one-armed dwarf Posted January 16, 2025 Author Posted January 16, 2025 Sure not seeing a big difference in presets in the video but on the thumbnail there seems to be a big difference in foliage quality at least. I wish we could copy our saves over from PS5, I'd like to beat all the harder content in it but I know it'll never happen if you just have to start all over again 😪
Maf Posted January 16, 2025 Posted January 16, 2025 The only difference I could see in settings is that bit where Tifa is punching something there’s less pop-in on the grass. Which my understanding this game has a huge problem with on PS5/Pro It’s just such an insane jump in GPU from medium to ultra.
one-armed dwarf Posted January 17, 2025 Author Posted January 17, 2025 In celebration of the release of the PC version of FFVII Rebirth, Square has decided to allow you to play the game inside a chicken's ass
one-armed dwarf Posted February 5 Author Posted February 5 It's not as cool as a chicken's ass it has to be said, but it's also coming to Switch 2 in the summer. Guess we will hear about the last game at SGF
Maryokutai Posted February 5 Posted February 5 I'm surprised how it looks on Switch. Granted it combines the PS5 version's performance mode blurriness with quality mode's framerate, but that's still a decent enough compromise for a handheld.
Nag Posted February 5 Posted February 5 Hoping they do that cheat mode thing like they did with the previous game and it gets patched to the PS5 version... it might get me to revisit the game if that happens. 1
one-armed dwarf Posted February 5 Author Posted February 5 There are screenshots here: https://press.na.square-enix.com/FINAL-FANTASY-VII-REBIRTH#?tab=screenshots-2&scrollto= The bluriness on PS5 made it look out of focus, but on a small screen maybe it won't be noticeable I hope part 3 isn't a timed PS exclusive, the bluriness was such a bummer on PS
Nag Posted February 5 Posted February 5 Supposedly it's day and date on everything next time... they've pivoted on the whole exclusives are great way of thinking.
DANGERMAN Posted February 7 Posted February 7 I still don't get why it's as demanding as it is. It's not that amazing looking a game for the performance so there must have been some choices made for stuff we don't really see for both games
one-armed dwarf Posted February 7 Author Posted February 7 Yeah, both of them are technically shonky. Remake had those warped and blurry skyboxes and Rebirth looks worse and runs worse than a PS4 game at times, though at other times it looks extremely good. It's weird. There's certain things about Rebirth that look strange as well like the lack of self shadowing on foliage, it hurts the presentation. It drops the ball where you don't expect it to, given how visuals have advanced since and during the PS4 generation I think these are the first Unreal Engine Final Fantasies and up to that point they had been on their own internal engines, with XIII, XIV and XV. XVI also. XVI hits a much higher bar visually, though it's also blurry on PS5. I still don't get why the PS5 games I've played are blurrier than PS4 games but I've barely used it
mfnick Posted February 7 Posted February 7 Which other games have you had that issue with? Rebirth & FFXVI are the only ones I’ve found it to be an issue. & in those it almost makes them unplayable for me. The new Monster Hunter Stories is bad in a slightly different way too. That’s really sharp when things are near the camera but blurry in the distance whereas FF games are just all blur all the time. Apart from them though I’ve not noticed it.
one-armed dwarf Posted February 7 Author Posted February 7 Those are the last ps5 games I picked up, it just put me off the system in general. They gave me headaches
DisturbedSwan Posted February 8 Posted February 8 I never got round to playing Rebirth on PS5 so this announcement was a nice surprise. Will likely pick it up on release.
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