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I can't imagine it's going to be all that easy to port current gen console games to the Switch.

It's not just about the instruction set; games made with the computing power and available memory of the XB1 and PS4 in mind are going to have to take a hit somewhere to fit the rumoured Switch hardware. 

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I think @Craymen Edgepoint is that, why the ports may be easier, in the way pc to ps4 is easier than 360 to ps3, trying to get something like Witcher 3 or Battlefield running on a Switch, with the cuts you'll have to make won't be easy. Same way a number of games run and look worse on Xbox One 

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2 minutes ago, DANGERMAN said:

I think @Craymen Edgepoint is that, why the ports may be easier, in the way pc to ps4 is easier than 360 to ps3, trying to get something like Witcher 3 or Battlefield running on a Switch, with the cuts you'll have to make won't be easy. Same way a number of games run and look worse on Xbox One 


Yes, that.

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By Tom Phillips Published 18/11/2016


A new version of Pokémon Sun and Moon will launch for Nintendo Switch.


Pokémon Sun and Moon for 3DS will be joined by Pokémon Stars for Switch.


Multiple sources tell Eurogamer the game is already well into development, will launch in 2017, and currently holds the codename of Pokémon Stars.


Earlier generations of Pokémon games have featured a third title launched later with expanded features - Pokémon Yellow followed Game Boy originals Red and Blue to start this trend, which continued through until Pokémon Platinum followed Diamond and Pearl on DS.


With Pokémon Stars, this idea will be revived - but for the first time we'll see the mainline Pokémon series spanning separate Nintendo consoles within the same generation of games.


Indeed, Switch will be the first Nintendo "home" console to receive a main Pokémon adventure. It only took 20 years.


Nintendo's new 3DS duo Sun and Moon, available today in North America and Japan or next week in Europe, have shared much of their development with their Switch bigger brother.


As you might expect, Pokémon Stars is being developed by the Sun and Moon team at Game Freak, the studio behind all main Pokémon games since the series' Game Boy beginnings.


In fact, you may have already seen something from the Switch version. Sun and Moon's February reveal teaser culminates in split-second shots of Game Freak staff such as series boss Junichi Masuda and director Shigeru Ohmori working on Sun and Moon spliced with quick flashes of in-game concept art and models, including this HD in-game model for new bird Pokémon Pikipek.


This parallel development structure has allowed the work-in-progress Pokémon Stars to already feature working versions of Sun and Moon content. I'm told that GameFreak largely paused work on the Switch version a couple of months ago to polish Sun and Moon in time for their launch this month, but that work on Stars will now resume with the development of features not found in the 3DS versions.


Pokémon Stars' development shouldn't be seen as taking anything away from Sun and Moon's launch - this is how all third entries in the Pokémon franchise are developed.


And there will be reason to play both: Pokémon will be tradable between Sun/Moon and Stars via the Pokémon Bank app. We've also heard suggestion there will be more creatures to collect in the Switch version, although not all of our sources could confirm this.


Expect the Switch version of Sun and Moon to feature the same map - the same routes and cities - and the same art style, although be built using separate, higher-resolution assets.


It may be some time before Stars releases, however. We heard the game was initially a summer 2017 launch for Nintendo Switch, but has since been pushed back to later in the year.


Both Nintendo and The Pokémon Company declined to comment for this article, although I asked Sun and Moon director Ohmori about the possibility of a mainline Pokémon game for Switch (then still code-named NX) back in September:


"We've always made [main] Pokémon games on Nintendo hardware," Ohmori said. "Something which has been important to us recently has been the communication and wireless features. So when we consider whether we should bring something to one thing or another, it really depends on is the hardware itself.

"What might change about Nintendo hardware in the future is something we're really looking forward to - and if the hardware is suitable it's definitely something we want to consider using."


This was, of course, before the Switch was publicly confirmed as a portable home console. The form of the device makes perfect sense for a proper Pokémon game.

Everything we know about Nintendo SwitchFrom detachable controllers to games, here's what's next from Nintendo.


Previously, Game Freak has always preferred to keep the main Pokémon series on Nintendo handhelds to focus gameplay around trading and battling other players while on the go. This is something that's now possible on Nintendo's home console too - it all makes a neat fit. And it's another major piece of the Switch's first-year software line-up sure to appeal to Nintendo's audience.


