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one-armed dwarf

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Posts posted by one-armed dwarf

  1. Just now, DisturbedSwan said:

    And you aren't running around anyway?! It's a fast paced FPS where you run around a lot

     

    I mean my own playstyle is less running around and more like flying around. 

     

    But with a buff totem I have to pull the brakes and be a boring buff totem searching guy and search every corner exactly once. The two playstyles don't really fit each other. One is about moving towards the enemies and being really aggressive to mitigate damage to yourself. The other is the exact opposite, running away all the time.

  2. The point is you have to run around looking for them, so it puts a stop on the combat for a bit and turns it into Where's Wally. It goes from a fast game with lots of options into a slow, linear one

  3. Yeah I've seen that. Keep medium range and switch quick (cancels reload/recovery animation)

     

    The thing with buff totems is it kills momentum when you're running around trying to find one to smash. It's one of those bad ideas that doesn't work imo. Archvilles is a better way to have that mechanic

  4. This article sums my feelings up on a RE4 remake

    https://www.pcgamer.com/amp/please-dont-remake-resident-evil-4-capcom/?__twitter_impression=true

     

    So much of what makes RE4 good is how the encounter design revolves around the stop and shoot gameplay and the limitations imposed by the tight camera. Also the game's general good instinct at knowing when to introduce new enemy types and punish repetitive play (broken melee notwithstanding).

     

    (Yes the island section does suck tho)

     

    Its one of those games where its age doesn't hold back its greatness and I struggle to imagine what people think a remake can do for a game like this. It's also an action game, not a survival horror, so you would have to lean more into the action and I don't see how you don't just end up with something like RE6 out of it. eg, imagine how the game balance of RE4 would get upset by a dodge roll or any of the fancy tech they give you in RE6. You'd have to lean way more into what direction that game was going in, which was almost like a character action TPS if you were good at it. Then you'd end up with something that isn't really recognisable as RE4
     
    That is also why I think RE2 worked so well as a remake. They were trying to re-imagine what it's like to control a 'rookie cop' from a different camera angle so it's a much more fertile ground for re-imagining. 
  5. Pretty much everyone in Australia has the game now. If you care about spoilers might want to add some filter plugins to your social medias and stuff. I bet the final cutscenes will be on youtube today or tomorrow ?

     

    edit my shopto order is in 'back order' now, sounds like they don't have enough copies to fulfill pre-orders

  6. Yeah it's shit isn't it. 

     

    Blakey is wrong about that level imo, it's so good. Once you get the super shotgun the mobility is incredible. The game is best when it hits a decent balance between open space and enough line of sight obstacles. There's one fight in that level which is just in a big room with a couple pillars but it just never lets up with how intense it gets (without being unfairly difficult). I wish I had a recording of it cause it was so much fun to play through.

     

    I think if the game was a bit shorter and cut out half its features it would be much better

  7. FYI I see that shopto are now saying that they will process my FFVII remake order tomorrow, when before I think it said the 8 of APril or something

     

    As I live in Ireland I don't expect a super early delivery but if you have a shopto order you might have a nice surprise this week hopefully

  8. I just don't care about scores, I'm talking about what I am reading about the game itself. Scores don't mean anything to me particularly with lots of outlets just not giving any score at all which isn't accounted for by any magic numbers

     

    To your second point tho I didn't know that, that is interesting. But also maybe explains why this game is so short ?

     

  9. I'm just talking about the reviews I've read not the score (which seem fairly mixed).

     

    (I'm not going to have the metascore argument again)

     

     

    Also I never heard anything about 2 and 3 coming together. From what I remember from the Dusk Golem stuff RE3 was supposed to be built off of RE2's pipelines as that went into development first. So it's a sort of project asynchronous to RE2, but definitely not in development for that length of time

  10. I would have thought so too but since this happened a lot of our services are having server errors and higher times to resolve requests than they did before, so I guess our net infrastructure really wasn't ready for so many people being at home


    In fact that link describes the problems we are having. Teams (sort of a chat and skype thing for businesses) isn't working very well, Skype for business is basically broken half the time. Sometimes I can't check my email (MS outlook)

  11. 5 hours is a little bit shorter than I would like for a game like this though. I know classic REs could be that length anyway but with modern cutscenes and animation things are a bit different.


    Mainly it doesn't sound like it's the same labyrithine puzzle solving adventure game with monsters like RE2 was, more of a linear roller coaster. Tbh RE3 OG was sort of that as well so I can't say I'm disappointed to hear it really.

     

    This is part of why I don't really want them to remake all these old games tho. RE1, 2, 4 and VII are the really good ones. This, CV, 5 etc not so much. imo

     

    Although there are good reviews too. Mainly I'm a bit biased against RE3 in particular due to the original not being my fave so I've sort of lowered expectations right now

  12. I don't suppose mentioning what a review says is a 'spoiler'. PC gamer says it is linear, Nemesis is mostly scripted and the environments become boring looking

     

    Tbh I might be fine with a scripted nemesis

     

    I bet that reviewer gets a bunch of assholes hassling him 

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