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High-res Screenshot Thread


DANGERMAN
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After watching DF's video on performance optimisation for CP2077 I turned down some rasterization options and turned RT up to psycho, DLSS at quality because balanced just murders image quality unfortunately. Can't stand how it looks. Basically the same performance as before but with proper global illumination, so light bounces more (for example, in the second shot with the car the area to the right has its hue altered by light bounce). These scenes run at low 40 to 50 fps but I don't care lol. gsync ?

 

3080/3090 players must be having their minds blown 

 

05pMIRp.jpg

 

orCMsCl.jpg

 

zOvg6A8.jpg

 

 

Spoiler

 

 

ZGhSH2f.jpg

 

 

ohLN53s.jpg

 

 

 

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Some other Control screenshots, Jesse's midichlorian levels are very high.

 

yNsFmIq.png

 

 

Bjav1pp.png

 

It occurred to me that the game this reminds me of is Stranglehold. Lots of cool Matrix shenanigans and physics/debris everywhere.

 

I especially like how for the rock shield she rips her shield straight out of the environment, leaving the side barrier bare in the first picture (same as the monster)

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This is uh the PC port of Breath of the Wild that my uncle from Nintendo got for me

 

vDfrK3K.png

 

aYTlXw6.png

 

The game still has a soft look even while the rendering res is upscaled. Think there are mods to push out the foliage draw distance.

 

Some brighter/prettier shots. The game makes you wait for the nice sunsets

 

 

UCYR6FW.png

 

fyRD5BK.png

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