hinn888 Posted August 3, 2011 Share Posted August 3, 2011 WHEEEEEEEEEEEEEEEEEEEEEEY! 2K Games and Gearbox Software have officially announced that Borderlands 2 is indeed in development, following yesterday's report that a source had revealed the game was currently in the works. Now it's completely official and will be seeing a return to the same RPG-style FPS gameplay, with plenty of looting and four-player co-op.There will also be four all-new characters with new classes and unique skills, as well as new environments, weapons and equipment in "an ambitiously crafted story". You'll unearth secrets and escalate the mysteries within the Borderlands universe, as you traverse and explore uncharted regions of Pandora in Borderlands 2. Borderlands 2 will be making its debut at Gamescom 2011 in Cologne before heading to PAX Prime in Seattle, and is the cover story on the September issue of Game Informer, the cover of which you can take a look at below. Borderlands 2 is scheduled for release during Take-Two's fiscal year 2013, which begins on April 1st, 2012. Link to comment Share on other sites More sharing options...
Hendo Posted August 3, 2011 Share Posted August 3, 2011 "an ambitiously crafted story" - well that wouldn't be hard as the story was definitely the weakest part of Borderlands. Looking forward to more though. Link to comment Share on other sites More sharing options...
DANGERMAN Posted August 3, 2011 Share Posted August 3, 2011 might have to complete the first all over again (stupid memory stick ) before this comes out to get all the dlc done Link to comment Share on other sites More sharing options...
TopGunKnacker Posted August 3, 2011 Share Posted August 3, 2011 great news. if they do improve on b-lands issues, story mainly as mentioned, they could have something very special indeed Link to comment Share on other sites More sharing options...
Reecus Posted August 12, 2011 Share Posted August 12, 2011 Looks like the gun brands are being completely redone http://www.gameinformer.com/b/features/archive/2011/08/12/the-gun-peddlers-of-pandora.aspx?PostPageIndex=2 BanditAnyone who played through the first game is familiar with the bandit foes (hell, a bandit is even the primary focus of the box art). In Borderlands 2, these troublemakers have started putting together their own weaponry. They’re not the most organized or mechanically inclined group, so their selection will be notably ramshackle. Instead of a scope, a Bandit sniper rifle might feature a glass bottle. Instead of iron sights, a screw. On the plus side, Bandit guns feature the largest magazines of any manufacturer, though the increased size leads to longer reload times. Dahl Borderlands certainly sticks out from the crowded FPS marketplace, but Dahl’s weapons should feel familiar to fans of modern military shooters. These weapons will resemble more realistic gun designs like the firearms from series such as Call of Duty and Battlefield. Hyperion Even if you don’t remember the Hyperion name from the first Borderlands, you know their visual style thanks to a certain robotic buddy they happened to manufacture. Yes, Claptrap’s clean yellow-and-white design is a trademark of the weapons dealer, and their guns will feature the same look. Vladof These weapons carry a distinctly Russian vibe, with similarities to the ultra-common AK-47. This being Borderlands and all, it wouldn't feel right to not have at least some silliness present. That's why all of Vladof's weapons will have minigun barrels as attachments. In terms of stars, this brand boasts the highest fire rate out of any of Pandora's weapons. Tediore Tediore manufactures Pandora’s equivalent to a disposable Bic lighter. Once you’re done unloading a clip full of ammunition from this brand’s rifles, it can be thrown like a grenade. The more ammunition you have left in the clip when thrown, the more powerful the explosion will be. After it self-destructs, the weapon “reloads” by constructing a new firearm out of your character’s Digistruct module. Using Tediore weapons allows for interesting strategic decisions - do you utilize every bullet while taking out your enemies, or do you leave half of them in the clip for a bigger blast? Torgue Borderlands is an explosive, over-the-top gaming experience. If the game was boiled down and turned into a gun, it would surely be Torgue-made. This far-from-modest manufacturer specializes in the most destructive, insane weapons in Pandora. Don’t expect silencers and subtlety here...Torgue is about creating the biggest, loudest display of power possible. Maliwan We didn't get a chance to see many Maliwan weapons, but Gearbox described this brand as one of the sleeker options in the game. We wouldn't be surprised to see these guns have a bit of a futuristic feel to them. Jakobs These weapons resemble a cross between guns of the old west and guns from World War II. They may look a bit antiquated, but they pack more of a punch than any competitor thanks to their high damage stats. And now some images... Link to comment Share on other sites More sharing options...
hinn888 Posted August 12, 2011 Author Share Posted August 12, 2011 Those are some sick gun designs. Link to comment Share on other sites More sharing options...
