one-armed dwarf Posted August 27, 2021 Share Posted August 27, 2021 Now when I play this this will be me every 10 minutes 1 Link to comment Share on other sites More sharing options...
one-armed dwarf Posted September 9, 2021 Share Posted September 9, 2021 The internet is pretty mad about this Me, I'm undecided if I'm outraged or not. Ubisoft checklist design does suck, but BOTW had towers and used them in a really organic way. Hell even Phantom Pain kind of had it with the way you use binoculars to scout out places. So if they manage to make it at least a little engaging it could be fine, I don't think FROM would make a game where you just go around climbing towers to get a big shopping list of boring sidequests. Hopefully not anyway, that would be a letdown Link to comment Share on other sites More sharing options...
Nag Posted September 9, 2021 Share Posted September 9, 2021 Proof the Internet will get mad about anything and everything... Link to comment Share on other sites More sharing options...
one-armed dwarf Posted September 9, 2021 Share Posted September 9, 2021 Well I mean I'm overstating things a bit, nobody has been sent death threats or anything like that. Let's just say some internet ppl raised their eyebrows at it. It might be fine but depends on what way it's implemented (BOTW is the good way about doing it imo) Link to comment Share on other sites More sharing options...
Nag Posted September 9, 2021 Share Posted September 9, 2021 The way it's worded kind've makes it sound like you could easily ignore it and just find things in your own time... can't get mad about having an option to help people who either don't have the time to walk around finding things blindly or just straight up hate that design choice. Link to comment Share on other sites More sharing options...
mfnick Posted September 9, 2021 Share Posted September 9, 2021 I just want to know if this is more Sekiro or a SoulsBorne. It’s it’s Sekiro I’ll be there say 1. Not keen on the open world sounding guff though. *yawn* Link to comment Share on other sites More sharing options...
one-armed dwarf Posted September 9, 2021 Share Posted September 9, 2021 Tbh I think some of the specifics of the mechanic might also be lost in translation here. I think Elden Ring will still be a game that pisses off people who don't want their time wasted. From really like to just sprinkle breadcrumbs for the player and let them figure stuff out. I reckon the mechanic will be nowhere near as easy as it sounds like there. Like it would be strange for From to make a game that's not like that all of a sudden. Even a latter game like Sekiro could end up being pretty murky and mysterious with how you're supposed to get to the next area. I'm very much on the fence about it tho, I love a open world that's cleverly designed and you can get lost in figuring stuff out. But because I'm a big weeb I find I don't enjoy the western approach at all (ubisoft et al). I don't think this will be like a ubisoft game really Link to comment Share on other sites More sharing options...
Maf Posted September 9, 2021 Share Posted September 9, 2021 Watchtower’s them selves could be really high level, difficult climbs packed with monsters that you can’t beat until the end game. Or end of that area. Then the reward is you get to see where the dungeons are, but will have cleared most of the big and obvious dungeons anyway getting levelled up for the Watchtower. They’re just there to help clean up a zone and get 100%, but you still have to earn it That could be potentially satisfying gameplay loop. Assassin Creed towers used to be interesting. In AC2 especially a lot of the towers were there own mini puzzle that had to be figured out how to climb up. It only became a meme because they stopped putting in specific routes and let the player climb up anything with no challenge and then put them in all of their games. There’s nothing inherently wrong with the idea just Ubi ran out of ways to keep them fresh and original. Doesn’t mean other games can’t do it, though. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted September 10, 2021 Author Share Posted September 10, 2021 I trust From enough that I don't fear a 'Ubisoft' type open world (not that that's a bad thing for me) whatsoever. As others have said BOTW had towers and everything still felt really natural and organic, I've so much faith in this studio that I really don't think this'll pave the way for cookie cutter sidequests and revealing every single aspect of a dungeon. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted October 18, 2021 Author Share Posted October 18, 2021 Link to comment Share on other sites More sharing options...
one-armed dwarf Posted October 18, 2021 Share Posted October 18, 2021 Network test, poggers Also here's footage of the xbone version, nothing incredible looking but it's xbone I guess https://streamable.com/zc1v3f Link to comment Share on other sites More sharing options...
OCH Posted October 19, 2021 Share Posted October 19, 2021 Link to comment Share on other sites More sharing options...
DisturbedSwan Posted November 3, 2021 Author Share Posted November 3, 2021 Link to comment Share on other sites More sharing options...
DisturbedSwan Posted November 4, 2021 Author Share Posted November 4, 2021 Collector's Edition has been leaked via a Twitch ad: Link to comment Share on other sites More sharing options...
Maf Posted November 4, 2021 Share Posted November 4, 2021 Haven't even seen the game yet EDIT: Although I guess it is leaked, it's probably coming with that premier Link to comment Share on other sites More sharing options...
Maryokutai Posted November 4, 2021 Share Posted November 4, 2021 What? There was a trailer and a big info dump in June, a recent teaser for the beta... It's not 2020 anymore, Elden Ring is real and we've seen it. Link to comment Share on other sites More sharing options...
Maf Posted November 4, 2021 Share Posted November 4, 2021 Not really, though. The trailer was just a cinematic trailer. Confirmed it was open world, looked very Dark Sous monster designs, wasn't sure what the game would be like to play though. I don't know about no info dump. Now I know what it is though. Y'all like that Witcher 3? I just watched most of the premier until my boss came back. Both looks really cool but quite standard. I really like the magic powers, they look fun. Definitely a game I would play, absolutely. But a little surprised how 1 to 1 some of the Dark Souls stuff remains, (Finishing kill animations with the foot on the chest, the same orange glow when using the flask, even the chests have curled chains on them). Then a little surprised how Witcher 3/Assassin's Creed it looked in terms of forts, stealth, dungeons. I think overall the game looks really cool. And I would play it. But I know I would play it and enjoy it because I enjoy all these things already. I assumed there would be some new, grand take on the Dark Souls formula. Taking the DS1 puzzle box design and expanding even further. When actually it's like putting Dark Souls mechanics and style into games that are already out. So I'll probably still enjoy it, just looks tamer than I thought. Link to comment Share on other sites More sharing options...
radiofloyd Posted November 4, 2021 Share Posted November 4, 2021 I watched a couple of minutes, looks beautiful to me. Once the action kicked off I was like, no, I don’t need to see any more. I’ll be there day one for sure. 1 Link to comment Share on other sites More sharing options...
one-armed dwarf Posted November 4, 2021 Share Posted November 4, 2021 I watched some of it and it looked very good. A thing I keep thinking about tho is that DS combat is very strict, very rigid. Watching it it's a little hard to see the combat being a good fit for a genre that's all about freedom. Then I think about Phantom Pain and BOTW and how good those games control. Feels like ER needs to be a bit more 'limber' or something. The mounted combat at least showed some of that. Hard to describe, but I kept thinking wouldn't it be cool to see Dragon's Dogma II with this budget, because it would probably be better. The magic attacks definitely are a very different thing to Souls, that's where it does actually look like Dragon's Dogma. Just big giant fuck off spells with lots of cool effects. I'd have to imagine in general they will try to make the game a lot easier than Souls so to keep the gameplay flow feeling good cause of the big environments Link to comment Share on other sites More sharing options...
DisturbedSwan Posted November 4, 2021 Author Share Posted November 4, 2021 Fuck me this looks so fucking good. Premium Collector's Edition: Link to comment Share on other sites More sharing options...
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