Last week we reported on the fact that the long-awaited The Legend of Zelda: Breath of the Wild will miss the Nintendo Switch's March launch date and instead be released several months later, and that Mario would likely take its place at launch as Nintendo's big first-party title.


Before that, we also published word of Nintendo Switch features which are still yet to be detailed - such as the console's 6.2" 720p multi-touch screen.


As for Pokémon Sun and Moon - it's your choice whether you want to play the game now or wait the best part of a year for Stars on Switch - or get both. Either way, the 3DS version comes highly recommended:


"Tearing up the rulebook but bringing back the fun, Pokémon Sun and Moon make for the best generation in more than a decade," Chris Tapsell wrote in Eurogamer's Sun and Moon review, which awarded the games a rare Essential rating.







Hey there folks, time for a Switch report about third-party exclusives you should expect on Switch launch day.


According to both of our sources at Ubisoft and Nintendo, on the day the Switch launches, it’ll launch alongside a new Ubisoft-developed turn based RPG, with the name suggesting it will be a crossover of the Raving Rabbids and Mario series.


The game, whose formal title has not yet been confirmed but is currently under the working title “Mario RPG: Invasion of the Rabbids”, is being developed under the watchful monitoring of Nintendo, ensuring that it both hits launch day and that it conforms to Nintendo’s own internal specifications for how Mario characters and iconography should be presented.


The title will focus on the Mario universe being invaded by Ubisoft’s Rabbids characters, some friend and some foe, and will feature a new Bowser form based around the design of the Rabbids as a recurring boss enemy. While there will be numerous cameo appearances from the Mario series’ best known characters, the core party will feature numerous, more minor characters. There is a particular focus on Yoshi as a primary party member, alongside a playable Rabbid.


The title will have a playable demo ready for press to experience in January, and will feature a quicksave system to ensure that saving is possible on short notice if the battery on the Switch handheld is running low. Part of the planned press demo includes the JoyCons vibrating to imply a Rabbid jumping into and out of them from the TV or handheld screen. The idea is to imply your system is infested with Rabbids, and that they could at any time jump out of your controller and interfere with gameplay.


The title is going to be one of the cornerstone trailers shown when Nintendo details the system further in January. Nintendo intends to pitch the project to consumers as a Mario RPG project in collaboration with Ubisoft, in spite of Ubisoft doing most of the work on development.


So, what do you think of this news? Do you still care about the Rabbids brand? Does a Mario-themed RPG on launch day make you feel better about the lack of Breath of the Wild on day one? Let us know your thoughts in the comments below.



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I dunno if they will nail the launch in unexpected ways, i think it is shaping up to be solid though. 


Overestimating Nintendo is the new underestimating Nintendo. 

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I slight leak on the amiibo Facebook page,  the official Nintendo one, they state that amiibo will work with the new Zelda on both wii u and switch, amiibo support continues!!

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More Switch leaks:





Hey all, it has been a while.


We have recently learned through a source at Nintendo connected to the organisation of an upcoming hands on press event that the Nintendo Switch Dock does increase the performance of the handheld, but not due to any additional processing in the dock.


When the system is connected to the dock by USB-C, the system’s components will run at a higher clock speed to facilitate 1080p resolutions on the TV. Both video and power will be transfered over USB-C when docked. Plugging the system into the dock will also activate a small additional fan to help with cooling when run at that higher clock speed. This fan is in the rear of the dock, and there is a gap in the back of the dock to allow the system’s inbuilt fans to vent when docked.


The dock is incredibly light weight and, while it does play a part in increasing system performance on the TV, it is designed to be cheap to produce. The intention is that some time after launch additional docks will be sold to place in differing rooms if you have multiple TVs.


Nintendo’s January 13th 2017 reveal events will feature near retail level hardware. Each title will be locked to playing one game demo, but press will be free to take the systems to a separate area of the event to play on sofas rather than the TV. When returning to TVs, they will not be required to return the system to the same dock it started at.


The event will be held in a large number of small sessions, each with a minimal number of press in attendance to ensure hardware is kept track of. UK Press are required to RSVP for the event by 11:59PM December 8th 2016. The location of the reveal event has not been made known to press. Let’s Play Video Games were not amongst the outlets invited to this event. They did not respond to our request for an invite to the event when we learned invites had been sent out.






