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Showing most liked content on 25/10/23 in all areas

  1. Seems pretty good. initially was a bit disapointed as its more like a traditional mario game than i was expecting, thats on me as i only watched the first trailer and thought it was going to be even more crazy. Anyway, it is a somewhat crazy and pretty cool! Been really enjoying it. i want some flowers like that in real life that give me some encouragement and stuff. the crazy bits are a bit hit and miss, well hit and less of a hit as some are a lot of fun and others are less so, wouldnt say anything has been bad so far. the levels are rated for difficulty, the hardest one ive done was 5 stars, dont know if it goes higher, but that level was really hard but i enjoyed it too. i dont like the old style lives system, although to be fair running out of lives wasnt as annoying as i was expecting. the graphics are nice. So far its probably up there with my favourite 2d mario game - the wii u one - was sort of hoping a bigger 2d mario fan would start the thread but here we are! seen a few people got it in the pics thread, how you guys getting on with it?
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  2. I've just watched some of this, I'll try and play it some day. But just watching, I'm wondering if those Japanese studios Sony closed down ended up at Nintendo, because I'm really getting that Sony 2005 - 2010 (Locoroco, especially) kind of design mixed in with classic Mario.
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  3. Today is the first day I've been able to put some proper time into it since Friday. I've just finished World 1 with what I believe to be 100% (all coins, seeds, flagpoles and exits), and this is God tier stuff. If it keeps up the quality throughout the rest of the game, this will be the best 2D Mario since the 16 bit days. The presentation, the feel, music and SFX, and everything in between is just stellar. Loving it.
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  4. Yeah, they designed a lot of it in a much more cleverly interleaved way, with many more steps as you say. It makes it much more immersive when it feels like the fixer giving you quests is doing so in reaction to events in the game world. Their outcomes are also a bit more varied and have little extra details and callbacks contained within Those are the things which felt missing to me in the base game, and the way it all comes together is just a very strong argument for these kinds of expansion releases cause its all so very focused on what its doing
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  5. I’ve just realised I’ve literally only looked at the map twice since starting & I’ve not used fast travel at all yet too. That is not me at all. Fucking brilliant how it provides all the info you need on screen when you want it without having to check the map constantly.
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  6. Psycho Mantis reading your hard drive and politely asks you to delete PT.
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