Manicm Posted August 12, 2011 Share Posted August 12, 2011 I loved the first game, still unfinished, one thing i couldn't get my head round was the weapons, was one i had more powerful than the one i just threw away?? and i tend to always get into a fire fight which i would lose quite quickly!! But on another note multiplayer mode was great, my OH loved it, so if its the same then its in for me! Link to comment Share on other sites More sharing options...
DANGERMAN Posted August 12, 2011 Share Posted August 12, 2011 What I found was that if you'd been hammering one type of gun in particular (the SMG for me) it was best to stick with that even if it was slightly underpowered purely because of all the stat boosts you'd earnt at that point. Beyond that you only need a sniper/rocket/shotgun every now and then so it doesn't matter a huge amount Link to comment Share on other sites More sharing options...
Sly Reflex Posted August 13, 2011 Share Posted August 13, 2011 That artwork looks the business. Link to comment Share on other sites More sharing options...
Reecus Posted August 13, 2011 Share Posted August 13, 2011 Heres to hoping that they fix the animations from the first game, not meaning to be picky or anything but theyre were a bit crap really. Link to comment Share on other sites More sharing options...
Sly Reflex Posted August 13, 2011 Share Posted August 13, 2011 I think that was intentional. The whole thing was very B movie. Link to comment Share on other sites More sharing options...
TopGunKnacker Posted August 14, 2011 Share Posted August 14, 2011 im with reecus, the production values could definitely do with a boost. kinds related to what ben said, id like more useful weapon drops. in the main game (much more oportunity for loot in some of the dlcs), youd find a powerful, status-effect-inducing machine gun or whatever and then nothing comes close to it for absolutely ages. finding awesome loot is a great feeling, it should happen more often in the main storyline. double the sweet drops for co-op so you both get good stuff. Link to comment Share on other sites More sharing options...
Sly Reflex Posted August 14, 2011 Share Posted August 14, 2011 I'm hoping they go full on with loot with bits of stat boosting body armours. That would be nice. Link to comment Share on other sites More sharing options...
DANGERMAN Posted August 14, 2011 Share Posted August 14, 2011 im with reecus, the production values could definitely do with a boost. kinds related to what ben said, id like more useful weapon drops. in the main game (much more oportunity for loot in some of the dlcs), youd find a powerful, status-effect-inducing machine gun or whatever and then nothing comes close to it for absolutely ages. finding awesome loot is a great feeling, it should happen more often in the main storyline. double the sweet drops for co-op so you both get good stuff. Yeah, I used the same SMG for about 20 hours in my first play through because it had high multiplier. Ended up replacing it towards the end with the same model with better multiplier and slightly better fire damage. Would happily have dumped it more regularly given how many weapons you pick up in the game Link to comment Share on other sites More sharing options...
Reecus Posted August 14, 2011 Share Posted August 14, 2011 Another thing that could be improved IMO are the functionality of the weapons, weapons like T.Ks Wave were cool but practically useless, it would be cool to have powerful and crazy Ratchet and Clank style guns alongside the standard firearms. A rocket launcher style weapon that fires beams or a SMG that has a chance of a bullet homing in on the enemy, things like that would make the loot even more interesting than it is. The Vladof minigun attachments are definitely a step in the right direction. Link to comment Share on other sites More sharing options...
hinn888 Posted August 16, 2011 Author Share Posted August 16, 2011 Link to comment Share on other sites More sharing options...
Hendo Posted August 16, 2011 Share Posted August 16, 2011 I can't remember, was there dual-wielding on the first game? Link to comment Share on other sites More sharing options...
DANGERMAN Posted August 16, 2011 Share Posted August 16, 2011 no, and I think the guy in the trailer is the only one that can duel wield every weapon type Link to comment Share on other sites More sharing options...
halfagogo Posted August 16, 2011 Share Posted August 16, 2011 ive said it before and ill say it again, i really cannot understand how they can do a sequel without it just basically being a repeat. that sounds weird as obviously there are loads of sequels to games but borderlands was such a sweet game that even the dlc was boring (but addictive). i may have ruined it for myself by modding loads at the end but really, can you have a sequel to crack? Link to comment Share on other sites More sharing options...
hinn888 Posted August 17, 2011 Author Share Posted August 17, 2011 I'm glad its somewhat the same, the forumla works! At least theres different types of characters, having the old ones back would be a let down. 3 new screens Link to comment Share on other sites More sharing options...
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