Jump to content
Sign in to follow this  
Nag

Dragon's Dogma : Dark Arisen.

Recommended Posts

Playing through this now, its great.... put a fair few hours in already and it feels like i've barely scratched the game.... its abit too easy to lose a decent amount of gametime due to the (overly) harsh/shit save system though.

Share this post


Link to post
Share on other sites

Are you having any trouble with the quests at all Nag? Namely finding them in the first place. Most seem to be on notice boards, I still feel like I might be missing some.

Share this post


Link to post
Share on other sites
:lol:.... so much trouble that an hour ago i decided to restart the game, that and i decided i wanted to completely respec my pawn to be a Mage.

Share this post


Link to post
Share on other sites

Oh come on kiddies, this game deserves so much more love than it seems to be getting. :fist:

So restarted my quest seeming as i missed a shed load of stuff first time around. My Arisen now has a vocation of Assassin after starting out as a Strider and a brief stint as a Fighter, my main Pawn is now a Fighter after starting out as a Mage (want to get some Health and Stamina buffs then she'll return to being a Mage). I'm up to around lvl 30 at the minute.

To me this is the definition of an adventure game, grab a mission and wonder of into the wilds hoping you don't run into something big enough to kick your parties arse.... this games turned out to be what i wanted Dark Souls to be....

Although i should of expected it (being Capcom after all) the game can be quite challenging although i've yet to actually think its being cheap, most of my death have come from me refusing to run from overwhelming odds, probably the highlight of my deaths comes from being smacked off a castle battlement by an enraged Cyclops. :lol:

Biggest victory so far i'd say is taking down that bloody Grffin that sometimes flies around Gran Soren, felt quite the badass after he fell.

Anyway, more people should get playing this game, tis awesome.

Share this post


Link to post
Share on other sites

I have very mixed feelings about this. I love the feeling of adventure, of not knowing what's down the road and if you'll be able survive. It's brilliant when you do overcome the odds and press on after a tough battle. The combat system is great with loads of customisation on offer, you're even encouraged to change class altogether. The Pawn system works really well, being able to hire and fire helpers and changing the composition of your group entirely as the situation demands.

Despite all the good bits, the game so far has felt as though i'm playing the middle portion of an RPG where i'm clearing up fluff quests just to pad out the leveling process. There's been no gravitas or urgency to the quests so it's difficult to differentiate between the story and side quests.

Things like not having fast travel I can understand why they left out even though it's annoying to have to walk to the same places over and over. I'm surprised more games don't use the MMO style flight paths to get around. You still get to where you're going quicker but you have to travel to a specific place, rather than just magically teleporting everywhere. It's a happy medium between the two.

There's other things which are pretty minor and affect my enjoyment more than they probably should. For instance, why did they overlook mini-map markers for people who have something to say? It's incredibly frustrating having to run around looking for colored speech bubbles above NPCs heads. Likewise with the Pawns. As good as the system is it grates when in combat and you're unable to issue commands for something as simple as a weapon buff - the option just doesn't exist. Most of the time you just have to wait for them to apply the correct buff which is very frustrating against the larger enemies.

For all it's issues, there are times when this incredible game shines through, and that's what makes it worth playing. I just wish it was more consistent.

Share this post


Link to post
Share on other sites

You sure your Pawn's inclination is set for buffing the party?.

Got to admit that the lack of fast travel is probably my biggest bugbear with the game, although last night it did throw up an interesting nighttime encounter with two Ogres resulting in an epic twenty minute battle.... with me victourious. :D

Share this post


Link to post
Share on other sites

As sure as I can be seeing as the game doesn't indicate how they are currently acting. I've sat in the Knowledge Chair - which always makes me chuckle - and told my Pawn how to act a few times, selecting different answers each time, but it doesn't seem to make a difference. I've also tried setting buffs as primary to see if that made a difference but again, no dice.

She'll cast fire boon as soon as the fight starts in most cases, but once it's worn off I'm waiting ages for her to cast it again. Something as simple as killing a few Goblin stragglers becomes a bit of a chore without fire buffed weapons.

Share this post


Link to post
Share on other sites

Theres a guy standing next to the Rift stone at the Encampment who sells potions (for Rift Crystals instead of gold).... you can use these to set the primary/secondary inclinations, drink two for primary, one for secondary. You can check the pawns inclination on the status screen.

If you want to get your weapon buffed while out of battle ( :lol: ) try tapping left or right on the d-pad, usually works for me.

Share this post


Link to post
Share on other sites

Cheers Nag, I'll give that a go later on.

This is a great example of some of the difficulties trying to enjoy this game. I don't mind the lack of hand-holding whilst playing, but a game's systems need to be explained clearly. Dark Souls had the same problem with some of it's elements, they were overly complicated just because they weren't explained properly, or at all in some cases.

