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Devil May Cry 5


DisturbedSwan
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Huge leak from ERA, of course, take with a pinch of salt. Leaks on here haven't had a great reception in the past but I thought I'd still post this, everything is in spoilers, but the latter segment features huge story spoilers so only open it if you dare.

 

Quote

 

Greetings everyone! I am making this post today not as a sole person but as part of a community. For quite some while, we, the Devil May Cry community, have been aware of the existence of a new DMC game. After reading that Hideaki Itsuno plans to unveil his secret project this year, we waited diligently to see what the project was even though we knew full and well what it actually was. We waited through E3, TGS, Paris Games and now we are in late November 2017 with no information about Itsuno’s project. We endured through multiple apologies on his part and we do not in any way blame Itsuno for the the current situation.

(Original plan was to leak this document after PSX/Capcom Cup but details of this document started to spread like wildfire and it was only a matter of time before it got posted in less savory places without context so we are leaking this earlier than anticipated).

 

Hideaki Itsuno’s secret project for Capcom is the sequel to the original Devil May Cry series, the 5th installment. Internally it appears to be called “Devil May Cry V” instead of using the standard numeric system of the previous games (think MGS1-4 to MGSV). 

 


 

 

Release date/development info:

 


 

Spoiler

 

RELEASE DATE AND PRODUCTION 
 

The game is slated to release some time in the fiscal calendar year of 2019. That means sometime between April 2018 and March 2019. Original plan was to release it in November 2018 but the date MIGHT have been pushed back to early 2019. 

Originally DMCV was intended to be announced at PSX but after receiving feedback on their E3 press conference, Sony decided to scale back on PSX and instead scale up E3 2018. DMCV was an unfortunate casualty of this choice and thus it’s unlikely that DMCV gets officially revealed in 2017. 

There will be a demo for the game sometime before release. 

Game has been in development for 2 years as of today. When it will release it will have been in development for 3 years at least. That is actually the highest time a DMC game has been in full production for. Pre-production started as early as 2015 around the time that DMC4SE finished releasing. There have been no development hiccups and as stated, the development has in fact been progressing smoothly. 

There is some form of Playstation exclusivity involved. Sony is paying for some of the funding for the game but the extent of it is not known. Could be completely PS4 exclusive, console exclusive or timed exclusive. If the game is announced publicly then it will be at a Sony event, which is why many people thought that it was going to be at PSX. 

 

Trailer has been ready for a while now. The initial trailer is 1 minute 50 seconds long (they may add new cuts to trailer to make an extended version since some time has passed from when it was made). It is mostly focused on story, characters and cutscenes. A city like setting is shown in the trailer not that different from Fortuna city in DMC4. 

The overall game is supposed to be “ambitious” for a DMC title with a broader appeal. 

Longest cutscene runtime of any DMC game yet. 


DEVELOPMENT TEAM
 

Itsuno’s team that worked on previous DMC games and Dragon’s Dogma is working on DMCV. 

Yuji Shimomura is returning as the cutscene director for DMCV. He worked on DMC3, DMC4 and Bayonetta cutscenes. 

Rueben Langdon is reprising his role as Dante. 

Johnny Young Bosch is reprising his role as Nero. 

Dan Southworth is reprising his role as Vergil. 

No word on the actresses who played Trish and Lady if they will be returning, 

Onyay Pheori is helping with the soundtrack (she did the song for DMC4SE’s launch trailer).

 

 

 

Huge character/story/performance spoilers:
 

Spoiler

 

CHARACTERS AND STORY (POTENTIALLY BIG SPOILERS!)
 

DMCV picks up the story after DMC4. 

More than one playable character in the game, Dante is for sure playable and Nero is possibly playable as well. Up to 3 playable characters have been suggested for now. 

This is the most serious Dante has been (a "new side" of Dante), of course not counting DMC2. Dante still plays with his enemies and has his usual over the top flair but this game is going to be more personal for him. 

A third character is expected to be playable as well. Said to be “very powerful.” May or may not be brand new to the series. 

No word on whether Vergil is playable or not, he will be returning although specifics on how he is returning from his death in DMC1 are unknown. 

Trish has a prominent role to play in DMCV but no word on whether she is playable or not. 

There will be a sequence where Nero and Vergil have a confrontation, confirming their relationship (Nero is in fact Vergil’s son as stated in the DMC3142 artbook). 

Characters switch during key story points in the game. 

The “Prince of Darkness” is featured as the main antagonist of the story. (Prince of Darkness title normally refers to Mundus so it might indicate his return but that title may have transferred to another character)

DMCV might be the end of the “sons of Sparda” storyline. 


GAME PLAY/SYSTEMS 
 

Hard lock on is standard. 

Console is targeted for 60 frames per second like the previous DMC games. 

Level design is more open than previous DMC games but not going into Souls or open world territory of level design. Movement outside of combat has been streamlined to match the open nature of the game. The structure is more open to make the experience more "smooth." Immersion is important to the team with this game.

