blog post (I have a little blog which I post on sometimes as sort of a personal project/exercise) It's not all negative nancying I think. There's good stuff in there but it didn't make up for the parts that the game lost me. I Try to avoid plot spoilers https://kyle-murphy.co.uk/blog/how-i-tried-and-failed-to-love-red-dead-redemption-ii/ plug ?
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