Hendo Posted November 17, 2010 Share Posted November 17, 2010 <object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=DsaXdt1Xm-k?fs=1&hl=en_GB"></param><param'>http://www.youtube.com/watch?v=DsaXdt1Xm-k?fs=1&hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=DsaXdt1Xm-k?fs=1&hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> Looks like a Mass Effect game to me. Spin-off or ME3? Link to comment Share on other sites More sharing options...
illdog Posted November 17, 2010 Share Posted November 17, 2010 Mixture of both? Dragon Effect or Mass Age. Link to comment Share on other sites More sharing options...
stoobie Posted November 17, 2010 Share Posted November 17, 2010 Some (far fetched) mutterings so far. It only surfaced a little while ago, but already we're getting the distinct impression that this could run and run. The mystery behind BioWare's teased major new project has just taken a slightly bizarre twist, as the developer has tweeted a pair of barcodes that games blog Rock, Paper, Shotgun have had a good go at decoding.Apparently, barcode number one when scanned reveals a stream of binary numbers that when decoded leaves the number 55.845, which is the atomic weight of iron. Iron of course makes steel, which might suggest that BioWare could be ressurecting it's 1996 mech shooter, 'Shattered Steel'. The second barcode meanwhile, reveals the number 128.5, which as you'll well know, is the lowest recorded temperature on planet Earth, in Vostok, Antarctica. The Mass Effect fans amongst you will instantly recognise that there's a system in the first game called Vostok, so there's certainly a case for something Mass Effect-related there. Vostok 1 was also the first manned space flight 20 years ago. But then again, it's also a temperature low enough to shatter steel... we'd imagine. Of course, this could all be torturous teasing on BioWare's part, but all will be revealed soon enough... We hope. Link to comment Share on other sites More sharing options...
HandsomeDead Posted November 17, 2010 Share Posted November 17, 2010 I don't think we'll have ME3 quite yet (though they did say the gap between games won't be as big as thet between ME and ME2). And they have said they want the franchise to go beyond the Shepard trilogy. Fuck knows, then.. Link to comment Share on other sites More sharing options...
DANGERMAN Posted November 17, 2010 Share Posted November 17, 2010 sonic chronicles 2 Link to comment Share on other sites More sharing options...
dante76 Posted November 17, 2010 Share Posted November 17, 2010 Beneath a Steel Sky remake Link to comment Share on other sites More sharing options...
Sly Reflex Posted November 18, 2010 Share Posted November 18, 2010 Beneath a Steel Sky remake Link to comment Share on other sites More sharing options...
Jimboxy Posted November 18, 2010 Share Posted November 18, 2010 Beneath a Steel Sky remake I'll second that :edit: although, why would Bioware be remaking BaSS when it's made by Revolution Software who are still going. Link to comment Share on other sites More sharing options...
HandsomeDead Posted November 18, 2010 Share Posted November 18, 2010 New game points to being a multiplayer shooter. The BioWare project teased earlier today by Spike TV's Video Game Awards is not an early look at Mass Effect 3, according to a development source, but the multiplayer-focused Mass Effect spin-off currently in the works at BioWare Montreal.That Mass Effect game is not a massively multiplayer online version of BioWare's sci-fi RPG series, but a game that's designed to appeal more to the Call of Duty market, according to that source. We're told to expect player progression in the vein of Activision's wildly popular online shooter along with some sort of single-player component that does not feature Mass Effect's Commander Shepard in a leading role. None of that should really be too surprising, given hints BioWare and EA have dropped in the past. BioWare Montreal, which has aided in Mass Effect 2 development, was seeking multiplayer programmers earlier this year to "take existing single player user experiences and make them multiplayer safe." BioWare co-founder Greg Zeschuk has also said that there will be more games set in the Mass Effect universe outside of the series' main trilogy. EA's John Schappert has promised "something far-reaching coming from Mass Effect" in the new year, something a December-timed reveal could drum up new enthusiasm for. Schappert could have simply been referring to the PlayStation 3 version of Mass Effect 2, however, which is due in January 2011. Finally, former Raven Software (Quake 4, Wolfenstein) lead designer Manveer Heir moved to BioWare Montreal this summer to work on Mass Effect, giving the developer some well-known multiplayer shooter talent. We've reached out to EA to seek comment on the details provided by our source and will update if they respond. Send an email to Michael McWhertor, the author of this post, at mike@kotaku.com. A multiplayer shooter set in the Mass Effect universe doesn't do a lot for me, could be cool I guess. Link to comment Share on other sites More sharing options...
