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CitizenErazed

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CitizenErazed last won the day on February 9 2013

CitizenErazed had the most liked content!

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About CitizenErazed

  • Birthday 22/06/1988

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    Male
  • Location
    Lincolnshire
  • Interests
    Music, Fitness, Travel, Photography, Reading, Meditation

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  1. I love CTR!! how could I have forgot about that in my list of karting games, dam! I still play it now on my iPad, though it's not quite the same. I think Links awakening is probably a good move, the zelda games seem to be immensely popular accross the board, I was thinking wind waker myself. Everyone loves Pokemon of course but personally I wouldn't be sure about using point and click games, I'm not sure they're very inviting to non-gamers if that makes sense? I think a non gamer needs more immediate stimulation from their games, or maybe I'm being prejudice against the non gamers? Fallout 3 is a great shout, I would have used it myself if I hadn't gone for Skyrim, and the GTAs, again massively popular and well received but I personally shied away from using them because I was worried that it might just reinforce the negative stereotypes many non-gamers have about games, and if they don't play them those stereotypes might be whats keeping them away?
  2. I think, personally, that blockbuster games are more commercially successful not just because of the advertising behind them but also because of their accessibility, I don't just mean simple controls and game layout but shiny, realistic graphics and popular concepts such as FPS, racing or sports. That's what people can accept and get into better, I mean WE enjoy games with more to them than that but we're in this world pretty deep, sit a non gammer down with disgea for a few minuets and they'll look at you like you're an alien. Many of these people would love these games if they could only get into gaming enough to enjoy them, I used to get the piss taken out of me for playing FFI and FFIII in public, people would look at the screen and go 'oh look he's flying a stupid helicopter thing' or 'wow, you gave him a potion and fixed his cough *clap clap clap*' and yet these were people who loved watching Merlin and liked big expansive fantasy, FF would have been great for them if they were only capable of not being a dick long enough to give it a go. To this end I think the blockbusters like Halo and MGS and Soul Calibour are the sorts of games that could get people gaming, and then once they're at the controllers THEN they will hopefully start branching out and exploring the world of gaming on their own and eventually they'll start playing things like 'flower'. I also think multiplayer is a strong direction to take, if people are playing against the computer for the first time they're likely to get bored easy, I mean, it's just a computer, it knows what you're going to do anyway, every time you press a button it knows what you've pressed an instant before it plays out on the screen and it can react instantly so it's practically reading your mind. With a multiplayer though there's an actual person sat next to you, and they're better then you, NOT ON MY WATCH! This is where they'll start getting more into it in order to try and beat you, bring out the competative edge. As a result of this I do think me starting with FFVII was a mistake, It should definitely be in the list but perhaps further down, maybe soul calibour or halo 4 was a better way to start. Of course, people also need to have a want to get into games, I don't think you can just grab innocent family members and force them to like games (nor should you, surely?), they're only going to get into them if they want to, to that end I'm not sure playing FF games in public or playing flower in front of them is really going to change that.
  3. OK... What's the SECOND worst? It can't cost that much, just the cost of the software to program with. What other costs are you looking at? I might point out at this point that I'm clearly not talking about making the next Minecraft or anything, I'm talking ultra low budget (0 budget) basic game, but there would still be a game at the end of it and everyone involved could say 'hey, check this out, we actually made our own computer game!' It could take almost a year for one person doing an hour or so after work each day, but if split between numerous people, less time obviously. No need to bother with loads of marketing as it's not being created to be a big hit, we're all on games forums, word of mouth will be fine to start with, it's free! As far as sound and music goes... That just so happens to be what I do for a living! So that'd be fine. So, you've got planning and design which can be done via discussions and emails for free, Artistic design .... any artists on here? Programing, buy the software and get cracking! Don't forget numerous people on here have all sorts of varying skills and abilities to bring to the table.
