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Posted

Lots of Oblivion chat so figure I'd post it here

 

I played about 4 hours or so, picked an Acrobat Orc. Lots of jumping, punching and arrow shooting. I have alteration as a major skill, I guess I can use that for shield magic so I don't have to block.

 

It's interesting to revisit as you can imo still sort of feel how BGS generated this sort of inertia with their games that led to them stagnating a lot with Starfield, it kinda starts with this game. But I do think Oblivion is cool in spite of its flaws, it has some of the most interesting one-off questlines. Like the guy who you have to rescue out of a watercolour painting, which I did the other day. I always like the sort of weird episodic style of its storytelling, even if the over-arching narrative is a bit derivative.

 

I don't think I'll be spending too long in Cyrodil this time tho, it's really hard to overlook the level scaling. That you can be at your wits end cracking a hard safe and your reward is another lockpick to replace the 8 you broke and 3 Septims. This is just the kind of thing that when you notice it it can destroy the feeling of exploration, to the point it makes Oblivion the hardest one to return to I think (apparently Skyrim fixed this? I don't know).

 

I'm probably going to just use this as a zone out game now and then when I want a distraction rather than take it too seriously. It got me to install Daggerfall again so I might do the two simultaneously, one for relaxing one for stressing out cause of screaming skeletons.

 

Here's a screenshot with the hardware lumen stuff maxed out, tho I'm keeping it turned off cause it runs badly. It mainly adds/improves self-shadowing to foliage and other things.

 

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

There's a few minor changes I notice like how when you go up a steep incline, your character's walk animation changes. When you level up, you get these ten 'virtues' to spread across at most three different stats and the amount you spend seems connected with the things you did to gain the level up. So you are still tailoring your character in such a way that their actions govern their attributes, but they don't have this same min-max issue which causes problems in the 2006 game if you get paltry bonuses each level (caused by not leveling minor skills or ignoring the largest bonuses) and falling behind the level scaled enemies. Theoretically that's not an issue here but you won't know until you're at like level 14 or whatever

 

Your health regens out of combat, I don't actually like this change tbh. Hope they let you toggle it off cause I like making potions to do that instead, for the role playing experience and so that mistakes matter more in combat (not that they matter that much or anything, but still)

 

The game looks good enough, but it's got a beige-pink colour grading on everything. It doesn't have the same artstyle as 2006

Posted

Weird game. Followed the markers. Went into oblivion and closed a gate then was told to go fight with some dudes that the gate was in front of that you could easily walk around. Ended it there. 3hr 31m.

 

Playing the easiest setting because the combat is aged as fuck. Either take a while swinging a sword or just a few times if not just once and move on.

 

Looks like a nice remaster which basically has made stuff new looking in Hd etc but still very dated.

 

Very minimal things around. Some deer that run off and very very occasionally an encounter with an enemy that immediately hate you for no reason.

 

The lock picking is shit and super random. 

 

Basically everything it is praised for was much better in Skyrim which is aged itself and is better now ten years on from that in other games.

 

A good game too sparse and boring for me in 2025 but see the appeal. 

Posted

Yeah I think this is the worst aged Elder Scrolls

 

Other than like, Arena maybe. It's just been superseded.

 

My plan is to slowly plug away at Mages guild, maybe dark brotherhood, main quest and Shivering Isles. Leave it at that

Posted

I never played the Shivering Isles dlc so that'll be new at least once I get to this... mind you it was years ago I played the game anyway so it'll probably all feel new... in an old way.

Posted

I've played about 7 hours and that's gonna be it I think. Not that I don't love the game, I do. It's one of my favourites. 

 

Problem is one of the reasons I got into pc gaming was to have access to Fallout London and Skyblivion. The new patch has just hit FO London so that will be my next game and Skyblivion is out later this year.

 

I think this remaster is great but it's just oblivion in Unreal engine. Plays the same, looks great. Skyblivion, on the other hand is offering more - perks, combat options that just can't exist here. I don't want to ruin the mod for me by playing this, so that's it for me.

 

  • 3 weeks later...
Posted

Watching Dotodoya play this is making me want to play it but I know I only want to play it for how funny he is, not because I will have that much fun with it 

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