Craymen Edge Posted November 18, 2010 Share Posted November 18, 2010 They've got a cool universe to mess around with, so why not do something else with it? I've never particularly thought "I want to play this multiplayer", but it could be good. How about a Mako racing game? Or instead of minerals, scan planets for mini-games? Link to comment Share on other sites More sharing options...
Hendo Posted November 18, 2010 Author Share Posted November 18, 2010 I could be down for a ME game in the deathmatch playstyle. They'd have to do more work on the feel to get it right, but I'll take what Mass Effect I can get really. Link to comment Share on other sites More sharing options...
Jimboxy Posted November 18, 2010 Share Posted November 18, 2010 As Crayman above me said, the Mass Effect universe has got a lot of possibilities and scope so they could do something that is in a different direction and still make it awesome. My main concern would be there lack of experience in this kind of area. Link to comment Share on other sites More sharing options...
dante76 Posted December 12, 2010 Share Posted December 12, 2010 Its mass Effect 3. Vid Link to comment Share on other sites More sharing options...
Hendo Posted December 12, 2010 Author Share Posted December 12, 2010 Looks great! Glad the Reapers are back, they were barely mentioned in ME2. Link to comment Share on other sites More sharing options...
Hendo Posted December 13, 2010 Author Share Posted December 13, 2010 Confirmed as coming out same time for 360, PC and PS3. Link to comment Share on other sites More sharing options...
Hendo Posted February 10, 2011 Author Share Posted February 10, 2011 Mass Effect 3 may sound very different to Mass Effect 1 and Mass Effect 2 - BioWare has hired Clint Mansell, whose best work has been done partnering with celebrated filmmaker Darren Aronofsky (Pi, Requiem for a Dream, The Wrestler and Black Swan), to make the game's music.Mass Effect 3 appears to be his videogame debut. "I'm doing a videogame this year actually: Mass Effect 3," Mansell told The Quietus. "I'm definitely interested in different outlets – that's one of the reasons I get involved in short films. It's not so much that I can experiment as it is to be in a situation where nobody's looking over your shoulder. Short films are usually made by young people and they've got ideas I can bounce off. They can take me in a different direction. "So in a game, the character might arrive at a big boss and you have to have a piece that can quickly become dramatic. Where this leaves two-time Mass Effect composer Jack Wall remains to be seen. Eurogamer has requested clarification. Mansell said that as a composer on a game you take on a role that closely resembles a DJ. "You've got the holding pattern, then the big explosion where you need the score to kick in. Then you need to take it off on a tangent," he said. "You've got all these different elements that change depending on what the player does. You have to figure out an overall symphony, but be able to break it down into component parts. "You can bring the pain when required." Excitingly, Mansell said he likes to fly to London to record his work (composed at home) because "the resources and the musicians are the best". But he's not fussy; if BioWare decides to fly him from Los Angeles to Canada then hey ho, he'll go. Oh fucking hell! Link to comment Share on other sites More sharing options...
dante76 Posted February 10, 2011 Share Posted February 10, 2011 Of PWEI fame? I've got all his records. And now I feel old. Link to comment Share on other sites More sharing options...
Hendo Posted February 10, 2011 Author Share Posted February 10, 2011 Yeah, he's certainly come a long way. From this <iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/L30VL4IFzkw" frameborder="0" allowfullscreen></iframe> to this <iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/SmijKjosplM" frameborder="0" allowfullscreen></iframe> Link to comment Share on other sites More sharing options...
Jimboxy Posted February 11, 2011 Share Posted February 11, 2011 The RfaD track does crop up a lot doesn't it. Isn't it a Top Gear favourite (before the Inception s/t replaced it). The Pop Will Eat Itself song sounds like the original Grand Theft Auto theme tune. Back on topic, seems a tad harsh on the composer of the music for the first two games.. Link to comment Share on other sites More sharing options...
Sly Reflex Posted February 11, 2011 Share Posted February 11, 2011 That RfaD track is so overused. That and Mad World make up for 80% of YouTube. That's probably because RfaD and Madworld are the only tracks not to be filtered by those music cunts on youtube. Link to comment Share on other sites More sharing options...
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