Share this post


Link to post
Share on other sites

It was the lack of direction that killed Dark Souls for me, nothing more frustrating than not having any idea which route to go and repeatedly getting your arse kicked on the way.

I'm struggling to decide what i want my Pawn to specialise in again <_< .... i need to get her to a lvl 9 Sorcerer for a augmentation that speeds up spell casting, i dont know whether to return her to being a Mage for healing and buffs or keep her as a Sorcerer and a straight up damage dealer. :huh:

Found a healing spring last night where you can fill up empty flasks which heals the entire party, if that works out well i may do away with a Healer completely.

Share this post


Link to post
Share on other sites

Sounds very useful.

Go with the Sorceror as their spells are mental at higher levels!

I tend not to rely on healing very much. The problem is that once it's cast it stays in that spot and you have to remain within the light to receive the benefit, plus it doesn't refill lost health either. There is an ability that allows the healing to continue without staying near the circle, but I don't have it yet.

I've ended up stockpiling curatives and using those on myself during battle. I usually just let the Pawns die and then go and res them when I'm able. There doesn't seem to be any negative affects to doing it that way, aside from them ressing with half health.

Share this post


Link to post
Share on other sites

Sounds very useful.

Go with the Sorceror as their spells are mental at higher levels!

I tend not to rely on healing very much. The problem is that once it's cast it stays in that spot and you have to remain within the light to receive the benefit, plus it doesn't refill lost health either. There is an ability that allows the healing to continue without staying near the circle, but I don't have it yet.

I've ended up stockpiling curatives and using those on myself during battle. I usually just let the Pawns die and then go and res them when I'm able. There doesn't seem to be any negative affects to doing it that way, aside from them ressing with half health.

I'm starting to lean more the way of badass Sorcerer now, its fucking epic seeing a Cyclops being smothered in flame (especially at night)... think i might start rolling a Sword/bow wielding Assassin (me), Sorcerer, Fighter, Strider team for awhile.

I'll be testing that Spring water out tonight too.

Share this post


Link to post
Share on other sites

Still pouring time into this game and i'm still loving it... i'm "post" story now and the creatures on the map have had a serious upgrade in difficulty (fucking hate thos Hell Hounds). Theres also a few new creatures turned up, just had an epic encounter with a Hydra. :awe:

My Mage Pawn seems to be pretty popular now too, she seems to be raking in the Rift Crystals overnight.

Share this post


Link to post
Share on other sites

Thanks for the impressions guys, I like the look of this. It the bad makes me not want to fork out the current 40 quid price tag for it...

Share this post


Link to post
Share on other sites

So is this game any good then?

Yes, it is.

Been trying to kill the offline version of the Ur Dragon this afternoon.... got him down to his last health bar but the camara really is'nt helping me at the minute.... trying to climb on the fucking idiots back while he's jerking around all over the place and the camara is pressed up against the dragons chest is not a nice experience... also not helped that the game seems to have slowed to a crawl and theres around a seconds delay between pressing a bottun and the action taking place.

I'll get the cunt though.

Share this post


Link to post
Share on other sites

I usually just let the Pawns die and then go and res them when I'm able. There doesn't seem to be any negative affects to doing it that way, aside from them ressing with half health.

i read online that their max hp is permanently lowered every time they get incapacitated, until you next rest at an inn. seems to be true, i havent checked stats but in some big barneys they start going down more and more frequently until its not even worth going to res them

i love this game, probably put 90 hours into it. it is quite janky and old-fashioned, but its just got REALLY great combat and im a sucker for loot. just farming xp and gold now against really powerful monsters, its then that you realise pawns are useless sometimes :D

sure theyll heal you, but if youre stuck in a hydras throat for 5 minutes and they just let it swallow you.. i can hack a hydras head off with a blunt weapon in 20 seconds guys, pull your socks up. at least target the damn thing!!!

Share this post


Link to post
Share on other sites

anyone got any tips for the ur dragon? i cant get to the weak spots on its wing as the warrior, and my two ranger pawns wont shoot it :rolleyes:

Share this post


Link to post
Share on other sites

i didnt want to but i ended up switching to strider and levelling it up a bit to get the special shot abilities and beat the dragon. bit silly that the warrior is useless in that situation. then i finished the game! really enjoyed it, gonna be fun playing through on ng+, if not just to absolutely fuck all those enemies that gave me jip the first time round!!

Share this post


Link to post
Share on other sites

I was playing as an Assassin so ended up spamming Explosive Arrows when it got to that point, managed to get the bastard in the end though.... never fighting the twat again either, the performance of the game for that bit is shocking.

I'm in NG+ at the minute, its nice to be at the stage where i can wear whatever i like because half the enemies can't touch you. I'd like to try and 1000g this but i don't think i can be arsed to grind out the 350 pieces of equipment.... we'll see.

TopGun, Raptr has you down at 109 hours.... :awe:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×