  4. Here's an idea, why not... Do it? I mean, as a collective. Individually it might be a bit beyond us but as a whole I'm sure we could get somewhere. Slys idea would probably be the simplest to create, not needing a 3D world to explore. It's a great idea so revenue could come in from the sale of that game on the arcades and stuff and that money could be put towards a bigger development cost for the next game and so on and so forth in an ever expanding cycle. MFgames could be born, if we decided to just try it! Clearly I'm quite a newbie here but I'd be happy to help where I can if you'd want me, I'm about to go out on another ship though so I'm not sure how much help I'm going to be able to provide (Internet is tricky sometimes out there). What's the worst that could happen? :-D
  5. 'This is awkward... Maybe I should have let the squirrels eat them' You think to yourself. It's a cold and wet grey evening, somewhere in august, there are leaves abound that will stick to you and suffocate you if you dare step foot outside, as a result you are trapped in your house with a random stranger you rescued from a squirrel. What to do? 'WELL' You suddenly shout, alarming the stranger and incurring suspicions of spontaneous tourettes developments. 'We can play computer games?' 'I dunno' they shrug 'I've never played them before, I'd really like to get into them but I just wouldn't know where to start'. A large grin surfaces on your face and the stranger edges nervously towards the door, thinking it might be worth chancing the leaves and squirrels because this guy is freaky! 'Today is you're lucky day... I'm about to make you fall in love with computer games!' I have no idea why I decided to start this thread with an ad hoc mini story about the dangers of autumn and scaring strangers in your house but I think you got the idea. You can choose only 15 games, on any console you like, from any era. What would you pick to make someone fall in love with games? Remember, this is not 'what's your favourite games' or 'what do you think the best games ever are' this list is designed to make someone whose never played games before, become a gaming fanatic. I'm gonna give a brief description of why I picked each because I'm feeling particularly verbose, but you don't have to: 1. Final Fantasy VII Let's not piss about here, lay it straight on them. Clearly a final fantasy game had to be a part of this, to show them the immense size games can deliver with stories that grip you all the way through and characters that seem slightly more then just maths being played out in pixels. Personally I prefer VIII, but VII has the advantage of having a crazy guy as a lead character and killing off one of your favourites, showing how the games medium can be used to subvert your expectations of reality even when you know you're playing something which isn't real. It also feels bigger then the others even though it's smaller and has fantastic mini games. Straight off the bat FFVII should open there eyes to the potential of games and show them that they can tell beautiful stories in which you are playing the roles, letting you escape to a whole other world. 2. Portal OK, so games can put you inside immense stories and make you connect with them, great, now put away your sentimentalism and large complex games, it's time to go very simple and get thinking, It's time to see clever you are. Portal is addictive which is great, lets get them hooked! More then that, it's challenging and fun, they're going to be working out solutions to puzzles they couldn't possibly face outside of computer games, displaying once again, the power of the games medium especially when it's all done in such a minimalistic way, showing that you don't need overly complex games to stimulate and push you. You're forced to think about gravity and spatial awareness like you've never done before and as a result you 'feel' like you're getting smarter as you go along, like you're being trained up and you're getting charged up as a result. Keep thinking and solving the puzzles and one day, just maybe, the cake will be yours!! 3. ICO So simplicity works? Well lets run with that then, ICO is incredibly simple as a concept and yet remains a powerfully compelling game. Here we introduce our squirrel shy stranger to the world of chilling out and appreciating simple beauty. ICO is no walk in the park but it plays out more like meditation than a mind twisting frustrating challenge. Not to mention, it's just so beautiful, to look at and admire but also emotionally, not a word is actually spoken in the entire game and yet so much is conveyed... OK, I think I've sounded like a pretentious douche bag long enough... 4. HALO 4 So Now we've seen a glimpse of what games CAN do, let's look at what games generally do .... Do *snigger*. FPS are one of the biggest selling genres so no introduction to gaming would be complete without one. They will be a lot of controversy her 'Call Of Duty!' 'Doom!' 'MoH!' etc... I however, have picked Halo because I find the online multiplayer aspect of Halo to just be far more enjoyable than the others, the varying game types keeps things fresh when you're getting bored and the focus more on vehicles and otherworldy scenarios makes the gameplay seem far more epic (How often on MoH have you stuck a grenade to someone, jumped off a platform on to a tank which you punched till it exploded before jumping in an aircraft and flying off? Well it happens all the time in Halo). Here we have our strangers introduction into multiplayer games, and we're going straight for online, get on the headsets and hear abuse form americans in puberty while getting so determined to win this game you find you're now standing up. This is where peoples gaming personalities come out, will our stranger throw there controller, get on the smack talk, just accepet it or get more and more determined. Either way, this is going to be like a fish hook in their mouth. 