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Thomas Was Alone


Hendo
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It doesn't have a super vague meaning or anything. I'd say at its core the main theme is about sacrifice and the importance of gaining then passing on knowledge. And it does with surprisingly cool characters. The game does have a saggy middle, a flaw I find in most games (they never know what to do with that middle, BioShock Infinite I'm looking at you), but I like its use of video game language.

I don't think it's a prime example of a game, it's like Limbo in that sense. It's a game with cool things within it, among all the times it doesn't know what to say.

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  • 2 years later...

I'm finding the atmosphere to be the most compelling thing. I've been playing with headphones on and the story combined with the music puts me in a fairly unique mood. I think i'm on Chapter 7, just met James which has put a real spin on the gameplay. When I play I dont want to play for hours on end but as half hour here and there this is perfect.

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