AndyKurosaki Posted September 19, 2020 Share Posted September 19, 2020 I enjoyed the original Destroy All Humans back in the day. So when this Remaster was announced, I was all for it. Unfortunately, this is one of those examples where a game isn’t quite what you remembered. For one thing, the difficulty is absolutely all over the place. Most of the missions aren’t too bad. But then you get one thrown at you, that will punish you severely. From awful stealth sections that a chore to play. To enemies that rip through your health in a matter of sections. If you haven’t upgraded specific abilities, then you’re pretty much screwed. Graphically it looks nice enough. And they’ve added some improvements over the original, such as the ability to skate quickly around the map. But other improvements just appear to have been forgotten about. It’s extremely annoying that when you’re in the flying saucer, your shields don’t regenerate, the only way to do so, is absorb enemy vehicles. Might not sound too bad. But when you’re getting blitzed on all sides in hectic battles, it’s a ballache. And ultimately, the final boss difficulty spike just did me in. A saucer only battle. Very few enemies to regenerate your shields. The boss bombards you with rockets if you move too far away from it. And best of all, 3 massive health bars to drain, with absolutely no checkpoints during the fight at all. And each health bar takes aaaaaaages to drain. 3 times the bastard killed me. On my 4th attempt I reached his final health bar. But at that point, I was getting battered with lasers and rockets, and despite my best efforts, I died again. And that’s me done with this game, because fuck going through all that again. 1 Link to comment Share on other sites More sharing options...
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