5. Viva Pinata WAR WAR WAR DIE DIE DIIIIIEEEEE.... Oooookay, time to chill your beans a bit. Hey I know, why not relax in the garden? Get yourself an ice cream, some fruit juice and put on Viva Pinata, this is real chill out game but it still retains an element of purpose, you don't always know why you're trying so hard to get animals to breed and your trees to grow, but you just are. This game is addiction in a whole other world to Halo, it shows that games don't have to be about killing or intricate puzzles or epic stories or even beautiful artistry, It can just be... Gardening! It sounds simple and boring but I've lost days to this game, it's a true gem that can surprise people by getting them hooked into something they wouldn't have thought. 6. Lego Rock Band Well, your garden looks pretty but don't you just yearn for a bit more company, lets not get all het up in Halo again, lets invite some friends round and have a party! Rock band is fantastic because it not only allows people to be in their own rock band, playing actual instruments (ish) but you're in a band with all your friends. I don't think much needs to be said about why this needs to be in the list TBH but I will say why I picked Lego rock band... Lego is jut more fun, and isn't that what these party games are about? I've heard Guitar Hero 3 will teach people to play actual guitar but I haven't tried it and it's just not the same without all your mates playing with you in a band. 7. Mario Kart So let's stick with the multiplayer theme, both offline and online, whatever turns you on, mario kart delivers. The game is fun, just pure fun, I can't think of a better way of describing it TBH. Even after you've completed everything on the game you'll still be playing it because, well, it's fun! It's also the only racer on my list, I didn't want to be too serious about the racing games, I think go karts and weaponry in a cartoon environment is a great direction to go in this scenario so it was between Mario Kart, Diddy Kong racing and Speed Freaks, a very hard decision but the huge popularity of MK swayed me. (scorpion said he'd beat me up if I didn't) 8. Dark Cloud Oh no! Someones stolen all the people... and buildings... and rivers... and trees... Anyway, time to get off our karts and sort this out. On the face of it, we have a type of sandbox game where we can redesign entire villages, which is great as it is, except, we don't have anything to build it with so we have to explore random generated dungeons to get the pieces, que: levelling up, weapon statistics, Character swapping, boss battle etc... Then you've still got a village to build, before moving on to the next one. This game has it all, if someone doesn't fall in love with gaming while playing this, they're built of stronger stuff than me! Though I will be honest, this position on my list was almost filled with Beyond good and evil or Haven: call of the king. 9. Metal Gear Solid I think it's about time we got back to being involved in an epic story, but we've played our RPG card a few times, haven't used guns that often though. Running around shooting is for Rambo wannabes, all the cool kids sneak around without you even knowing they're there. This game requires a person to scout and and think about their environment, where cameras are, whee air conditioning units are, where the guards are looking, what weapons and items you have at your disposal and act accordingly. An action game requireing real thought, you get a great sense of being some sort of super soldier whilst playing a part in a fantastic story. It's also the first game on my list where you can ring non exsistant people whenever you like. Lets not even mention getting your 'mind read' 10. Splinter cell If Metal gear has whet your apatite for stealth, well, 'you aint seen nothing yet' (How did a double negative become such a famous saying?) Splinter Cell takes all the fun of stealth and amps it up, you now have the ability to climb up pipes, sneak around roof beams, wrap your legs around them, drop down and brake a mans neck, then up and away again. Played well, no one will ever see you. Unfortunately the online world has died off for this game now but it was once one of the best online games. This game shows you realistic stealth where everything is interactive and it's up to you to stay invisible. 