Popular Post DANGERMAN Posted February 17, 2022 Popular Post Share Posted February 17, 2022 I've been playing a game called Intrepid Izzy on the Dreamcast this past week. It's pretty good, certainly of a better level than some of the stuff that gets charged for on the Dreamcast nowadays, even if it's not got the production values of an Under Defeat or something It's a platform adventure game. So for the most part a fairly standard platform game, with some combat via the attack button (no jumping on heads), where you work your way through the level to get to the boss, beat the boss and get the item or power-up you need for the next part. However, it's got the Castlevania 2, or probably more accurately Quackshot adventure element, where you might hit a dead end in one level that requires you to go to another level to find the solution On a technical level, it can be a little too easy to slide in to an enemy, not enough inertia to the movement, and you can be kit by things you dont see coming until it's too late. There's also a weird stretching and shrinking on the edges of the screen, almost as though it's making more of the texture so it doesn't have to bring the next one in, but I'm honestly not sure why it's in there. It's odd though The adventure part is the bit I was most reticent about when I realised what Intrepid Izzy was, I don't like backtracking, it makes me roll my eyes when I fight my way to an area only to find I can't progress. This turned out to be a problem, particularly as the game has outfits, outfits you can't change in the game world, you have to head to a teleporter, head to town, your house, back to the teleporter, then back to the bit you need the outfit for. The section I'm doing now, where I need to revisit areas to find 4 stones is a case in point, one needed the squirrel suit, the next one doesn't, but I only discover that once I've reached it The game can be a little vague in its design too. I can see people getting stuck, and even in the video below I miss a route I'm supposed to take because it's not indicated. Maybe that would make the game too easy, but you can definitely be left with little idea where to go, perhaps just making the map more detailed (with closed doors a la Metroid) would go a long way to solving it Anyway, I think I'm approaching the end sections once I've found these stones, and I've been enjoying it, it's been a nice change of pace from the likes of Pokemon and Shin Megami 5 Link to comment Share on other sites More sharing options...
radiofloyd Posted March 9, 2022 Share Posted March 9, 2022 Did you finish this? Link to comment Share on other sites More sharing options...
DANGERMAN Posted March 9, 2022 Author Share Posted March 9, 2022 No, I've got to do some hunting around for items so I put it down to play something else. I will get back to it but I might use a guide rather than bang my head against it Link to comment Share on other sites More sharing options...
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