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illdog

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I don't think you'd need a bona fide villain in a Metroid movie. A looming, silent presence in the dark, like a Mother Brain or Metroid Prime that feels like an extension of the real antagonist – the deadly surroundings of whatever place Samus finds herself in – would be more in-line with the series' DNA. Something like SA-X could then be sequel hook, but would equally have to be handled with care. 

 

I watched some indie movie years and years ago that I forgot the name of. But it was basically some dude fighting its way through layers and layers of an alien world without any secondary characters and very limited monologue. It wasn't particularly good IMO, but not for its template but rather the execution. I think something like this would be excellent for Metroid if done well, but it would also be way too experimental for what I presume would need to be pitched as a mainstream thing to be greenlit.

 

I think it would not be unreasonable for them to maybe test the waters for their ... 'lesser' IPs with a short-movie collection, like that Love, Death, Robots thing or even those Anime Star Wars productions. Just throw in Metroid, F-Zero, a Starfox puppet show and see how people react.

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Just stumbled upon this:

 

6-1-97987-13.jpg

 

Never heard of that before, likely because it was a US/JP exclusive. Looking up some gameplay it seems like a very linear JRPG style affair (and I mean very linear, think FFXIII), with some splendid 3D visuals and a nice OST. Unfortunately it seems you have to pay 100$ and upwards for a complete copy these days.

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Yeah, I’ve seen these Dishonored videos before, they’re really cool. 
 

It’s a shame there isn’t a game that made play like this for realistic for the average person, instead of having to devote 100’s of hours to one thing and take a million practice attempts to get it all right. 

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Shit. I thought I had a good idea but someone beat me to it

 

Not that I could make it, but still.

 


I’m so dumb I never realised or thought about why the game is called Earthbound until near the end of the game

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Metroid-Prime-1-3-A-Visual-Retrospective

 

Quote

Developed in collaboration with Nintendo and Retro Studios, this art book showcases concept drawings, sketches and assorted illustrations from the Metroid Prime series. With an extensive range of behind-the-scenes, high quality artwork, this hardcover anthology spans more than 20 years of Metroid Prime development and includes exclusive commentary from Nintendo producer, Kensuke Tanabe, as well as the esteemed Retro Studios. Printed on premium sheet-fed art paper, this book is stitch-bound with a lavish cloth hardcover featuring an etched Samus metallic foil.

 

- Covers Metroid Prime, Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, and Metroid Prime Remastered

- Includes a foreword by Metroid Prime producer Kensuke Tanabe

- Features a vast array of high-quality art and sketches from the developers

- Comes with exclusive Retro Studios-penned introductions to each game

- Dozens of Producer’s Notes offer commentaries, insights and anecdotes on the featured artwork

- Stitch-bound, with a lavish cloth hardcover featuring an etched Samus metallic foil, and printed on high-quality art paper

 

👀

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