Sly Reflex Posted May 18, 2013 Share Posted May 18, 2013 Bigger combos give you more coin. Thats why I stunlock groups and then blow them over edges using the wind belt. The more orcs that die in quick succession bring in more pennies. I wasn't sure if effects stacked like I witnessed in that yt video. The whole bubbles thing popping up on the screen is quite poorly done, it never really explains what any of it means. Link to comment Share on other sites More sharing options...
Sly Reflex Posted May 18, 2013 Share Posted May 18, 2013 Classic mode castrated. That last level was a cunt. That is all. Link to comment Share on other sites More sharing options...
Sly Reflex Posted May 20, 2013 Share Posted May 20, 2013 You think we'll be able to do that up to 50 H? I was thinking maybe bring thearchers in and stack them across the top, as very little went up there really. It's hard to tell, maybe the gnomes would be better as they have AoE rather than single target. If we snaked the path of my side with barriers a bit further than we had it could cause a right trap for some bombers. The unpredictability of Gnolls might screw that idea up. Link to comment Share on other sites More sharing options...
Hendo Posted May 20, 2013 Share Posted May 20, 2013 I think Archers might be a good shout. I need something different because after I put down my initial traps I felt like I had money to burn but nowt to spend it on. I can't decide if the Pushers are any good or replace them with grinders instead. Link to comment Share on other sites More sharing options...
Sly Reflex Posted May 20, 2013 Share Posted May 20, 2013 The thing is you want the mobs to walk as far as possible so you can damage them en route. You don't get to do that using the grinder method. It's worth a try I guess, I just think it's an expensive way of doing things. 1900 coins plus 600 each to funnel mobs is really expensive. Zigzagging mobs is much more cost effective. I have thought of another way that leads the up and over the bridges and then back up the wall, so it might be a valid way of doing it. So many barriers though, it'll run into the tens of thousands. Link to comment Share on other sites More sharing options...
Hendo Posted May 22, 2013 Share Posted May 22, 2013 Refunded all my skulls and bought everything back. Just got to wave 41 on Endless on my own on Crossfire which I'm quite proud of. I did the barricade and grinder trick but concentrated on one side while I fought on the other and eventually built up both sides the same. It does mean that one side was more vulnerable than the other due to one being closed off and the other not (I didn't stagger the barricades) but it did work well. By the entrances I filled the floor with brimstone and the places left I put acid squirters and it did a good job. Link to comment Share on other sites More sharing options...
Sly Reflex Posted May 22, 2013 Share Posted May 22, 2013 We'll do that on the wave 50 run then. You'll have to tell me what I need to bring in due to the slots being split between us. Link to comment Share on other sites More sharing options...
Sly Reflex Posted May 24, 2013 Share Posted May 24, 2013 o/ Link to comment Share on other sites More sharing options...
Hendo Posted May 24, 2013 Share Posted May 24, 2013 \o Link to comment Share on other sites More sharing options...
Sly Reflex Posted July 18, 2013 Share Posted July 18, 2013 We've gone back to this game. I think we booted it for the cards mainly, but it's just one of those games I could play for ages in co-op. I can't quite put my finger on it, but it's so moreish. Link to comment Share on other sites More sharing options...
Sly Reflex Posted April 11, 2014 Share Posted April 11, 2014 YES! New Orcs Must Die on the way! http://uk.ign.com/articles/2014/04/10/other-players-must-die-in-orcs-must-die-unchained F2P? FFS! Link to comment Share on other sites More sharing options...
Hendo Posted April 11, 2014 Share Posted April 11, 2014 I've got faith in them - they already do free-to-play with Hero Academy and that works really well. Link to comment Share on other sites More sharing options...
Sly Reflex Posted April 11, 2014 Share Posted April 11, 2014 I reckon it'll come out something like Monday Night Combat. I just don't like the idea of vs in this game, it sounds like a clusterfuck. 5v5, loads of creeps and wall traps all firing at the same time? I think they're pushing the boundaries of what people look for when they purchased the last 2 games. Link to comment Share on other sites More sharing options...
Hendo Posted July 25, 2017 Share Posted July 25, 2017 3 years later and the free-to-play version is out. It's exactly what you expect with tons of stuff you can pay for or just grind it out. I've gone through the prologue tutorial and done a couple of matches online, 3 player co-op, and it's pretty good. The menu UI is pretty horrific - they've stuffed just about everything they possibly could on there but luckily you can ignore most of it. Link to comment Share on other sites More sharing options...
Hendo Posted January 8, 2019 Share Posted January 8, 2019 Unchained is closing (along with the Hero Academy games) in April. I’d really like to get a team of us on it before it shuts down for good. Link to comment Share on other sites More sharing options...
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