Hey Switch news hounds, it’s time for MORE NEWS!!!


Many have been wondering since the reveal of third party Nintendo Switch development partners what From Software have in the works for the system. Well, we’ve got sources telling us a little of that info.


According to one of our sources, From Software has Dark Souls 3 running on the Nintendo Switch with a level of performance they are happy with. They have not committed to releasing it yet, but discussions internally at the company have discussed the financial viability of re releasing the main three Dark Souls titles on the Switch with their DLC bundled in.


Development on a Switch port has been underway for several months via a small team, with From Software waiting to see initial sales data before committing to producing ports. The plan would be for a Switch rerelease of Dark Souls 3 if greenlit to release the same day as PS4, Xbox One and PC receive versions with all DLC included.

So, how would you feel about handheld Dark Souls?






Seeing as Nintendo already do not like me, I guess we’re in a situation now where I may as well just report what I know. Get ready folks.


According to sources at Nintendo, back in early 2016 Koei Tecmo pitched the company on creating a Star Fox themed Warriors title in the vain of Hyrule Warriors. The title, which would have very similarly featured largely melee combat between characters from the Star Fox universe alongside some space dogfighting gameplay, was turned down by Nintendo due to questions regarding the future of the brand. Koei Tecmo’s project would have avoided motion controls, focused on alternating missions between ground combat and a simplified space combat system designed to be simple to control and visually over the top.


It is unclear which system the project was pitched for development on.


While the project never left the design stage, we have been told that Tecmo Koei still wants to work on another Nintendo franchise Warriors title, and Nintendo are still open to working on such a project.


I do have to wonder how much of a role Star Fox Zero’s critical reception played in this set of choices.



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The leaks keep coming




Nintendo Switch will be able to play GameCube games via its Virtual Console service, three separate sources have confirmed to Eurogamer.


GameCube support is already tested and working, we understand, and three Nintendo games have already been prepped for Switch.


Those games are Super Mario Sunshine, Luigi's Mansion and Super Smash Bros. Melee.


Wii, Wii U and 3DS have all offered a Virtual Console service for downloading games released on earlier Nintendo hardware. Switch will be no different.


And while the number of platforms to be offered on Switch's Virtual Console has yet to be nailed down, we've heard that there should be an upgrade programme similar to that available on Wii U, where earlier purchases of Virtual Console NES games can be 'upgraded' for a small fee rather than being bought again at full price.


We've also heard that Nintendo Switch's Virtual Console is being engineered by (Nintendo European Research and Development) NERD, the studio behind the recent NES Mini micro-console which sold out in many stores ahead of Christmas.


Up next on its slate? A version of the GameCube Animal Crossing is currently being tested for potential release.


Animal Crossing is a particularly interesting title as it included more than a dozen NES classics - such as Donkey Kong, Mario and Zelda - to obtain and play within the game.

Impressively, we've heard that support for these games is currently in Animal Crossing's Virtual Console build and working. So, if all goes to plan, you would be able to be play an emulated NES game within an emulated GameCube game on your Switch on the bus.


Nintendo is also looking at Switch support for the Wii U's GameCube controller adaptor peripheral, although we understand that a final decision has not yet been made.

Fans have been asking for GameCube titles to be made available on Virtual Console for years - so, why now?


Switch's increased power from Wii U is certainly a factor. Digital Foundry actually ran tests to see how the GameCube's Dolphin emulator runs on Nvidia Tegra X1 mobile technology - the chipset which powers Switch.


The results were promising and suggested Switch should be able to run each game at least as well as its original state. How much better, of course, will depend on Switch's final hardware.


Another big push behind GameCube Virtual Console, we hear, is the desire within Nintendo to continue making Super Smash Bros. Melee easily playable. 15 years on from its initial release, Melee is still a hugely popular game in the esports scene, and a regular major draw at huge competitions such as Evo.


Melee's easy availability via Switch Virtual Console will help matters, rather than relying on aging hardware or third-party emulation.


Nintendo declined to comment when contacted for this article.


Switch is set to launch in March 2017, and be revealed in further detail at an event in early January.


Eurogamer recently reported that the Switch would have a 6.2" 720p multi-touch screen and next year host its own version of Pokémon Sun and Moon, code-named Pokémon Stars.



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