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Fallout 4

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I was listening to the Ink Spots on YouTube today and it brought back memories of playing Fallout 3. I don’t think I could overstate how much the beautiful soundtrack contributed to my enjoyment of that game. “The sunbeams that shine, they’re yours, they’re mine. And love can come to everyone, the best things in life are free.”

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Speaking of "free".

 

I just did The Freedom Trail today. It reminded me of how good some quests in games can be and have a significant meaning with it, all be it a bit on the nose.

 

Here's the real life trail the quest is based on: https://en.wikipedia.org/wiki/Freedom_Trail

 

Each bit you go to has a bit of a plaque that says why the place is important to the revolutionary war.

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I don't think I've ever had the radio stations on in a Fallout game while playing (unless it was needed to start a quest)... I enjoy the silence to be honest.

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A bug has reared its head.

 

I thought I'd noticed it before but never really paid attention to it, but now I've noticed it I'm going to have to keep an eye on it. Basically the Pipboy shows zeros on settlements. Sometimes it'll show zeros across the baord and other times it'll show zeros on a singular thing like water, food or beds. This affects overall happiness because they acts like the things are not there when in actual fact they are, it's just the game can't load them in, unless you go and walk through the settlement and then it fixes itself.

 

Looks like it's quite a common bug from what I can see, and of course it seems happen most on the settlements that you don't visit all that much. I wonder if the Nexus Mods Unofficial FO4 patch has corrected this issue? It's a pain in the arse but I'll carry on and just keep an eye on it. I still have plenty of game to chew through so it's going to have to be dealt with in some way.

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10 hours ago, Sly Reflex said:

A bug has reared its head

 

Screen_Shot_2018-10-25_at_11.02.15_AM.jpg

 

I had the same thing happen but never bothered trying to fix it since the main thing I used settlements for was easy access to my swag. 

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I've done well to get this far with just graphical and physics glitches. This is the first glitch that is fucking up the actual game though. Nobody really knows why it happens either, some attribute it to fast travelling while in a settlement, but I know that's not the case because I do not fast travel much. Only done it once or twice in this whole play through.

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On 30/03/2019 at 17:13, Nag said:

I don't think I've ever had the radio stations on in a Fallout game while playing (unless it was needed to start a quest)... I enjoy the silence to be honest.

 

So you missed out on the adventures of Herbert "Daring" Dashwood and his ghoul manservant Argyle???

 

Galaxy News Radio is absolutely top tier. Fallout 4's radio is incredibly disappointing in comparison :(

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I think a huge part of that belongs to the Threedog performance. 

 

When you compare them all together, you have Threedog, Mr New Vegas and whatever the guy that mumbles on Diamond City Radio. There's more song variation in 4 but the way it's tied together with that guy fretting all the time and being super unprofessional; makes it less enjoyable to listen to.

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23 hours ago, Sly Reflex said:

I think a huge part of that belongs to the Threedog performance. 

 

When you compare them all together, you have Threedog, Mr New Vegas and whatever the guy that mumbles on Diamond City Radio. There's more song variation in 4 but the way it's tied together with that guy fretting all the time and being super unprofessional; makes it less enjoyable to listen to.

 

There's a quest with him that changes that

 

He somehow gets lets interesting afterwards

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That's the Silver Shroud and the Boston Library dealt with. Still got to hand in the Shroud, but it was pretty amusing seeing the behind the scenes of a comic being made into a TV show and all the pitfalls around it. Nabbed the Intelligence Bobblehead while I was at it. Actually made me question something. I previous games you could get SPECIAL up to 10 and no higher. In this is says it gives you an extra point, does that count even if you maxed your SPECIAL out? Is it possible to roll a SPECIAL 11 across the board?

 

The Synth thing has got a bit deeper. I had to escort a Synth that wanted freedom. I caught a nice touch while I was waiting for the mission to start. Preston took to the pew and had a bit of a pray while we were waiting for time to pass. Seemed kind of fitting for his character.

20190402164149_1.jpg

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Man, Jamaica Plains is tiny! All that area you have to clear out and it gives you a fraction of it to build on. Talk about feeling ripped off. I will be slapping an arty on there on my way back from Vault 88, which is where I am currently. It's going to give me a load of coverage in that area where things are typically a bit harder to kill.

 

I'm rolling with Codsworth now. I really want to roll with MacReady but I cannot for the fuck find him. I've been to all the places I frequent and I literally have no fucking idea where he's gone. I actually went back to his start location during the Shroud missions to see if he was there and he wasn't. I'll probably carry on looking a bit longer, but if I can't find him I might have to use some console commands to teleport to him.

