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Showing results for tags 'Xbox 360'.
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Either I'm blind or at least 3 of you are lazy bastards. So, it's Hitman through and through and I'm happy not to have found the criticisms accurate at all. The amount of content and replayability is thrown into your face immediately and the controls are introduced in a fine way. The levels so far have been varied and each one looks real pretty. Even when there's 100's of people walking around. I was concerned the pedestrians would resemble a Fifa crowd (100 of them blow their nose, then the other 100 all bend down and tie their laces) but they're mostly unique as far as I can tell. The music is great, as Hitman's usually are and the cinematics are nice to look at. So I really like it.. Oh and there's a lot of Easter Eggs.
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Spent a little time with the demo of this so here's some impressions. The demo is only one mode (Overrun) and one map I think. If you didn't know, Overrun is pretty much Beast Mode and Horde combined. The differences for Cog side is that it's class-based with 4 classes to choose from. I only tried engineer because it suits my style and also an engineer is essential to win the round as the difference between Horde from Gears 3 and this is that the fences are pre-built and once they go down, they're gone for good. Ammo is limited so the soldier is needed to dish out that, a medic can bring you back or keep you alive and a sniper can throw a beacon so you can see enemies through walls. But I would guess that engineer and soldier are the most important classes. On the Locust side it's largely the same as Beast mode before but less to choose from overall. I pretty much stuck to Ticker and hammered the fences down. Like Beast mode, some are locked from the start and you have to buy the later ones with points earned. The controls on both sides are slightly different - LB will mostly use your special ability and Y changes weapons. The special ability charges over time so the Ticker's charge should only be used as a push past enemies or towards the thing you need to destroy. The map is done in stages much like Battlefield, so Locust push forward until they get to the end where the generator is. To be honest, 4 maps of this size for this mode is probably enough for a few months, though maybe after hardcore hours put in, some people might get bored and want more. I would say it's best to learn the layouts. That's about it really. I've enjoyed it, it's definitely Gears but does feel slightly different in general feel, mostly due to some control changes and now being class based.
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I was expecting a straight laced pool game here. You can totally have you straight laced pool game too if you really want. It plays a really good game of straight pool too. 8 ball and 9 ball are present along with some other rulesets I never heard about. The main difference with this is that it's not just about sinking balls, it's about sinking them in the most ridiculous style possible. Each sink nets you points, and the more extravagant and risky gains you more points. Although the games are decided in the sense that whoever wins the game at its core wins, the points system hooks into the goals system. Consecutive pots stack points on top of each other, which kind of act like a multiplier. When you have a high multiplier do you risk doing a crazy shot to gain a fuck load of points, or do you play it safe so that you win the game but lose out on the table objectives? Completing objectives unlocks stars. Stars unlock the proceeding tables and challenges. Every two or so tables you are able to play a bonus table that allows you to unlock a cue skin, a new set of balls or a decal (which I presume goes on the baize, I'm not sure yet). There are several cups for both 8 ball and 9 ball where you have to play CPU controlled players. All of these players look like they either belong on wanted posters or milk cartons. Remember back in the 80's/90's when TV used t get interrupted and they'd play that light elevator muzak until they had the fault corrected? Well that's the style of music they have in play here, although it sort of fits the laid back nature of the game. The graphics are astounding and the game really likes to wank off directly in your face showing how accurate the physics engine is. I've not tried online yet, although it has all the makings of a wind down game you put on after a frantic session on whatever you've been playing for the night, a bit like Keftlings or Poker. It's currently 400msp on sales and specials +, you'll need to be signed into you xbox to get it at that price. You can download the demo HERE if you fancy giving it a try. Remember to buy the game through sales and specials + though, as on the normal marketplace it is still 800msp. It's not a bad game for 400msp. It really depends if you have people to play it against online, if you do it'll have long legs.
