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HandsomeDead

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Everything posted by HandsomeDead

  1. I play very few sandbox games where things like happen alot, especially the bad ones since there are loads of things to go wrong. Any terrible game I've played has been just that.
  2. Alma's the purple lady, right? I don't remember having much trouble with her. /smug I think the first boss I got too that really started to make me go red is the first time you fight that samurai guy that turns up at the start. He's a proper cunt. I suppose that explains why it was annoying then, I found the alternative weapons in this one to be pretty useless compared to the Dragon Sword, are you sticking with the Sword too?
  3. I looked at the store to get some Tap but I looked at the whole list and found loads of stuff I want. I didn't get nowt though because if I started I'd end up getting loads. Though when I had some people around they demanded I get Sex On Fire that came out the other week, they made me sing it with them too, its hard.
  4. I tried the Batman demo, it seemed okay but not a day one purchase. I might get it when its cheap if I'm in the mood for it. It looks nicer than I thought it would.
  5. Not alot really. It's been Wipeout HD on the most part again, going steady and having fun with it, I did a tournament online and proper, I mean proper wiped the floor with a bunch of losers, that made me feel special. I've also been playing Battlefield: Bad Company a little, I played with some of the GTM regulars and had the games of my BF career, kicked some serious bollocks in that then played the next day and did even better. Then I played it last night all arrogant and did shit. I did fall in love with it again breifly because when a plan comes together its great, even better when it goes wrong but with lightning fast observations of your suroundings and acting accordingly to the class you are, you can then still get out of trouble and blow the crate. Its such a well put together game. Lastly, I've been taking the DSi to work and playing Final Fantasy Tactics A2. Maybe I need to play it more than 15 - 30 minutes at a time put I think its drawn out too much, I don't like the progression of unlocking weapons. In the GBA one they came as new towns were uncovered in the shops there but here you have to find certain items in battle and sell then to make the weapons, weapons let you unlock new skills so it adds a needless layer. The rest plays as well as usual but I'm tempted to sack this off and just bring out the GBA or PSP one.
  6. HandsomeDead

    Turtles in Time

    I didn't play it first time around so I've got no nostalgia towards it. I'll be saving my points.
  7. Activision are cunts. Can't say I'm surprised by the price point, its pretty much what I expected.
  8. I can't add to what has already been mentioned, well, maybe Space Invaders Extreme if you don't already have another version. I really want to recommend After Burner: Black Falcon as it must be one of the least played games ever even though its pretty good, it suffers from a little repetition but worth the sub £10 that it usually goes for.
  9. Yeah, for any timed race you should be using the Icarus, though lately I've been digging the Harumou(sp?), the Piranha handles like a rocket powered canal boat. Even though the others are really fast they handle well too, its only the sheild you have to worry about. I haven't been going for elite times much with the new content, I should though because can't see me going back through it, I also only need two gold medals to finish the original mode but I can't do the races that well on Phantom, Sebenco Climb is a fucker at the best of times.
  10. I imported both Jet Set Radio and Future soundtracks, they miss out alot of the licensed stuff but what is there is good.
  11. JSRF is generally the better game but the style of the first I preferred. Also when you sprayed the cockpit of a chopper you could see it spin and crash into the ground or a building on JSR but they changed it on the sequel, they would just blow up where they stood, lame Xbox. Fail with Resi knowledge, the peace played is Moonlight Sonata and the reason it sounds all shit is its because if you play as Chris you come to the piano and you need to play Moonlight Sonata to open a door, Chris is a fudge fingered tit who can't play the piano and when he tries that is the noise that comes out. Good work with the Okami track too, I ashamed to admit that even though I have played alot of Okami I must have totally ignored the soundtrack because that was awesome and I can't really recall it.
