radiofloyd Posted June 13, 2017 Share Posted June 13, 2017 Quote Ubisoft has announced Skull & Bones, a new IP from its Singapore studio due out in fall 2018 for PlayStation 4, Xbox One, and PC due out in fall 2018. http://gematsu.com/2017/06/ubisoft-announces-starlink-battle-atlas-ps4-xbox-one-switch More info in link. Link to comment Share on other sites More sharing options...
regemond Posted June 13, 2017 Share Posted June 13, 2017 That cinematic trailer is fantastic. I'm guessing it's just the naval battles from Assassin's Creed 3/4/Rogue expanded into a PVP game though? Link to comment Share on other sites More sharing options...
DisturbedSwan Posted June 13, 2017 Share Posted June 13, 2017 3 hours ago, regemond said: I'm guessing it's just the naval battles from Assassin's Creed 3/4/Rogue expanded into a PVP game though? Yeah pretty much. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted August 16, 2017 Share Posted August 16, 2017 Link to comment Share on other sites More sharing options...
DisturbedSwan Posted June 11, 2018 Share Posted June 11, 2018 Link to comment Share on other sites More sharing options...
DisturbedSwan Posted May 15, 2019 Share Posted May 15, 2019 Been delayed again out of 2019: Link to comment Share on other sites More sharing options...
DisturbedSwan Posted September 10, 2020 Share Posted September 10, 2020 Link to comment Share on other sites More sharing options...
regemond Posted September 10, 2020 Share Posted September 10, 2020 I think the ship has sailed on this one. (excuse the pun, even if I am super proud of myself) It was announced 3 years ago and has been repeatedly put back. Just can't see it pulling in an audience unless the 'more ambitious' stuff is something more than naval combat. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted September 10, 2020 Share Posted September 10, 2020 I would imagine they decided to move it to Next-Gen, so they're currently making the world bigger and prettier. But yeah, pure speculation. Who the fuck knows what's going on with this. I hope it turns out great in the end cause I still love the concept, but yeah, not convinced. Link to comment Share on other sites More sharing options...
Maryokutai Posted September 10, 2020 Share Posted September 10, 2020 I agree with regemond, this has always looked like a small niche game to put out in between bigger releases. Working on it for 3+ years will probably have blown up the budget to the point where its initial concept is hardly sustainable anymore. This will either get reworked big time or put on ice sometime next year. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted May 12, 2021 Share Posted May 12, 2021 Eurogamer: Ubisoft's beleaguered pirate game Skull & Bones now won't arrive before 2022 Quote Ubisoft has confirmed its long-announced and much-postponed shared-world swashbuckler Skull & Bones is now expected to release in the 2022-2023 financial year. Originally revealed back at E3 2017, Skull & Bones - which is being developed by Ubisoft Singapore - was initially due to release on Xbox, PS4, and PC sometime the following year. However, it's now been subject to two official delays, once in 2018 and another in 2019. As part of the latter announcement, Ubisoft told fans, "We're going to batten down the hatches and push back on the game's arrival. This is challenging news for us all, but it's what's needed to make Skull & Bones as awesome as it can be!". Last year was a comparatively busy one for Skull & Bones news; it first brought reports the game was being extensively reworked with 'live' elements, and was now planned to feature a persistent world - with a shifting cast of character and quests and a greater focus on co-op play - in which player actions would influence an ongoing story. That was followed by an official update in September, the first in over a year, with Ubisoft confirming it had "dreamt something bigger for Skull & Bones", although details remained elusive. Fans were told more would be revealed sometime this year. Now, with 2021 well underway, Ubisoft's has offered another update, this time as part of its latest full year earnings call, confirming the beleaguered pirate game is now expected to launch at some point during its 2022-2023 financial year. It remains to be seen how closely the overhauled Skull & Bones' will resemble its most recent gameplay showing - which happened back all the way back in 2018 - or indeed what platforms it might now be planned for. And as for the "female-driven" TV adaptation once floated by Ubisoft, its fate is anyone's guess. What we do know, however, is that Ubisoft's confirmed slate of releases for the current financial year otherwise remains pretty much as expected, consisting of Far Cry 6, Rainbow Six Quarantine, Rider Republic, free-to-play The Division: Heartland, and Roller Champions. Link to comment Share on other sites More sharing options...
one-armed dwarf Posted July 21, 2021 Share Posted July 21, 2021 Ubisoft are legally obligated to complete and release that Skull and Bones game Should just put whatever half working alpha exists in a buggy early access release. I dunno if that meets the terms set out tho Reading the article it sounds like a nightmare project to work on even by Ubisoft standards Link to comment Share on other sites More sharing options...
mmmark Posted July 21, 2021 Share Posted July 21, 2021 Haha wow. Those famously lucrative Singapore government deals. Link to comment Share on other sites More sharing options...
one-armed dwarf Posted July 21, 2021 Share Posted July 21, 2021 There's more detail on that here https://kotaku.com/the-messy-stalled-reckoning-at-an-assassins-creed-co-d-1847336158 TL;DR, Singapore government subsidies in exchange for investing in local talent but toxic culture at said studio seems to have wrecked the project Link to comment Share on other sites More sharing options...
Maryokutai Posted July 22, 2021 Share Posted July 22, 2021 21 hours ago, one-armed dwarf said: Reading the article it sounds like a nightmare project to work on even by Ubisoft standards Yeah, because everything needs to be big and triple-A and a live service multiplayer game. After the first failed attempt at doing that, they should have just decreased the scope of it. Do something like Star Wars Squadrons (can't believe EA is a positive example for once), a short but fun campagn with a dozen or so missions focused solely on AC-type naval combat and then give players the option to do all that stuff in multiplayer. It's a niche concept and should have been treated as such, a small-ish game, lower budget, maybe also lower price point. Whatever it is now or will be sounds like a complete trainwreck because the core idea is incompatible with their usual live service MO. Link to comment Share on other sites More sharing options...
DisturbedSwan Posted July 5, 2022 Share Posted July 5, 2022 Link to comment Share on other sites More sharing options...
mmmark Posted July 6, 2022 Share Posted July 6, 2022 This is going to be pirate division isn’t it. Which sounds fun tbf Link to comment Share on other sites More sharing options...
DisturbedSwan Posted July 8, 2022 Share Posted July 8, 2022 Link to comment Share on other sites More sharing options...
one-armed dwarf Posted July 8, 2022 Share Posted July 8, 2022 Conceptually, I like the idea behind some of this stuff. Like I don't find the topic of sailing tedious as such, really interesting actually. I read Moby Dick a few years ago and really liked it even tho only about 20 pages in it were actually about the whale. But looking at it this it has all those typical Ubisoft-isms about it, a lot of window dressing around a very familiar sense of busywork based on checklist items and 'actitivies' I'd like to see Kojima attempt something like this, in a similar vein to Death Stranding. Ubisoft tho, yawn. Anyway, somebody should make a good AAA sailing sim-lite, not Sea of Thieves, something a bit more meaty Link to comment Share on other sites More sharing options...
DisturbedSwan Posted July 8, 2022 Share Posted July 8, 2022 I mean they already made it in AC4 lol, but I get what you're saying. I don't have high hopes for this but I don't mind the Ubi busywork stuff like others do so I might dig it, who knows. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now