11. Soul Calibour IV If our stranger isn't in love with games yet... something is slightly wrong with them, but we can still try and fix that. Beat 'em ups satiate peoples desire for violence brilliantly while making them feel like Bruce Lee and to do this requires you learning and memorizing sequences of buttons and rhythms. This means you have to actually learn the game to get better at it. This learning means you can loose hours improving without even noticing but the difficulty means you will by improving and improving for a very long time. There are many beat em ups that should have been here, 'Mortal Kombat' is fantastic and 'Tekkan' is beat 'em up royalty but Soul Calibour IV takes the addiction to new levels. On top of the moves to learn there is dressing up to be done, with stats! Huzzah, it's like being in an RPG again, make your own character and then learn to master them, brilliant! Then take them to the tower and see how far you can get, I guarantee you'll be there for days at least. Plus, it has Jedis! SOLD! I've actually used this game to get a teenage girl into games years ago so I know it works, that's why it's here! 12. Spyro The Dragon WTF is this doing here? o.0 I admit, it doesn't seem like it belongs amongst the other giants here but this is the game that started it all for me. I barely knew anything about games when I was little but I wondered into Game one day and they had spyro on the playstation as a demo, I picked up the controller and spent 20 mins before my dad dragged me away, from that moment on I begged and pleaded for a playstation, I bought all the magazines before I even had the console. The first game I played when I got it? Spyro the Dragon! (Followed by Tekkan 3, FFVII, MGS and Croc). Something about this game just kickstarted the magic and if it could do it for me, it can do it for others. 13. Star Wars: Knights of the old republic Become a Jedi? In a fairly open ended star wars game with great mini games? Don't mind if I do! Oh wait, I can also become a Sith? Well, you can do what you want, here we're going to introduce the concept of your actions having consequences... with a light sabre! C'mon they have to be hooked by now right?? 14. Skyrim Fine, time to bring out the big guns! In my own opinion Skyrim is not he best elder scrolls game, Morrowind is, but Morrowind hasn't aged well, graphically. So I feel it would be best to introduce our stranger to the games through the greatest graphical power. Do I really need to say much here? Completely open ended, I can't even remember the main story, something about dragons, I dunno, I've just made some awesome armour and now I'm hunting werewolves. You can buy your own houses, decorate them as you like. Just do whatever the hell you want in a massive environment, it's the game many have aspired to be. If FFVII drew you into be a part of it's story, Skyrim lets you write your own story, live your own life in virtual land. 15. World Of Warcraft Still not into games, well screw you, have Wow. The game is like crack, people have literally died playing this when they forget to eat (a minor concern) despite it's dangers it's got a massive following and once you sit our stranger in front of it, you can say goodbye to them. They used to be a stranger being attacked by squirrels, now they're are Azorath the dwarf and will never been seen from again. Mission complete!
  6. I remember the glory days of playing Tekken 3 on the PS1, and the not so glory days of playing Tekken 4 and the first tag tournament on PS2, the latter two were average at best so I lost enthusiasm to try 5 or 6 moving instead to soul calibour and Mortal Kombat, however seeing the new tag tournament in the shops brought back memories and I decided to give it another go. I'm very glad I did! It arrived yesterday and I've been playing it non stop since. The first thing I noticed was the sense of real power, the sound vibration and graphics all combined perfectly to convey a sense of power from the characters I haven't felt with other beat 'em ups. There's also a massive list of characters to choose from, mastering them all would take all year. The game is a lot more balanced then previous installments as well, Eddie is no longer a button bash your way to glory character, yes you can button bash him but you wont get too far, the game actually rewards good fighting and learning the characters so you don't get the annoying old scenario where you spend weeks mastering Hwoarang and then some little git comes along and button bashes Eddie, beating you in no time flat. To balance things out further it now also uses a true skill system, you go up belts, from Kyu to Dans which works well for online multiplayer, the true skill means you battle people around your level, however offline it's a bit pointless to start with as until you get into the higher Dans the levels are all about the same, pretty easy. The achievements for the game are also really simple, I got 20/50 in the first couple hours of play without even trying, none of them are hard to get. Arcade mode is so easy no matter what belts you're fighting, you just seem to stroll through until the final stage which is a bit rubbish but the other modes make up for it. Speaking of other modes, it has a fight academy to teach bad players how to get better, but it really just shows the basics unfortunately, it uses combot to teach movement, blocking, simple limb movement, punishers, throw breaks and tag dynamics, the special moves for each character and combos you have to teach yourself in practice mode. It also has a customise section where you can buy and change clothing and items, a bit like soul calibour but without the abilities side of it, and you can equip random and silly things if you want. No story to the game though which is probably it's biggest let down but that's ok because it's just fantastic arcade fun! It's hard to describe just what's so great about this game but the gameplay really is a lot of fun. Overall then it's too easy to begin with and lacks a story mode but that doesn't matter because this game is incredible fun, more fun then I've had from a game in ages and I'd highly recommend it to everyone. 8.5/10 So, I thought I'd start a thread so people could arrange matches and talk about the setups they're using. I'm a Jin player myself, I did start off teaming him up with Eddie but I've switched that to Nina now because they both like each other so they give each other +1 Netsu activation and can do combination tag throws. Item wise I've given Nina a handgun so if I'm in a stand-off position with neither one of us advancing I can just tag and shoot them. I'm currently hammering practise mode to learn Jins 10 hit combo and then move on to Ninas. If anyone fancies a fight let me know!