  12. I think his swipe at Bioshock wasn't good because allthough the gameplay mimics that of a FPS its the other things it gets right, like you said it is a good middle ground. Also Anthony Birch does get a little carried away being the indie fag so when he talks about really meaningful games he's talking about the likes of Passage and while I like what Passage does I really can't see that turning into a big budget game, maybe its concept could tie into a more traditional game but 'games' like that arn't going to grow much bigger than they already are. I also know that Birch has made a game which I haven't tried but it would be a safe bet its better than Eternities Child.. which I have played and is shite.
  13. Sorry, double post put something else came to my attention this morning that fits in. <object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=KkiWh-7hUjk&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&feature=player_embedded&fs=1"></param><param'>http://www.youtube.com/watch?v=KkiWh-7hUjk&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/watch?v=KkiWh-7hUjk&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object> David Jaffe replying to the video in the post above and missing the point slightly I think anyway, I don't think develpers are lazy, breaking away from the norm is going to be hard work but its a shame many devs are giving up so easily. Oh, and this is a comment that indie cunt Luc Bernard left in the comments section. So by the looks of things you can only have an opinion on the matter if you are in the business of making games. I'd best leave it at that then and shut up.
  14. So I'm looking at games stuff on the internet when I come across some another one of these videos and I got thinking too much again. <object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object>Now I get where he is coming from but I don't think things are as bleak as that and I haven't seen that much of a backlash towards more serious games and not all mainstream games slashy, shooty gorefests but I guess there is enough of them. But on a basic level I do agree - and have had the opinion for sometime - that games shouldn't just be about fun, a key word that is getting missed even here and that is 'entertaining'. For example, take a racing game like Gran Turismo, it isn't a fun game by anymeans in a traditional sense but to many it is entertaining driving realisticly and taking a car you've been tweaking and tuning and even getting quite attached too and racing it, it's not the adrenaline rush of something like Burnout but its no less entertaining (unless you really don't like the simulator type or visa versa). It also reminds me of the comments I've seen about GTA4, another game that took a subtle approach and there was plenty of people that deemed it shit because it wasn't 'fun'. Just because you couldn't get a plane and jump out ot it mid flight then firing rockets at school buses while wearing a propeller hat, despite the fact that it was very good developing character relations and throwing up some - if a little basic - moral choices that were interesting on how they effected Nico and the path they would forge. I'm not saying Saints Row is worse than GTA4 because its a bit more high brow, there is a place for it but to say GTA4 shouldn't have gone in that direction is narrow minded, GTA4 did sink a little in the middle so work needs to be done on that style of gaming, keeping a game interesting with a lack of thrills is going to be hard work. So overall its 'entertainment' which we need in games rather that 'fun' for them to grow, you just need to think of one of your own favourite films, album or book to realise that its not always the flashy, immediate stuff that you like. Things that are sad, warming, thrilling or happy are all parts that keep us entertained and I guess there are some examples of this in games already but they need to be expanded on for games to truely grow up, I think about how can this be done in games as they are but its hard to come up with anything. Maybe Petey M is on to something with his pedo-sim Milo afterall.
  15. I played a little bit of Call of Duty 4 yesterday and got pwnd like a n00b, I've been having success on Battlefield and Halo lately and getting truely fucked over makes me worried about the Modern Warfare 2. I've been playing more FPS stuff in The Conduit, at the start of the game you play a section and then it stops and takes you back a few days or so, well I've got to that bit again and I've gone through the big conduit. When I'm away from the The Cunduit I think its not very good but when I do muster up the energy to play it I find I actually enjoy it anyway most of the time so I'm unsure of my own opinion of it. LoZ:WW I'm still working through, I'm not playing it as much but I'm making enough progress, I just got the mirror shield last time I played. Wpeout HD is the game of the week for me. The new modes add something different and since I never finished the original stuff I've been working through that, I'm even gaining enough skill to do alright on the Phantom class. I've called it one of my favourite racing games this gen but it hasen't moved on much since the PS1 days so I feel a cock for doing that, or racing games just arn't as interesting anymore. Battlefield 1943 has been played a little too like everyone else.
