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Blakey

Mortal Kombat 11

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10 hours ago, OCH said:

A new character...!?

 

 

 

I’d been waiting a long time for mr video unavailable!

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It’s going to be good. Netherrealm always deliver. But I do think they’ve gone a bit overboard with reveals. From characters,to fatalities,to DLC. It seems like every other week they’re revealing something. Doesnt leave a lot of surprises for the final game. 

 

People can say “you don’t have to watch them”.  But when they’re pretty much everywhere,it’s hard to avoid it.

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14 minutes ago, AndyKurosaki said:

It’s going to be good. Netherrealm always deliver. But I do think they’ve gone a bit overboard with reveals. From characters,to fatalities,to DLC. It seems like every other week they’re revealing something. Doesn't leave a lot of surprises for the final game. 

 

People can say “you don’t have to watch them”.  But when they’re pretty much everywhere,it’s hard to avoid it.

Surprise seems to be a dirty word in this era. Be that any media platform, the idea of the unexpected seems to have fallen from favour.

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Apparently so. Characters will have multiple fatalities of course. But still, it seems weird how they’ve shown so much of the game already. Ah well. 

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D’Vorah fatality is not one for those who don’t like creepy crawlies.

 

 

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Mortal Kombat 11 Has A Way To Buy Cosmetic Items With Real Money

 

Quote

 

NetherRealm Studios has announced that while Mortal Kombat 11 contains no "pay-to-win" aspects, players will be able to purchase cosmetic items with real money.

On this week's "Kombat Kast" (a regular Mortal Kombat 11 livestream from NetherRealm showing off characters for Mortal Kombat 11), producer Shaun Himmerick announced an in-game currency called "time crystals," purchased with real money, that lets you directly purchase skins, pieces of gear, intro and victory animations, easy fatalities (a consumable that simplify the inputs for fatalities), and other cosmetic items.

 

You won't be able to buy anything that alters your characters actual combat prowess or moves, however, such as custom moves or augments (which are the stat modifiers you plug into gear), as well as the consumable power-ups you can use in the Towers of Time mode. NetherRealm has stated in the past they're open to adding additional moves post-launch as DLC, though if they were implemented, they'd likely be free.

 

You can, however, earn everything in the game without paying for it. "Nothing in the game requires time crystals," Himmerick said. "You can play the whole game, unlock all the stuff there, without every dealing with time crystals. If you want, you can get time crystals and shortcut your way to different things." He also stated that time crystals would drop throughout normal play.

 

The company did confirm there would be no loot boxes in Mortal Kombat 11, however, so you won't be rolling the dice on getting the skin, piece of gear, or fatality you want.

For more on Kombat 11, check out our recent feature breaking down how many of Mortal Kombat 11's classic characters evolved for the sequel. And with Mortal Kombat 11 being this month's cover story, make sure to check out all of our features on the game this month by clicking on the hub below.

 

 

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Series co-creator Ed Boon talks to Retro Gamer about the evolution of the franchise and MK11 in issue 193 (in shops Thursday, subscribers receiving their copies now. Also includes my interview with Stoo Cambridge).

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Been catching up on some of the videos. Fuck me it looks good. Wish I had time for all these games. 

 

I may buy this tho. Shit I shouldn't. Be a waste sat there. But man. Feel right in the mood. 

 

🤔

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