regemond Posted May 10, 2017 Share Posted May 10, 2017 I can't decide whether to play Mass Effect, Yakuza 0 or Zelda at the minute so I decided to distract myself with one of this months PS+ offerings, and to be honest, I've kind of fell in love with it. The concept is that you play as a colon (one of these ':', not the place where poo travels through) platforming through the history of writing, from the first known cave paintings back in 30,000 BC up until today. You collect asterisks as you go, and each one gives you more information on how the written word has evolved. For example, I've just completed the Garamond era which led me through the first printing presses and the way they improved to make it easier and more accessible for people to get hold of books. Part of this area also has burning books, so I assume it's around this time that actually happened. You also collect the letters of the alphabet and ampersands along the way too. As far as I can tell these aren't essential, but you do have to stray off the beaten path (barely) to collect everything. It's such a simple idea, but it's one they seem to have balanced beautifully. The music is nice and relaxed, and the actual levels seem pretty simple up to now, so it all just culminates to feel like a super-chilled out game. I'm liking it a lot, although barring the possibility that the levels become much more difficult, I can see me finishing it tonight. Link to comment Share on other sites More sharing options...
DANGERMAN Posted May 10, 2017 Share Posted May 10, 2017 Would you describe it as a colon escapade? (colonoscopy) Spoiler Link to comment Share on other sites More sharing options...
regemond Posted May 15, 2017 Author Share Posted May 15, 2017 Finished this the other day - I'm going to be honest, the last couple of levels kind of soured the experience for me. One level, Futura, had a specific jump that you only had one chance at, or you had to restart the section completely (and not just a hit Triangle soft restart). Admittedly, it was for the hidden '&', but it was still annoying. The other level that bugged me was Pixel. This level had a few issues - first, there were two jumps where it completely messed with the physics/weight of your character, so it made judging the jumps more difficult than they had any right to be. Add in floating red insta-death blocks, and it was just a massive pain in the ass. The other issue in this level was the Tetris homage - if you've already been past this checkpoint then accidentally do a level restart, it doesn't let you past this bit again, so you have to do a full section restart. Other than those three specific instances though, I genuinely thought this was a fantastic game. I think I'd definitely that it was better on Vita - especially those little annoyances, but on the whole it was a breath of fresh air compared to the other games I've played recently. Definitely worth a go if you've got an afternoon spare! Link to comment Share on other sites More sharing options...
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