  16. Cheers, Hinn. I've put mine to off because you can get cheaper yearly cards. Before I could never be bothered to cancel it the old way, I had to do that to cancel my PSO account and it was a bit of a nightmare... They didn't have a clue what I was talking about.
  17. Is it not local co-op too? Because this is a game I wouldn't play online anyway.
  18. I'm still going through Wind Waker again and since it was like five years ago I last played it still seems new, there are bits I forgot about or missed. I think I'm seeing it with new eyes too since quite a bit of growing up has been done since. But no, its not a game I could go through right away, I think you just really want to play it again, like I did.
  19. Not exactly, you put your point across in a well reasoned manner, the fact that I didn't agree with them is just my opinion. ... oh but this 'Splosion Man, what a fella, eh?
  20. Aye, good reveiw but stop the uurrmmm-ing. I disagree with where you say the game's trial and error gameplay is its appeal because I think we've come to a point where you can make a challenging game without all that shit (Sonics simple roll attack made much of its levels much less trial and error-y, a simple mechanic), but maybe its not people like me 'Splosion Man is geared towards. Good points well made though.
  21. I heard that it isn't worth getting for the campaign mission alone but the new multi maps are decent, its effectively just another map pack. Thats a shame because I have little interest in Gears 2 multi and some more story stuff I would of been all over.
  22. I saw this but I decided not to get it as I was in the process of getting the wipeout DLC, it's awesome but I think I've mentioned that before. Anyone playing it played Bit Trip Beat? I'd just like to get a level of goodness against that.
  23. It's great isn't it! The little blue ones become the least of your problems, trust me. I still haven't done the second level but I did get past the bit I was stuck on a few times and the level goes on longer than I thought it would, I really want to get past it because Core is out soon, the States have had it a few weeks now so it must be due soonish... maybe along with Cave Story? Please.
  24. I've managed to tear myself away from the Fury DLC. It doubles your track count with some great tracks that look stunning, even more colourful that the originals and it also throws in some new modes which are made of win too, bar one. To get the shit out of the way I'll mention the new shit mode 'Detonater'. It has the same trippy colours thing going as Zone mode on the old set and speed increases with time the same way too. But now you have to shoot mines as you go and going over the pads fills up a EMP blast which works like a quake. All it does to me is frustrate because you can't get into the swing of it like you do in Zone, you can't get into the zone ironically enough. I'm not a fan of that anyway. Moving up to one of the better ones is 'Zone Race'. In this hitting boost pads also fills up meter and generally driving smoothly fills it up quicker, the point of the race is to see who gets to the allocated Zone point first, a bit of stratagy comes into it. You choose yourself when you want to move up a stage, do you quietly sit behind and store your energy or do you frequantly boost making your ship quicker and harder to handel? Boosting also leaves a barrier for others to crash into, they also stay long enough for you to come around and crash into. It took a bit of getting used to but this mode grew on me, I quite like this one. Last but not least, now a multiplayer favourite, 'Elimination'. Simple this one, destroy the other ships, you get points for hitting them with weapons and more points for a kill. An addition that makes things flow better is with a tap of the L1 button you flip your ship 180 degrees, this can be used to meet the leader after a bad set of crashes and the group gets away or used in a more satisfying manner, like hitting a boost pad to over take someone, charging up your plasma cannon and then flicking around to unleash purple death on the poor sod you just passed. I actually wouldn't mind seeing this mechanic tweaked a little and put in the main races... maybe not, it could lose some purity. With the added tracks and modes its made a much better and fuller game, this could quite easily be put on a disc and sold at retail price. Wipeout HD and Motorstorm: PR are easily my favourite racers this gen. If it wasn't for these two games I'd be a little anxious over that shiny, black thing I bought... It's only good for MGS4?... Nah.
  25. *Gives round of applaus* I thought you just got MS points for you to use at your own disposal, thats took a shine off things. I've not got Puzzle Quest but I don't wabt it either.. I'm not a snob I just don't fancy it. I think a few around here have bought it for every system so I don't know if there will be many takers.
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