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Showing most liked content on 19/01/25 in all areas

  1. Yeah, those moments that overlap with your personal life will always result in the strongest responses. I had a similar moment when playing Memoir Blue, whose central theme is the sometimes good, sometimes rocky relationship of the protagonist and her mother. My mother wasn't doing particularly well at that time and I wasn't there for her as much as I could and should have been, so that was an emotional whirlwind I never experienced in a game before. There have been other games, without that personal link, that left me a bit empty and drained at certain moments. The finale of Life is Strange ('The Big Rewind'), which made me stop playing games for a few days because I was unable to step into another narrative. Halo 4's ending, which is still so weird to say because of the series' history, but that was an excellent execution of the idea of a hollow victory. Some of the short stories in Lost Odyssey, particularly the one with the shoemaker, were quite tough to swallow at times, too.
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  2. Remembered doing something along this theme before, and mine still stands (albeit my dad is no longer around).
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  3. I’m selecting games based on a random letter generator at the moment. A came up, so I chose Astral Chain, a game I’ve owned a physical copy of since launch, gathering dust for 5 years. Something I’d like to do from now on - especially since it’s hard for me in my current job to find the time to study Japanese, and I haven’t studied consistently for about 2 years - is to play all of my Japanese games in Japanese. For games aimed at children, it’s relatively straightforward, for something like this, I might be sacrificing a bit of understanding. But it will be worth it in the long run I think. Anyway, on to the game itself, I played through a few simple but stylish battles that mostly played themselves. It’s very much sci-fi anime territory like Dwarf said. So far so good.
    1 like
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