Popular Post mfnick Posted August 27, 2023 Popular Post Posted August 27, 2023 Already put about 6 hours in. I loved the original and this hasn’t disappointed at all so far. For those that don’t know they’re basically Metroid/Souls likes. Except you don’t lose anything when you die. You just have a debuff called guilt which basically trims down what is essentially your mana bar. I imagine it may do some other long term things I haven’t realised as yet too. Everything you want from a Metroid/Souls game is here. The combat is oh so satisfying, very deliberate and punchy with a great parry. Exploring is just hugely compelling mostly because it just looks so fucking good. The art is another level in these games with plenty of weird and intriguing characters. The pacing of the extra abilities to reach previously inaccessible areas feels just right. Handy little marker system for the standard Metroid map is included too. Yea loving it so far. 5
mfnick Posted August 29, 2023 Author Posted August 29, 2023 Been a hell of a bank holiday weekend. Partner not home, turned into a teenager and basically played this the whole time. 24 hours over 5 days later it’s 100%’d. I don’t regret a thing and fucking loved it. Basically everything I wanted this sequel to be. Only negatives - the bosses weren’t as crazy and imaginative as in the original, although they were arguable better to actually fight. Could have been a tad more difficult, it was substantially easier than I remember the first being. & lack of execution animations on new enemies. Apart from that, not a bad word to say. 9/10 3
mfnick Posted June 15 Author Posted June 15 I’ll be honest, I don’t remember anything about that system. It might be one of those things which does nothing long term? Fuck knows.
DANGERMAN Posted June 16 Posted June 16 I think I've worked it out. Whenever you die it adds to your guilt, if you recover your corpse it brings that down, but it still leaves a couple of percent. It seems to reduce the magic you have available. I've also got thousands of gold and nothing so far to spend it on than reducing my guilt,so might as well I suppose
mfnick Posted June 16 Author Posted June 16 I’ve just started playing 1 again. In that guilt builds when you die. It reduces max magic, and you earn less gold and fervour (magic meter) per kill in relation to how much guilt you have. Like you say, doing the corpse run and paying can remove it. You will eventually be able to upgrade your character. Gold is used for that. In 1 you also need it to fill empty health jars to make them usable.
mfnick Posted June 28 Author Posted June 28 Played through this again now with all DLC. The Third Sin update is surprisingly big! They basically made a mini Castlevania within the game. It was excellent. Unfortunately the update borked a couple of trophies so even though I’ve done everything I can’t get the platinum ah well Edit - trophies have been patched. Platinum is mine
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