  7. CitizenErazed

    Kinect?

    Kinect is a fantastic piece of technology, the advancments they made and the technology they created was phenomenal, it was ahead of everything else at the time, and not just in the games industry, even now it gets used in all sorts of tech, so the R&D of the thing can't be nocked in the slightest, hats off to them and a massive well done, because of that I was massively excited to get this when it came out.... Don't For one thing, you need to a very big room with lots of empty space in front of the TV in order to play it. For another... It's just not great for gaming. I mean, it depends on the game of course, if you want dance games and fitness games, or just random party games then this is the device for you, but if you want to play normal games... Not so much. It's just not an idea well suited to most games, at least with the wii you can sit down and use it as a normal controller, with the kinect you'll be reverting back to your normal controller to play most games and it will sit there unused until you want a dance or have a party. It SEEMS like the perfect idea, but in reality a lot of these motion controllers are just novelty gimmicks.
  8. I've thought about this a lot in the past and at one point I was thinking of making a game for the Xbox Live arcade (then discovered I just don't have the time to make one on my own) As such I tried to think or fairly short and simple arcade games: I had an idea for a fairly simplistic game called 'magic bullet' where the focus is on speed and skill. the basic idea is a 'magic bullet' gets fired from a gun and you then control the bullet, it can 'fly' up down left right etc... but of course, being a bullet, it's fast. The levels will vary from having to navigate through across the street through ventilation systems, to find the mark and take them out as requested (obviously, being a bullet, if you hit anything else, it's game over) to more intricate and difficult tasks, such as entering the targets body and navigating the veins /arteries/ digestive system to a certain point in order to make the death look like an exploded appendix for instance, then get back out of there again to the marksman so that it doesn't look like a hit. Along the way you need to keep your momentum up and you get points for speed and style, points comparable on a xbox live leader board. I wanted to put story into it as well though, just basic and simple of course, the marksman could start off as an army marksman who ends up as an assassin for hire, for the last levels he could become sick with something like cancer and your task is to be shot into his body and try to blast apart the cancer cells without damaging or killing him. Something like that anyway. A less realistic but more fun idea was a game that freaks you out by seeming to come alive and interact with you, telling you to turn it off and stuff. Sounds weird but bear with me, I got the idea from MGS2 near the end when you get messages through randomly over the codec telling you to turn the game off and it's all a lie and stuff. So the idea is this, it starts off like a standard game but the story is geared towards metaphysical philosophy where the characters start questioning their reality, as it progresses the characters explore various philosophical ideas and eventually discover they aren't 'real' but it's done in a way that makes the player question their own reality at the same time. Then the game takes another direction, the characters accept they're not real because they decide that weather they and their world is 'real' or not, it's still real to them because they live in and experience it, it's a game to us but it's a reality to them, as this goes on the player is encouraged to think twice with how they interact with the games characters, can they really just keep killing computer game characters? After all, it's a game to us but it's reality to them, do they have the right to stamp out this life because the social norm dictates it's not real enough? (The games designed to really mess people up and question everything) This progresses into a crazier and crazier scenario where the characters start talking to the player, begging him not to hurt them, then progressing further until the screen starts flicking, you get random messages and people appearing in the screen shouting at you to not play the game, to stop controlling them etc... Made to try and convince the player their game has broken, I want to scare the shit out of people by messing with their heads subtly until I make them believe their game has become self aware and they don't even know what's real anymore. I don't know if I've described it well there though, does it make sense? EDIT: you can even have the game really fight against you as you play, such as open the disc tray and tell you to take the disc out (pre buffer a section of the game onto the harddrive), turn your controller off randomly etc...
