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Battlefield V

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I tried it for a bit last night - seems ok, I just wish they'd explain elements of it more. Haven't played a BF game since 4 so was a little rusty, but they seem to have stripped back the interface so much, having to click through three or four layers of menu to figure out what a bit of equipment does just seemed a bit much. 


Not sure i'm that willing to put the time and effort in figuring it all out all over again. Graphically it seemed a bit janky as well.

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I've had a good time with this playing as a medic. You really need to stick with your squad in this as ammo is a limited resource. BFV's movement is the best it's been. UI isn't great. The Rotterdam map is awesome.


I'm pretty blown away with how good it looks on Xbox One X, and the sound is as good as it always is.


Anyway, I got my Beta dog tag last night.




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Road to BFV ends with the BF1 premium pass going free.




I think the BF4 premium pass is going free as well, but I can't see if it is because I already own it. Worth checking out though, those DLC maps are fun aside from the odd stinker.

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Battlefield V Post Launch Plans




As the Tides of War journey kicks off, each of its chapters will evolve and expand the battlefield. What will this mean to you as a player? Starting off in broad terms, below is what you can look forward to post-launch.

Evolving Gameplay: Thrilling ways of experiencing Battlefield V will be added through fresh Fortifications, and Reinforcements. Iconic WW2 hardware like vehicles, weapons, and gadgets will also be added.

New Experiences: Play through a new single-player War Story dubbed The Last Tiger, co-op with a friend in Combined Arms, do battle royale the Battlefield™ way in Firestorm, experience new game modes and Grand Operations, and hone your skills in the upcoming Practice Range.

An Expanding World: You’ll get to deploy on fresh maps as chapters bring new battlefields. Shortly after launch, this starts with Belgium and the Panzerstorm map with tank-focused gameplay, expanding to the battlefields of Greece – and the journey will continue.

Game Improvements: Quality of life updates will regularly improve Battlefield V, fix bugs, and balance the game.



Roughly two weeks after Battlefield V’s release, we kick off Tides of War and its first chapter.

Chapter 1: Overture brings the Panzerstorm map, where the German mechanized war machine plunges into Belgium, smashing into Allied defensive forces. On this tank-focused arena, you’ll roll across ridges, ditches, and elevated roads with a massive force of armor, carving a path of destruction through the countryside.

The first chapter also lets you take on an addition to our single-player War Stories: The Last Tiger. In it, a lone Tiger Tank crew begins to question the ideology that got them to this point.

During this period, we’ll add the initial iteration of Practice Range to Battlefield V. A seat of learning or just messing around, this area will contain trials to work on your shooting, driving, and flying. Based on the Hamada map, this is an environment that can’t kill you – until someone finds the Friendly Fire button, that is.

You'll get to explore Vehicle Customization when Chapter 1 starts, too. Stand out on the battlefield with stunning tank skins and make your mark on the skies with plane skins and nose art decals.

The Overture brings weekly events and rewards that will keep highlighting the finer details of Battlefield V gameplay. Each event brings a series of challenges that lets you earn new Tides of War rewards. Also, look forward to the rewards for each time you level up your chapter rank.



With Lightning Strikes arriving early next year, the Tides of War continue – this time with a focus on vehicle warfare and rapid infantry movement. The chapter brings to life the fear created by the Axis war machine through original content and challenges built around vehicle play.

Combined Arms: Join forces with up to three friends and take on the co-op experience of Combined Arms. In a series of Combat Strike missions across several maps, you and your squad will fight against AI components in various challenges.

During the chapter, two game modes will be added to Battlefield V. A revamped Rush is one of them. Say goodbye to MCOM stations and hello to bombs as you take on this classic, only available during Lightning Strikes.

Speaking of classic modes, in Squad Conquest, you’ll take on the most iconic way to play Battlefield – but in a more intense way. Only 16 players – two squads per team – will fight for map domination.

Like Chapter 1, Lightning Strikes also brings weekly events and rewards, along with chapter rank-up goodies.



Battle Royale comes to Battlefield with Firestorm and the war reaches Greece as the third Tides of War chapter is unleashed in the Spring.

Firestorm: During spring, DICE and Criterion start the fire with Battlefield V’s battle royale experience. Firestorm elevates the mode by bringing in the best of what Battlefield is known for. Mix a shrinking playing field with trademark Battlefield elements such as team play, powerful vehicles, and destruction, and you get many unique Battlefield moments coming your way.

Greece map: Join a massive aerial invasion along the Cretan coast. The Allied side is desperate to cling to the island under attack by the Axis, attempting to break through the British defenses air superiority and paratroops. This map brings all-out war defined by a power struggle between tank control versus air superiority.

Again, just like the other chapters, Trial by Fire will let you tackle weekly events to earn rewards, and as you progress through the chapter, further unlocks await.



Beyond the first chapters, even more experiences will come your way as the battlefields keep evolving. Stay tuned for info on new locations, new weapons, new vehicles, and more. Until then, we hope you look forward to the first exciting months of Battlefield V and its expanding worlds.





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To be honest they're selling this as a games as a service but it looks like it's unfinished and that's a positive way to spin it. 


As I understand it the battle royale does come out until next year. That's not great. 

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Micro transactions revealed.



Full details in the link, but it’s basically cosmetic only with paid currency.


In terms of the game's economy, Battlefield 5 will have two types of currency: "Company Coin" (which can be earned through daily missions, special assignments and Career Rank progression), and a purchasable currency called "Battlefield Currency". The latter may only be spent on cosmetics, while Company Coin can be used to buy skill tree upgrades and new gear. If that all sounds like a confusing mess, the infographic provided by DICE helps explain it all.




Probably the best realistic outcome, really.




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I'm in this looks great. Might be my one BR game I get on with. Now to see how much BFV is..

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