Level design and exploration is more similar to Bayonetta with action set pieces thrown in there but without the QTEs. QTEs in general do not exist in DMCV thus far. 

There is NO Stamina bar. 

This is not a Musou game but there will be encounters where you are facing more enemies than you are used to in a DMC game.

There is some online integration but definitely no multiplayer PvP. 

Dodge system is reworked and dodging in general is supposed to be a lot smoother than before (get ready to hear the word “smooth” a lot when related to DMCV). 

Camera pulls back during big fights. The devs are really proud of the new, more dynamic camera system.

Animations are being improved to be less stiff. Big emphasis on cloth physics (maybe Dante’s sword might not clip through his jacket now!). Battles are beautifully animated and smooth. 

Mission and Ranking system similar to previous DMC games and Bayonetta. There will definitely be mission/chapter selects. 

Bosses being ramped up dramatically in DMCV. One of the boss fights moves between multiple areas of the game. 

Style system is in for Dante - Enemies will react a bit differently to each style.

Style system has been streamlined to be smoother to use for the players (speculated that the style system might be tuned/reworked to make it easier to get into than in DMC4).

Certain styles will have advantages on certain enemies similar to DmC/DMC3 (you can use a single style on any enemy just fine). 

More environment interactivity than any previous DMC game. This is supposed to compliment the combat system, not detract from it. 

There is some form of dynamic environment destruction/transformation in play but not on the scale of DmC thus far. 

While this is not an open world game, some inspirations have been taken from Dragon’s Dogma. 

 

 

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28 minutes ago, Nag said:

PlayStation only sucks, kiss my money goodbye Capcom.:rolleyes:

:lol: You cannot be serious surely?!

 

You've got a PS4 Pro, there's no reason you can't play (and enjoy this) if you're a fan of the series, cannot understand that I'm afraid.

 

The first 3 were PS exclusives too...only 4 & DmC have been on other consoles...

 

I hope it's multiplatform but it seems likely there's at least a timed exclusive deal going on if Sony have part funded it as rumoured.

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Just seems a bit petty considering you're a fan of the series and have the hardware already.

 

Like it or not DMC and RE have always been closely associated with the PS Brand, both franchises were built on PS consoles.

 

It wouldn't exactly surprise me if REmake 2 was a timed/console exclusive either.

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I remember when DMC4 got "boycotted' for being on 360 by Sony "fans".  It's a funny old world.

 

I'm surprised if Sony are partly funding the game (still kinda surprised they did with SFV) as Capcom are nowhere near as poor as they like to come across.  They really don't like putting their hands in their pockets for some reason (maybe RE6 had something to do with it).  Monster Hunter Worlds looks to be an exception but still I'm not buying that right now because I think Capcom are on a bit more of an upturn now.

 

And with all the remasters being multi format it does come across like they want to treat the series as such.

 

It doesn't really add up, but the games industry often doesn't so who knows.

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I'm getting very mixed messages from you tonight. You're going to vote with your wallet except you aren't because that specific game is an exception, but voting with your wallet doesn't work?

 

Surely if you want those types of games to carry on being made you support them? Wasn't that your whole point of buying that game on both systems when it came out originally that we rag on you for?

 

I think with MHW they're going to try and crack the Western market, they've seen increases game on game on the Nintendo titles and I think they're looking at From games popularity and maybe thinking that this is the time to strike while the iron is hot. It's now or never for making Monster Hunter a household name over here and it's going to make sense they release it on the 3 platforms that have been without a title since the early 00's.

 

I've no idea if the PS4 thing is true. Maybe it is, maybe Capcom did a survey and thought that releasing on Xbox wasn't worth it. Maybe it's using stuff like PSVR or something XO doesn't have access to. We don't know yet. It's basically he said she said right now, until someone comes along in an official stance and cements some facts in we know fuck all.

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I think Nag's entitled to not spend his money however he wants, none of us owe game companies anything, he doesn't have to justify it if he doesn't want to 

 

If this turns out to be true then I do kind of agree about Monster Hunter coming to Xbox but this not. I'm amazed Monster Hunter is getting an Xbox port, who buys Monster Hunter games and went Xbox only? Maybe with Devil May Cry it's simply that Capcom doesn't think it's going to do big numbers regardless, and an Xbox port would eat too much money? 

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7 hours ago, Nag said:

 

As for the game I bought twice, two reasons... I like it (a lot) and I wanted the achievements and trophies, it goes no deeper than that.

 

See back when you went and bought both copies you used the argument "I want to support the dev". I don't forget when people act weird like that. ;)

 

And yes, I believe either me or someone else said that you wouldn't make a dent with your £40, unless thousands of people do the same thing.

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People are actually streaming the ERA leak thread for this on YouTube :lol: what a time to be alive!

 

Also Trish and Virgil's VA's have started talking about the 'rumours' on Instagram and Facebook.

 

Plus, Geoff Keighley has graced the thread with his presence. 

 

Hype train full steam ahead!

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