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Super Street Fighter IV


Hendo

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i think everyone has a special they can be thrown out of, ryu can certainly be thrown whilst hes doing a hadouken, hadouken harmlessly drifts through the thrower lol

the problem with akumas raging demon is not only can he be hit out of it with any move, it can be avoiding just by jumping on the spot so no well timed super when theyre jumping - even if he slides into them when they land, if they hold jump theyll just jump again he cant grab them haha - but its damn slow too so its almost, maybe even entirely, impossible to combo into. its a bit of a joke!

the only people ive played who are truly a pain in the ass with akuma are those people that spam air hadoukens, hey its in the game so its legit and theyve practised to be able to use it so consistently but damn, its boring and annoying.

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I'd understand it for tournaments and that but i bet it cud be annoying when you think, ah shit should of chose the other ultra coz he left himself open for that type of ultra or something.

I dont think thts a fail either wiivo.

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I think that's possibly one of the stupidest ideas I have ever seen. And they put it into production? What the hell are they thinking? And what the hell are the dumb cunts that are going to buy that and then realise it's shit thinking for purchasing that? Just get it on something that it will be playable on.

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The achievements apparently, was on a Japanese website but got translated.

Get All Achievements

Get All Character Colors

Get All Character Taunts

Get All Titles

Get All Icons

Win 100 Rounds by special move

Win 100 rounds by EX Special Move

Win 100 Rounds by Super Combo

Win 100 Rounds by Ultra Combo

Hit 100 Focus Attacks

Win 50 Times by Super Combo

Win 50 Times by Ultra Combo

Get 365 Flashy Screen Finishes

30 Perfects

Beat Arcade Mode on a Difficulty Higher Than Medium

Beat Arcade Mode on a Difficulty Higher Than Medium With All Characters

Beat Arcade Mode on a Difficulty Higher Than Medium Using No Continues

Beat Gouken in Arcade Mode on Hardest Difficulty

Beat All Rivals, Higher Than Medium

Get 10 Clears on Trial Mode

Beat All Character Trials For One Character

Clear All Character Trials For All Characters

Get 80,000 Points or More on the Car Bonus Stage

Get 110,000 Points or More on the Barrel Bonus Stage

Set Your Icon and Title and Fight Over XBOX LIVE

Win 1 Ranked Match

Win 3 Consecutive Ranked Matches

Win 5 Consecutive Ranked Matches

Win 10 Consecutive Ranked Matches

Upgrade Your Class By Ranked Match

Achieve C Class By Ranked Match

Achieve C Class For All Characters by Ranked Match

Get 10 Wins Through XBOX LIVE Matches

Get 30 Wins Through XBOX LIVE Matches

Get 100 Wins Through XBOX LIVE Matches

Fight in 50 XBOX LIVE Matches

Fight in 100 XBOX LIVE Matches

Fight in 300 XBOX LIVE Matches

Participate in Team Battle

You Win, Your Team Wins in Team Battle (You have to win your match, and your team must also win the battle)

You Win, Your Team Wins in Team Battle x10

Participate in Endless Battle

Get 3 Wins In a Row in Endless Battle

Get 10 Wins In a Row in Endless Battle

Watch 30 Replays in the Replay Channel

Create 30 Endless Battle Lobbies

Create 30 Team Battle Lobbies

Fight 30 Battles Through Fight Request

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Capcom plans to charge $10 for Street Fighter IV on iPhone next month - a figure that translates to around £5.99 here.

The price was revealed by GamePro along with confirmation that on iPhone there will be only eight Street Fighter IV characters to play as: Ken, Guile, Blanka, Chun-Li, Dhalsim, M.Bison, Abel and of course Ryu.

Street Fighter IV works on iPhone by displaying a directional pad on the left of the touch-screen and face buttons on the right. This appears to work very well, if a videoed demonstration can be trusted. Which it probably can't. The console-like presentation alone is worth a look.

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