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Indiana Jones and the Great Circle


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Posted

I’ve played this a lot more and have finished the Egyptian section. It’s wild that after that 

 

Spoiler

the Himalayas and Shanghai levels are totally linear 20 minute levels.


Its not a complaint and is actually fitting with the movies.

 

Ive had problems using repair kits, I think I’ve only successfully used one once. I end up just giving up and finding melee weapon. Indiana will just have the bag out with his hand hovering over it. I’ve pressed X on the kit, RT, A.. tried selecting the gun first… :wacko:

 

I'm sure I’ll be back in a few hours calling myself an idiot but could I f get it to work. 
 

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Posted

In regards repair kits have your bag open and go over to the weapon (not the kit) if you have a kit and the weapon is busted you should have the option of using one. @mmmark

Posted

& done. Thank God for that. It did have moments of greatness. About 2/3rds through it had a couple of much more focused linear levels & not long after an extended climbing and platforming section in and around a temple. I really enjoyed these parts. The 2 linear levels were particularly impressive Uncharted lite experiences. More of that instead of all the stealthing, generic open world shite, tedious getting about (especially in the 3rd area) and bad boss battles. I would have loved this.
 

AV wise it stayed consistently brilliant throughout & the cut scenes were really entertaining. 
But mainly it was just a fucking slog to get through. Don’t know why I did to be honest. Just felt I had to for some reason. 
 

6/10

 

Hope the success of this doesn’t stop them making Wolfenstein 3. I fucking adored the last 2. I’d be gutted if they didn’t finish it off. 

  • 3 months later...
Posted

Unless something radically changes (maybe tariffs 👀) this might be the last saving grace for Xbox 
 

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Posted

Despite all my shit talk I’ve really been enjoying this. I just got the lighter and half way through the Sphinx temple in Egypt. I’ve just had to stop because playing on PC my back is killing me. I’ve got so unfit again I can;t even sit up unsupported for long stretches 
 

It’s a game that on paper I should absolutely dislike. And I can’t even really say what I like about it. I think it’s a mix of it’s very easy and the objectives in missions are paced well mixed with side objectives/collectibles being laid out neatly in between the running from point to point. It’s just well made in that way, and easy to play + easy to keep the momentum buoyant with nicely spaced out rewards, upgrades, etc 

 

I do think the first person everything is kind of rubbish. The fighting feels bad, the whip swinging/climbing feels bad, the way Indy’s arms and hands move in front of him always looks weird and disconnected. I really feel like I’m a camera with hands. 
 

But again I think it’s so easy. Just run in to a camp, hide behind a corner, wait for the enemies to line up, knock them down until one has a gun and shoot the rest. It’s like what if the game was mechanically bad but it was such a non-obstacle it doesn’t matter? 
 

There’s that critical part that wants to complain about it because almost objectively I think it has bad mechanics but I keep playing it because I like finding medicine bottles, solving puzzles and taking pictures + the characters and cutscenes are starting to grow on me 

  • 3 weeks later...
Posted

Reached the Asia map after a couple of set piece bits. 

 

Still liking it. Still find it to be a kind of 7/10 oddity. I still think if this game was 3rd person and had a lot of QoL improvements it would be much better. As it stands it's just this odd little AAA game that makes no sense to me at all

 

There's almost a novelty aspect to it all that keeps me liking it, however I hope this is the last big map. 

 

Between this and many games I've played lately, man do I miss video games that don't prioritise animation at all. I just want to cancel everything in to everything. If I press a button, I want it to work immediately. I don't care how stupid it looks. Trying to think of the last game I played that truly felt responsive and I didn't constantly get fucked up because I can't get out of the thing I'm currently doing 

 

Weirdly in this game it's picking things up and using consumables. Just do the thing, Indy! For fucks sake! Stop showing off how you move your hands 

  • 1 month later...
Posted

Finished the game yesterday and thought I'd go back and get some achivements by doing side quests and collectibles and such. It's an easy game, right? So should be pretty simple.

 

Fucking. When you 'revisit' an area it treats it like you've never been there before. So main quests are there to do, some areas you don't have access to until you've completed quests already done, linear level areas need to be completed again, etc

 

It is a bit helpful that it starts with a few keys and disguises and whatnot. But I thought I would be going back to areas in a 'finished state'. Like, everything is just how I left it and I could run around and do the stuff I want to.

 

It's so annoying. I think this is where I'm done with this game. I generally enjoyed it. It's an ok 7/10. But damn am I not doing all this shit again just for points. 

Posted
3 hours ago, Maf said:

But damn am I not doing all this shit again just for points. 

I'm willing to lay a pound down (yes, an actual pound) that says you go get those points.

Posted

I ended with 550 after that post. That’s enough for me. I skipped a bunch of side quests half way my main playthrough with the idea I could go back and finish them easy. Then as I do I’ll pick up all the shit along the way as well. It’s all on the map, so it’s fine. But I’m not doing all the main missions again. It’s hard to understand the developer’s thought process. If I wanted to play the game again, I would choose new game or they could add in a NG+. But leaving (technically) no option to finish the current playthrough is some bullshit

 

I was wondering how they were going to handle the Gina stuff. How are you going to hand her the radio tapes and such considering how the game ends? The answer was the least expected and most disappointing answer possible

 

I would rather have the pound than the points I’ll PM you my address you can send it in the post 

Posted

I don't really get what's happened here... I did some clear up post game and didn't have to repeat story content so god knows what's going on in your game. Post game Gina is still there (even though it makes no sense)

Posted

I looked in to it last night and it turns out the post-game on PC can be bugged. Which is happened to me. This includes story missions resetting (which will end up in the game soft locking when needing a companion to open doors), collectible achievements not being possible to complete as they repopulate on the map but stops counting toward completion (for example in the Vatican I have 16/15 medicine bottles) 

 

So I’m glad I didn’t bother to try get the achievements because fuck that. I wonder what would happen if I downloaded the game on Xbox and went from there? But I can’t be bothered. This game is all right, but I’m not trying this hard for it. 

Posted
2 hours ago, Maf said:

looked in to it last night and it turns out the post-game on PC can be bugged. Which is happened to me

 

Sort of nullifies the bet.

 

I don't make the rules.

Posted

Too late, it’s contractual under the VGBI (Video Game Betting Institution)

 

Post me my pound, please. Or I call Kier Starmer

Posted

Pretty certain Metroid is safe if that's the best threat you have...😂

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