  9. I love Bioshock it's a fantastic series, it's not survival horror though. I feel like some people think that horror is being pinned down by a horde of enemies all around you, having little ammo or time to react etc... But you get in that situation whilst playing Halo, and Call Of Duty, even Fable, not exactly survival horror games, that point in the game is just standard game tension. Perhaps that's some peoples idea of survival horror, in which case fair play to them, It's just not mine. As I've said, I haven't played the latter Resi games but what Nag said about the characters being a bit super hero does seem a bit silly TBH, I prefer the character to be just me or you, the average joe who has woken up in a town or somewhere to find everyone has either evacuated or turned into zombies or whatever and just has to do his best to stay alive and work out what's going on, or something similar. As Mr Lakitu said, it seemed to go quite Hollywood in style, all action and explosions with the 'horror' coming from things jumping out and going BOO! Much like the Holywoods horror films, which is why I prefer asian horror films, Holywood just isn't scary to me. Different strokes for different folks :-) DC is right, Horror isn't JUST what the old games did, and different things are scary to different people. However, there's a difference between an original take on the genre and making an action game with little horror, human enemies and super heroes, when it gets to that level it moves into a different genre entirely, much like 'Blade' Is a great action movie, but it's not my idea of horror. So here's what I've decided to do, I've bought Silent Hill HD collection (2&3) for the xbox and I've bought a new macbook, when it arrives I shall be getting Penumbra, Lone Survivor and Amnesia: The Dark Descent. I'll see if I can get any sleep after that.
  10. Yeh I imagine it's a lot better value on the 3DS, though I can't find out how many songs it comes with to be sure. The DS version has other perks aswell, such as the event sequences that just aren't there on the ios version. Square seem to have a habit of thinking the ios market is just a collection of mugs who will pay whatever is asked, the release of FFI FFIII etc... came with a nice £20 price tag, though I saw today that FFIV is down to just a tenner, and dimensions is free! I've been thinking about demons score because it sounds great, I'm just not sure about spending £13 on a phone game (I'm coming across really cheap here aren't I Lol)
  11. I'm so late to the party here I'm missing the after party but I downloaded this recently and wanted to let you know what I thought: Theatrhythm Final Fantasy Good Points: * Playing along to Nobuo Uematsu tracks is my own little idea of bliss *The gameplay is fun & relaxing whilst still having a degree of difficulty, if you rack up the difficulty some tracks can get quite tricky. *Instead of making every song pretty much the same, the play style is different for different kinds of songs and you can summon Aeons or Chocobo depending. *The game actually goes beyond just playing along to tracks, introducing characters with stats and levels so you can make teams best suited to the song. There are also 'quests' you can go on, which is like medleys where you aim for various treasure depending on the difficulty you select, there's score pieces and collectable cards to get. *Has a 'compose scores' section where you don't so much compose your own music as design your own interaction with it for the game, these can then be shared with others. Bad points: * It only comes with 2 songs!! If you want more, you have to buy them and they're not cheap, 66P per song, or £1.99 for a bundle of 3, you can buy the actual tracks for less. * The tracks it uses aren't always the original Nobuo Uematsu versions, they're sometimes slightly altered versions, really I wanted to play with the originals. Summary: It's a great game, a trip down memory lane for some, a new way to appreciate Nobuos work for others and it has various features that go beyond what you'd expect. That said coming with only 2 songs is ridiculous, and the cost of downloading more is pretty outrageous and tat ruins what could otherwise have been a good game, I already own the complete soundtracks for FF VII VIII and X, I don't want to pay 66p for each song again just to play along to a slightly altered version of them. I can only give it a 6.5 - 7/ 10 because of the massive rip off over songs.
