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Red Dead Redemption 2


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Exclusive: Red Dead Redemption 2 leak reveals Battle Royale, first-person and much more

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Trusted Reviews has received a number of alleged development notes on Red Dead Redemption 2 that reveal gameplay details regarding missions, mechanics, online multiplayer modes, and story. 

 

We first received the documents in August 2017, but decided not to share them, as they were unsubstantiated. Since then, a great deal of the information in the documents has been validated in Red Dead Redemption 2 promotional materials.

 

Two characters featured in the document, including main protagonist Arthur Morgan, were corroborated by official screenshots released by Rockstar. One character is Dutch Van Der Linde, leader of Dutch’s Gang, while the other appears to be Arthur Morgan.

 

Left image is a press shot released by Rockstar, right is what we received.

Knowing this, we now believe the information to be genuine. Below is the information revealed in the papers, including information about story, modes, characters and more.

 

Red Dead Redemption 2 Online

According to the notes, Red Dead Redemption 2’s online component will feature ‘Battle Royale’, ‘Revive and Survive’ and ‘Money Grab’ modes.

 

It remains unknown whether Battle Royale will operate in a similar fashion to PlayerUnknown’s Battlegroundsor Fortnite, but we wouldn’t be surprised if Rockstar hopes to capitalise on the popularity of those two titles. 

 

Revive and Survive pits two teams against each other as they try and stay alive. You’ll have a limited amount of time to revive your teammates before they are eliminated.

 

Finally, Money Grab features two teams fighting to procure bags of money in a central location. You’re expected to collect and return them to your base as quickly as possible. 

 

The memo also states, much like GTA Online, players will be free to explore the open-world although it will supposedly provide far more depth than Rockstar’s previous online efforts. For example, NPCs will decorate storefronts with amenities and pack things away once night comes. 

 

Frequent rewards will be handed out to players for completing certain tasks. These might range from traveling a certain distance to murdering an enemy using a bow from 100 metres away. 

 

Apartments from GTA Online will return in the form of tents which can be owned and upgraded by players. These are purchased in the open-world and also come in a variety of different themes. 

 

Online play will include access to a number of shops and NPCs which can provide the players with equipment and missions. Free Events can also be organised outside of standard playlists like spontaneous treasure hunts and deathmatches.

 

The development notes claim a companion app is in the works to launch alongside Red Dead Redemption 2 later this year. Alongside social elements, it will also include a poker minigame of sorts. 

 

You will allegedly be able to partake in a variety of activities across the world of RDR2 such as gold-mining, fishing, herding and an assortment of weapon challenges.

 

Red Dead Redemption 2 gameplay – new features?

The memo received by Trusted Reviews touches upon several new mechanics that will be a part of Red Dead Redemption 2. 

 

Throughout the open world, you’ll discover several locations including Armadillo and Ridgewood. These are populated with various NPCs including general store owners, gunsmiths and undertakers. You can also partake in gambling if you’re hoping to risk it all for financial gain.

 

A Slums Market will apparently be a method of procuring equipment at a reduced price. You can expect NPCs to be navigating these places in accordance with RDR 2’s day/night cycle, too.

 

Vehicles in the game will include minecarts, handcarts and horse-drawn carriages. These come in different variants such as armoured and fast ones, although we’re unsure if you can customise them yourself. 

 

The document hints at railway trains being available as modes of transport across the open world. In addition, they’ll be fully explorable with unique inhabitants and dialogue. 

 

Aside from the solo campaign, details of which we won’t spoil, side activities will also be available. 

 

Horsemanship challenges can be completed to increase your rider rank while dozens of different fish can be captured across the world.

 

Plants and herbs can be gathered for crafting purposes, with the document listing types including Clamshell, Ghost, Night Scented, Rat Tail and Spider Orchids. 

You’ve also got fishing, which seems to be in-depth with a selection of baits and tackles available for purchase. You can even buy a can of worms. 

 

Red Dead Redemption 2 will allow you to play both the main campaign and multiplayer in first-person. The document states the game will have bespoke animations to fit the style. 

 

Dead Eye makes a return with enhanced abilities including tracking bounties through fields and detecting which fish and animals are available nearby. 

The memo mentions Random Events which appear to follow in the footsteps of Grand Theft Auto 5’s Strangers and Freaks. Details are sketchy, but it will feature bounty hunting quests, treasure hunts and adventures with a mysterious stranger.

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Specific player actions during campaign missions will lead to events unfolding differently depending on which characters you interact with. This could lead to different mission outcomes, objectives and dialogue depending on how you behave morally in each playthrough. 

 

Just like most other Rockstar titles, a wanted level is displayed at the top of the screen and can increase or decrease depending on how the player acts.

Assaulting pedestrians is considering a low-severity crime while holding up a saloon and murdering everyone will be taken more seriously. 

The document states that if enemies are injured in a certain way or taken off horseback you can trigger contextual dialogue and force them to offer information or monetary gain in return for sparing their life.

 

 

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  • 2 months later...

It was @Nag

 

Would’ve liked a longer more in depth gameplay trailer as we’re less than 6 months to launch. 

 

But yeah, still pretty damn amazing. Does look a bit last gen at times though, that town scene I thought the ground textures and foliage looked rough as fuck.

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10 minutes ago, Blakey said:

Does look a bit last gen at times though, that town scene I thought the ground textures and foliage looked rough as fuck.

 

I remember having a conversation with you about the space CoD where the textures looked shite and you got dead pissy with me. :lol:

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3 minutes ago, Nag said:

 

You are kidding, right?

 

Nope, only at 0:59 in. I did think a few of the clothing textures and animations looked a bit last gen in this and the previous trailer too though.

 

I’m hyped as hell though regardless, it just doesn’t look as stunning at times as I thought it would.

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I believe your assertion was that all CoDs look the same and use the same engine when they clearly don’t, ever since AW they have all looked pretty fantastic (SP-wise, it’s fair to say MP stays similar graphically to a degree) @Sly Reflex

 

If I did get pissy I apologise, but this thread is not the place or time to discuss it :)

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Comparing isn't derailing. Derailing is completely going off track.

 

Or we could just post news and nobody ever comment on it, which at that point you might as well just take everything down and make this a history of Eurogamer articles. Totally negates the point of having a forum.

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