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shinymcshine

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Posts posted by shinymcshine

  1. The turn based combat here is really good. Your crew can have a selection of different builds, with heavy combatants standing toe to toe, archers providing cover fire, and rogues sneaking in to backstab and panic the enemies.

     

    There seems to be a huge amount of skill variables, some class specific, others tied to your particular weapon, plus there's environmental effects too (mud slowing movement, fire giving a burning effect, deadly lightening strikes).

     

    Whilst there's apocathary potions and remedies, there doesn't seem like there is any direct magic system - instead the game has that gritty medieval 'reality' - noting combat can be pretty deadly, with a small window to apply first aid to a dying crew member before you lose them and look to recruit a replacement.

  2. I think he sort of hated it - having paid full price for a janky bug ridden mess, with awful vehicle physics.

     

    It had been patched up a fair bit when I played it (and I enjoyed it) - but then I didn't pay anything like full price.

  3. Another nifty feature is that your crew each can have a sub profession alongside their main character class, and these are used for downtime activities (some having a related mini-game too.)

     

    So far I've got:

     

    Artificer - makes simple equipment (Inc hooks & lockpicks).

    Blacksmith - crafts weapons / armour

    Cook - reduces food usage/ can make recipes

    Thief - can steal, lockpick & fence items

    Angler - can fish (with hooks & bait)

     

    It seems that you unlock more professions as you go - and can retrain crew members, albeit they lose their previous professions exp.

     

    Nice addition - makes your characters feel a bit more 'rounded' than, say, having to stick to predefined (D&D) class constraints.

     

    Now - positives aside for a second - it does at times look & feel a bit like one of those F2P browser games from 10 yrs ago - you know where it was like complete a mission then wait 12 hrs for the next one etc - but of course without the waiting, and missions are pretty short so far, go from A-B-A and collect reward - but there has been some moral choice of which side to assist etc.

  4. There's a relationship mechanic within the party system, so your crew can get on or fall out - certainly an errant shot by my archer into melee (hitting a crew member) didn't help their liking of each other !

  5. Newly added to Gamepass, it's an open world party based RPG, which seems to have a rather sandbox approach (in terms of letting you decide whether to go & what to do - rather than (currently) a directed main quest).

     

    Create a party of 4 based on their background (reason for being together) and off you wander, in a high level world map (a bit like Mount & Blade). You encounter people, places & settlements, the latter where you can pick up paid missions. Then its off for some turn based combat, leveling up, camping, reskilling etc.

     

    Driving force in the early stages is getting gold (to pay your party) and to buy food (consumed when resting).

     

    Seems pretty positive so far (about 90 mins played). 

  6. The golden age for sheer quantity of AAA games still feels like the 360/PS3 gen.

     

    Since then the flow dried up somewhat - whether it's the complexity of programming, manhours required, lack of faith in new IPs, or the tendancy to reach back for a remaster - I really don't know, but the new release/ forthcoming games lists just doesn't feel such an exciting place as it was 10+ yrs ago 

     

    Don't get me wrong, there's still been some excellent things post that era, and indie games have  certainly stepped up (and Nintendo continued doing things their own way) - but when you think we've not had a new ES or GTA game since those days (online contents aside) it perhaps shows some degree of stagnation.

     

     

  7. After initial reaction of WTF does this really need to exist already - there is this, which actually seems pretty reasonable:

     

    "And good news for existing owners of The Last of Us Part II on PlayStation 4! You will be able to upgrade to a digital version of The Last of Us Part II Remastered for $10 USD at launch. You’ll also be able to import your saves from the original game to Part II Remastered."

  8. And it's completed (~50 hrs played).

     

    I know it was on GP and this likely skews the stats, but only around 5% have the achievement for game completion.

     

    Go and enjoy this CRPG goodness - it'll be interesting to see how long it's supported beyond the current DLC, as there's loads of scope for the system to be used as a enduring scenario creator.

  9. Hitting the final chapter now (had a pop up message about wrapping up any outstanding quests before proceeding with the main quest).

     

    It been a great journey, and with a couple of weighty DLCs (which also increase race & class roster) to look to buy in the future, it's certainly something I'd recommend anyone who enjoys CRPGs giving it a go.

     

    I definitely doesn't feel as weighty as BG, D:OS or Pathfinder - but it's still a heap of fun, and there's some nice mechanics in the game too - from puzzles to NPCs joining your party, and a reasonable user interface.

  10. If you fancy a bit of retro BG Enhanced Edition then you could do worse than this CE reduced to £25 (+p&p) - and it comes with a spiral-bound copy of the official Baldur's Gate Adventurer's Guide with updated rules and mechanics.

     

    The site is reputable - it's the clearance arm of Gameslore online boardgame shop - I've bought boardgames from the site (and their main site) with no issues - and the owner, Paul Bryant, is active on the BGT&C UK Facebook group.

     

    https://www.bggbasement.com/games/PR-Baldurs-Gate-Enhanced-Edition-Siege-Of-Dragonspear-Collectors-Edition.html#SID=1

    Screenshot_20231117-111018.png

  11. Does "Alan Wake 2" completely miss out the chart as it's a digital only release ?

     

    It's a little weird nowadays that they only chart physical copies - wonder if 'code in a box' games count or not ?

  12. 1 hour ago, Nag said:

    -Alan Wake 2
    -Baldur's Gate 3
    -Spider-Man 2
    -Resident Evil 4
    -Super Mario Bros. Wonder
    -Zelda Tears of the Kingdom

     

    For those who didn't watch.

     

    Weird that half of those games were only released in the last couple of months - maybe a sad reflection on the rest of the gaming year ???

  13. Another (weird) inclusion would be those hidden object games, where they meld objects into the scenery.

     

    I loved playing those for a while, the most notable series being the Big Fish Mystery Case Files (PC) so the Huntsville & Ravenhearst series for example.

     

    Yep, okay, you can have your pretty graphics art wing, I'll have my functional and innovative use of graphics hall.

  14. Probably something from the early days of pseudo 3D presentation too - so maybe 3D Monster Maze (ZX81) - as pictured.

     

    Then some of the Dragons Lair's art - for its style and use as a video game (albeit with questionable gameplay).

    Screenshot_20231105-115649.png

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