  12. Well Like I say, I've never actually owned RE4, but 'puts them in a game that is only matched by Half-Life 2 in terms of pace' that kind of seems like it's reinforcing what I'm saying, is that the sort of pace you really want in a survival horror game? That's an action game pace. The section you describe with blind claw people does sound bang on the money, but does that excuse the rest of the game? I'm not saying it's a bad game at all, I'm just saying I think it's an action game, not a proper survival horror. Lone survivor looks quite cool, I'm not sure how scary 2D pixelated graphics can be but I fancy giving it a bash. Silent Hill: shattered memories actually looks like what I'm after, Silent Hill looks like a good direction to go in, I might get the pack with 2 & 3 to get some back story. A masterclass in the use of sound is definitely up my street, I've got a set of Turtle Beach Headphones so I'm going to have to give Dead Space a go now Lol Call of Cthulu: Dark Corners of the earth is intriguing me, even though it looks like a FPS
  13. Done a quick google: 'Penumbra is a first person horror adventure focussing on story, immersion and puzzle solving. Violence and combat is hardly an option - the player has to use wits to guide Philip through his final test, and this makes the series unique in offering a truly dangerous and terrifying experience.' Sounds ideal! Just a pity it's a PC/ Mac game only, hopefully I'll be getting a new mac next month so I'll hold out and download it then. Thanks for the pointer
  14. This is going to be a little long and ranty: When I was younger I used to love playing survival horror games, Silent Hill scared the crap out of me first time I played it (I was to young to be playing them TBH) so I mostly played Resident Evil games, I loved the first three, especially 2. I also enjoyed survivor (which was really just an arcade shooter) though not as much, I mostly enjoyed that because the lack of option to save meant the pressure was on to complete the entire game in one sitting. Then I got back into Silent Hill again a bit, but... Then it all seemed to go to pot, Resident Evil 4 came out and destroyed my love of the games. Admittedly I never actually bought the game, but I played my mates copy for a bit, watched the trailers, read a lot about it and it just didn't seemd like a survival horror game at all. The gameplay was far more action orientated with an over the shoulder camera, the enemies weren't so much zombies as just people. With the older games I loved solving the puzzles (one of the main features), I loved the atmosphere, being sucked in and having the crap scared out of me, not just when a zombie dog suddenly burst through a window but just the atmosphere itself creeping me out. In resident Evil 4 there was also a roaming shop selling weapons... WTF! what happened to having to search and scrounge to get a weapon in order to get rid of that one zombie in your way while nemesis or pyramid head stalked you, it became mowing down hundreds of people with assault rifels and missile launchers you just bought... It was an action game, not a survival horror. I've heard resident evil 5 did away with the zombie idea entirely so that actually was just an action game then? The reason I'm having this mini rant is because for a while now I've been itching to play a good survival horror game again but I'm worried about touching the resident evil series from 4 and after for the reasons stated above. Did Silent Hill follow the same route or is it still a good Survival Horror series? Are their any other games out there that fit the bill of the sort of thing I'm looking for? (hence the mini rant, so you know what I'm looking for ) I know people mention 'Dead Space' a lot, which TBF I've never played, but, that looks a little more in the style of RE4 and after then the classics isn't it?
  15. The thing is with the Fallout example, is that the violence is your intention, not the games. As a sandbox game, fallout gives you the option to, well, do whatever the hell you like, even if that means eating people then bullying their kids. At no point in any of the quests are you required to chase children with a severed head. So the game itself isn't being violent, it's not glamourising this everyday violence as the focus of the game, it's just created an environment where your own violence has found ways to express itself, you can't blame the game for your own ideas, that's a bit like blaming hardware stores for selling hammers because you decided to use it to smash someones skull in Lol.
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