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I was thinking of giving XVI another go at some point, tho prefarably with some end-game save that just lets me play the DLC. The high end boss fights can be really really fun if you don't use the boring massive cooldown skills and actually play it like a character action game, especially with its sort of MMO raid boss approach to those fights which it turns out is a great thing to combine with character action.

 

It's a shame that there's so much bad mmo stuff in there as well, in its quest design which is taken straight from FFXIV. A great example of a superlative game turned into a really annoying and boring one by stuff that it didn't need to have, overshadowing the parts that are great. I know that's how people feel about rebirth, which I disagree on, but with XVI fully agree on 

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