Maf Posted July 31, 2025 Author Posted July 31, 2025 It also feels odd to call it a 4v4 fighter when potentially you might only get a team of 3 if you lose too hard I I dunno. Part of makes this kind of game appealing is the chaos. Which it sounds like like they just neutered right off the bat The game isn’t even out yet and I see this being patched
Maf Posted July 31, 2025 Author Posted July 31, 2025 The bad thing about the 2v2 thing is for everyone who has been looking to hate on the game and say “It’s not as good as MvC”…is going to be right. Not only is this game simplified and has auto combos, now it starts as a 2v2? I have hope that there’s some brilliant design choices being made which I just can’t see yet. But damn if I can’t see them at all EDIT: Video on skills and motion inputs Double Edit: Oh, hang on this complicated https://x.com/tokonfighters/status/1951016607603429693?s=61&t=juYHQ5_-Jn2mNy4TIBMSgA
one-armed dwarf Posted July 31, 2025 Posted July 31, 2025 The gameplay looks boring and gimmicky to me, lots of system mechanics but doesn't look fun to execute on things and punch people I dunno, probably just not getting what's going on here maybe
Maf Posted July 31, 2025 Author Posted July 31, 2025 In fairness we haven’t really seen it been played yet. Just demos of mechanics But I think this is very much going to be like DBFZ. If you didn’t like that, I think some of the same reasons will apply here There’s so much info coming out. So the game is a first to 3, so even if you lose 2 rounds in a row, then you get your 4 characters. Ok, ok, that’s better. Still think you should start with all 4
one-armed dwarf Posted August 1, 2025 Posted August 1, 2025 My takeaway is none of the characters look exciting to play as and are just building blocks for the universal mechanics. I know there's a deeper level that we aren't seeing here, and i haven't watched all the videos, but the ways that characters fight appear so homogenised
Maf Posted August 1, 2025 Author Posted August 1, 2025 Hmm. I sort of get that. I think the characters could play uniquely but it looks like maximising the universal mechanics might be the way to win over maximising a character. Which might be the way it goes as it’s very mainstream Marvel fighter Also this game looks very projectile heavy. Basically everyone has projectiles so far except for Ms Marvel
Maf Posted August 2, 2025 Author Posted August 2, 2025 People saying this game feels more like a 1v1 game with assists like one of the Mortal Kombat games. Not sure if that’s better or worse. I can say my perception of what the game is from the reveal trailer to now is changing rapidly. I knew from first looking at it this is definitely an Arcsys game. You can see the GGST and DBFZ in it. But how this game works is exploding my assumptions up left and right.
Maf Posted September 2, 2025 Author Posted September 2, 2025 Damn, Sony says fuck you *this is because some big names didn’t get beta invites. Although some of them freely admit they don’t have a PS5 so, yeah
Maf Posted September 6, 2025 Author Posted September 6, 2025 The beta is live so lots of gameplay Obviously early days but first impression is they need to tone down how effective the most basic stuff is, like auto combos and stuff like that. Other wise this will just be a 1v1 fighter with assists Having said, multi-character combos do massive damage but when the basic stuff is so effective, you don’t really need it Keeping in mind this is a Marvel fighter so they’re going to want it to be accessible. And lots of people will only want to learn 1 character. But something needs to change here to make the actual 4v4 part come more alive and feel more integral
one-armed dwarf Posted September 6, 2025 Posted September 6, 2025 Diaphone makes the game look good on the 2 minutes I looked at his stream for, he learns characters so fast. Well, Ms Marvel anyway, he doesn't know really have much going on with the other two (Doom and Storm)
Maf Posted September 7, 2025 Author Posted September 7, 2025 I got to be honest I’m really disappointed everybody has the reversal tech mechanic. I was hoping that would be a Spider-Man exclusive Also wonder how it interacts with safe jumps because not sure why not do it on wake up everytime
Maf Posted September 7, 2025 Author Posted September 7, 2025 Obviously it’s just a beta and everyone is at that fun beginning of just pressing buttons and seeing what works (except for Sonicfox who seems to have mastered the game already) but I’m seeing nothing but positivity for this. Seems like they could be on to something
Maf Posted September 7, 2025 Author Posted September 7, 2025 Edit: Except for Max but it’s hard to tell is he doesn’t like it because it’s too much like DBFZ or he’ll never get over this killed his beloved MvC4. He’s had the veneer of objectivity but has been waiting to shit on this game since announcement
Maf Posted September 7, 2025 Author Posted September 7, 2025 The beta was open for 2 days The shit people are posting. This is going to be reckless and I’m totally here for it
Maryokutai Posted September 10, 2025 Posted September 10, 2025 On 07/09/2025 at 11:11, Maf said: Edit: Except for Max but it’s hard to tell is he doesn’t like it because it’s too much like DBFZ or he’ll never get over this killed his beloved MvC4. He’s had the veneer of objectivity but has been waiting to shit on this game since announcement Don't know where you get that impression from but I watched this video earlier and he seems rather positive about it, with a few asterisks/question marks which will be answered by the full release. Which is reasonable, you're not going to figure out a game like that in a short beta window, even if some people already did some crazy stuff. I've also warmed up a bit to it. I still don't quite understand the philosophy behind some stuff but again, early days. Doom, Storm and Ms Marvel look quite interesting, though apparently the latter is kind of easy-mode and oppressive at the same time, which isn't a good combination. Not that any of this matters, considering Sony is paying to keep this on their system, which is an incredibly dumb thing to do with a multiplayer game and also extremely weird coming off the back of Helldivers II. (Though I also find 2XKO and Invincible more interesting on the gameplay side, so it's not that big of a deal.)
Maf Posted September 11, 2025 Author Posted September 11, 2025 I was watching him stream it and he seemed mildly annoyed by it, while still winning. He was complaining how long the first to 3 nature takes, how strong auto combos are and generally seemed annoyed to have to play it But he had similar problems with DBFZ + the netcode, and this game carries a lot of those ideas over in some way, so it’s hard to tell if he hates the DBFZ nature of it, or just mad about no MvC4.
one-armed dwarf Posted September 11, 2025 Posted September 11, 2025 I dont know a lot about MvC but it seemed to offer something fairly unique so let the guy feel how he feels imo. Which from reading above, just sounds like he's being mildly critical which isn't a bad thing
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