 

I've been working from the bottom as far as missions go. I did the grasshopper thing and I've taken bits and bobs on the way. I've still fucking loads to do. I could be at this for a while.

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How big is Vault 88? Also what the hell is the point in it, it's all underground. Clem is a fucking idiot.

 

I had the best idea earlier. You know that settlement that's just robots farming? It's kind of pointless building there. I've not even attached it to anything via provisioners. The happiness never goes down lower than 50. They're robots, they don't have feelings. Or they can only have a baseline happiness of 50. No more. No less. So that means having robots anywhere else brings the happiness down. Or that's how I feel about it anyway, the humanoid settlers can go above that happiness but any robots drag down the average.

 

Anyway... If I set that as the hub by building the robot building station there and then sending them out to each settlement, it means a couple of things.

  • I don't have to provide a bed for a provisioner
  • I don't have to provide food or water for the provisioner
  • The job that would go to a provisioner can go elsewhere, meaning better efficiency
  • The robot can be outfitted how I see fit. This includes how it looks and what weapons it has
  • Because of the reason above, I know that any robots built to a specific I set means I won't accidentally attack or be spooked by my own provisioners
  • Enemies in the wasteland are not going to fuck with Assaultrons geared up to fuck shit up
  • I can name them all after you cunts

I see no downsides, except maybe material cost.

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I liked building at that settlement because you can get up onto the highway which is a cool location for a base. Your plan sounds good though too!

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I did stream last night and I was going to cut the part out where I found MacReady, but for some reason my noise gate has gone mental and ruined what I was talking about. So that's gone out the window. For some reason he was just stood in the mission area where I killed his former bosses.

 

I got an explosive shotgun. It's very good.

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@Hendo how ever unlikely you are to play this, as soon as you can head to the Combat Zone and pick Cait up. I stumbled across her and have completely fallen in love with her. She's awesome. You can stop reading now, I'm going to talk about the rest of the game.

 

Spent a fair old time playing this today. I walked all the way to the glowing sea and then decided I needed power armour as there was no way I was going to be able to survive the rads otherwise. I do have a Hazmat suit I carry around, but fuck using it there, everything is so strong. Not that strong that it's going to be able to do a round with my explosive shotty, but still, I am not risking it. I might as well stash that suit as I barely use it. I'm just lugging around extra unneeded weight.

 

The Glowing Sea is kind of fucked, isn't it? I've often thought about how to rebuild after a nuclear catastrophe, or rather decontaminate as best you can. Stuff like seeding plants and trees where they would grow and hoping they cleaned the area up as best they could. That area is completely fucked though, to the point where even the ugliest areas of Fallout look  beautiful in comparison. It's so desolate and inhospitable that walking anywhere in it is utter misery. It's really oppressive in a way that I can't explain, but when you come out of it and into the 'nicer' areas of Boston. There's a real sense that the Glowing Sea goes on forever as well since it goes well out of bounds of what you would think.

 

On the other side of the coin I've done MacReady's and Nick's quests and got their perk for being idolised. I've done Codsworth, MacReady, Preston and Nick. I still need to do Cait, Danse, Deacon, Piper and Strong. Still a fair bit to do on the follower front. I'm chipping away at it and building my settlements up with the things I need.

 

Quest wise I still have 52 achievements to unlock .I think @Nag said there was one where you have to do something with building, I have a few of the building ones but nothing to bad. I'm guessing there's one for getting so many people inside one base or something. regardless, that's still a lot of questing to do. It's almost too much game if you've not got the stomach for it.

 

Still thinking about replacing the links between settlements. I need to see how many parts I would need to kick off the first one and then go from there. Also I'd need to figure out how to cancel routes too. I've not really looked at that yet so I hope it's not too complicated.

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I'd say go for this one. It's more shooter based with less RPG stuff. It's more forgiving as well, if you make a bad build in SPECIAL in 3 or NV you're fucked. In 4 you can repair bad builds with levelling.

 

I can't tell you from memory, but I can give you what I think is the best SPECIAL start that will afford you all the QoL stuff you're going to need, as well as some advice on what perks to take and what perks to not bother with. I am sure @OrangeRKN, @shinymcshine and @Bob will guide as well.

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Can you ignore the base building stuff or is it necessary to progress? It looks a bit of a faff.

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