Uncle Dokuro Posted May 27, 2013 Posted May 27, 2013 I really loved Sacred and Sacred 2: Fallen Angels, so I’m not sure why I first passed on Citadel. But I finally picked up a digital copy of the game on Steam the other day and I am loving every minute of this campy arcade hack n’slash. The story is very Saturday morning cartoonish. The Seraphim have laid down their weapons and have taken up a peaceful life of piety living in the Citadel. Ashen empire has used an Orc-like race called the Grimmoc to wipe out the Seraphim, so It up to you and your friends (if you play three player co-op) to save the land of Ancaria. Sacred Citadel is a prequel to the upcoming Sacred 3. The event in Citadel will build up to the story of Sacred 3. You pick from one of four classes – Safiri warrior, Ancarian ranger, Khukuri shaman and the Seraphim mage. Sadly The Temple Guardian from Sacred 2: Fallen Angel is not one of the classes in Citadel, but I will live. Mounts also make a return, which mixes up combat a bit. Enemies use them in battle and you knock them off to steal them à la Golden Axe. Loot drops range from potion, gold, armor and weapons. You can only carry three of each potion – Health, Rage and Power. You also have a limit backpack and can only carry one armor set and three weapons – main, secondary and power. If you want to swap out you weapons to something you found earlier in the game just visit the blacksmith in town. There is currently one piece of DLC available called Jungle Hunt it adds some more levels and story. Hopefully Deep Sliver has plans for more DLC. The map look like it can hold an act six, seven and eight. The visuals and audio are very well done. I would highly recommend this to fans of 2D hack n’ slash games and Sacred fans. 9/10
Uncle Dokuro Posted May 27, 2013 Author Posted May 27, 2013 Just unlocked to "It's Over 9,000" achievement for inflicting over 9,000 damage/dps with a single attack.
Uncle Dokuro Posted June 12, 2013 Author Posted June 12, 2013 Had a massive run last night and scored tons of great l00t for my Saraphim mage. Now at the gates of the citadel, so at the end point now then on to Act 5 DLC pack, which I'm guessing is the ony DLC pack the game will get as Southend is working on Ubi's Tom Clancy's The Division with Massive. Kinda sad.
Uncle Dokuro Posted June 15, 2013 Author Posted June 15, 2013 1:24 am PST, this is this is the exact time I defeated the last boss in Sacred: Citadel with the Seraphim mage (level 36). I even managed to somehow get the "invincible" achievement for finishing all levels of the main game without dying. Now on the the DLC pack and maxing out the mage to the level cap (40), before I repeat with a different class.Ten hours I've put into this game this week, so hopefully that is enough to get it on the Raptr weekly chart.
Uncle Dokuro Posted June 15, 2013 Author Posted June 15, 2013 Started the Jungle Hunt DLC this morning with my Seraphim mage and I like what I see. The developers Southend changed things up a bit and added some platforming to the level design, so it kinda of changes it from the pure Golden Axe style arcade hack n' loot to something more like a Trine-lite. Still looking for co-op partner so I can polish off the remaining achievements and 100% this game. Any takers just PM me and we can set up a time that best for both of us to hack n' loot.
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