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Amnesia: Rebirth


DisturbedSwan
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If you haven't heard of Frictional they made the Penumbra games, 2010's Amnesia: The Dark Descent and 2015's SOMA.


They started teasing their first game in 5 years earlier this week with an ARG:

 

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Visiting this link there's now an eye symbol in the bottom right next to the social media stuff, which contains a part of a YouTube URL when hovering over it.

 

frictionalgamesppjmd.png

 

 

Checking the CSS code for the website reveals another video link

fg2ebk02.jpg

 

 

 

Source: ERA User Foxnull

 

As a huge fan of SOMA I really can't wait to see what this will turn out like. Fingers crossed we get more info soon. 

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Gamesradar Article

 

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Frictional Games is teasing a new game through a series of short videos in a found footage style, along with mysterious audio clips. 

As the studio known for horror games such as Amnesia: The Dark Descent, Soma, and Penumbra: Black Plague, all of the strange teasers for this mysterious new game certainly gives off some very unsettling vibes. Each video and audio file appears to provide some clues about this new game, and most excitingly of all, in a press release from Evolve PR featuring morse code, it states that:  

"We have a secret to reveal soon", followed by another line of morse code our very own James Jarvis worked out translates to "I am Tasi". 

 

 

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Coming Autumn 2020.

 

PS Blog details

 

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The year was 2009, and Frictional Games was in crisis. We were almost out of money, and it was running out fast. We had lots of ideas for innovative systems and puzzles, but they weren’t working out. Rash decisions had to be made.

 

“Screw innovation! Let’s just make the scariest game we possibly can.”

 

With this, Amnesia: The Dark Descent was born. And it took off beyond our wildest dreams. The game became a byword for narrative horror, and is still a staple of Let’s Plays and livestreams today.

 

Now, a decade later, we want to return to those roots. We want you to experience the thrills, chills, and creeping dread of the world of Amnesia in a brand new story.

 

I’m proud to be able to finally reveal:

Amnesia: Rebirth

 

What is Amnesia: Rebirth? A new protagonist, a new setting, a new story, but built on what we learned from the original game. No gimmicks. No inventing something completely new. This is Amnesia.

 

That doesn’t mean that we’re just doing more of the same — in horror, repetition is a deadly sin. You need to keep players on their toes at all times. We’ve had to twist expectations, refine old features, and up the ante on everything you’ve seen from us.

 

As you might expect from a Frictional game, we’re not simply going for a carnival attraction of jumpscares. Amnesia: Rebirth is an emotionally harrowing journey — something different, something less predictable. It will test you in ways you haven’t experienced before, and will make you think about the things that really scare you.

 

When Amnesia: The Dark Descent came out, we loved to hear the player feedback that said people couldn’t get through the game because they were too scared to continue. But, these days, simple horror isn’t enough. We want to take you beyond horror and out the other side — and see whether you’ll stand the weight of what we put you through.

 

Amnesia: Rebirth will be available later this year. Let’s see if you can bear it.

 

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