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Posted

Surprised there isn't a thread for this, maybe it got purged.

 

This was the one that came out in 2010 and was the very Bourne inspired where Sam was working outside the usual system and dealing with a missing daughter.  So maybe Taken like too.  It's that sort of thing and that was a more interesting premise for a game to me but I never got a chance to play it for some reason.  I think my 360 was playing up at the time.  So 11 years later I'm finally playing it.

 

I've only finished the original and didn't get into any after that so I'm far from knowledgeable about the games.  But I've been having a decent time with it so far.  I especially do like the AI because it's very readable with how enemies react so it doesn't feel like such a crap shot when trying to get out of an alert state which I feel lots of stealth games are, and especially in these relatively small areas this game has.

And the system where you get two free kills after a stealth takedown is satisfying and keeps the game's pace moving.

 

It gets a point knocked off though because as far as I can tell there is no splits smh

Posted

I might have started it with my now deleted account. I loved this game. More stylistic than a lot of games released today. I hope the rumour of a new SC are true and they don’t ruin it by making it the same as every other Ubisoft game. 

Posted

This was a real low point in the series for me. Thankfully Blacklist was a return to form.

 

A proper Splinter Cell in the same vein as the OG, Chaos Theory or Blacklist to a lesser degree is just what the doctor ordered for the rumoured game in development.

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