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Writing this while downloading the free Doors pack, so have only made my band so far. Most notable thing is it's the first time the intro isn't CG but is real people playing real instruments, the song being Break On Through by The Doors, looks good, sounds good, gets you pumped to play it. The keyboard seems really good quality and that midi-out may come in very handy in the future. The main thing for me is using this to learn how to play keys properly which I'm sure will make me progress better than I have before, randomly stabbing at keys, only playing one note at a time and hoping for the best. I will be sticking to keys and pro mode only for quite a while. I'll be taking this to a mate's later on, might as well take the 360 as well due to all the tracks in my collection. Quick question, how do you import RB and RB2 tracks? I see a "redeem code" option but no "import" option.
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More or less the same gameplay as the first but I only played the demo of that. Visually, though, it is pretty different as it's gone for a more cel-shaded look which really suits it, seeing as it's come from a comic book graphic novel. It's pretty grim and gory at times and Mike Patton is back on full, deranged extreme metal vocal style. Also, a brilliant way to open the game with a bang.
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Started playing this last night, only spent a couple of hours on it, but it is fantastic. I think in the two hours i was on, maybe 45 mins was actual playing, but i don't care i love what Kojima does. Its full of nods and references to the older, but new in time line games, subtle things like to origins of snakes bandanna, a fantastic credit sequence that is a complete James Bond rip off. It's taken me a while to get into the MGS mindset, the controls don't feel quite right, but they do feel like Metal Gear if that makes sense. It has aged pretty well as well, the graphics feel like a ps2 game, but i very good one, i imagine it would look great played on a standard def telly. Also kudos on the sound as well. I'll post something more in-depth and less rambly once i've played some more.
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So, who has bought it then? I'm downloading the demo so that I can play it tonight. I have my MS Points at the ready (they arrived today, a sign?), although I'm not that keen on shelling out 1200 on an Arcade game. But, going by Eurogamer's 10/10 review, I think I may have to.
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I played the Demo last night, and am now (eventually) going to buy it. Ive read pretty bad reviews for it, but I played it last night and thought it was great, controlled really well. Id go so far as to say that I prefered it over the demo that i played of C&C4. Now dont take this the wrong way, that comment only extends to the 360 version of it, but the fact that Halo Wars was created from scratch with the 360 in mind really shows I think. Im not saying that its removed the issue of using a console to control this kind of game but I can honestly say I didnt find that it got in the way of my enjoyment of the game. Anyone else played this/getting it?
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Not sure how to embed Giant Bomb videos from their new site so here's a link to how it plays - http://www.giantbomb.com/videos/quick-look-zeno-clash-ultimate-edition/2300-2338/ It's fucking weird. The gameplay itself is pretty odd as it's a first-person brawler (with the odd bit of shooting) but the art style, setting and characters are just plain off the chart. I think I'm somewhere near the end and it keeps threatening to reveal the major plot point from the beginning of why you killed Father-Mother which is a giant crow-human thing which gives birth to everyone in your village. I got it on the cheap the other week and I'm enjoying it but a couple of sections have proved annoying, where someone chucks bombs at you while you have to shoot him/her/it. Anyone else played it? Couldn't find a thread on it or even a post in the random PC thread.
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This seems to have slipped under the radar, it was released on the Wednesday just gone for 800M$P. I've never heard of it at all until it was released but downloaded the trial like i normally do but its based on a fighting game that was only released in Japan. Pleasently pleased, it plays a lot like the Scott Pilgrim XBLA game and i fuckin' loved that game, but this you get to play online 4 player co-op! Unlockable characters, skill sets, rpg elements etc. 1st level is in Akihabara, i recognise shops i walked passed in Japan, i miss that place Enjoying it a lot but not a mass load online Let's get a team going!
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I've put a couple hours into GRID today, and it's very good indeed. It's graphically the best racer I've played, and it all runs super smooth even with multiple cars and crashes going on at the same time. The handling takes a short while to adjust to, but now I feel very confident in chucking my car into a corner and flooring it out of the bend. The drift events which were my least favourite part of the demo are actually very good. By default the traction control is set to on, turning this off made the car nice and slippy, ideal for drfiting and getting decent multipliers! The presentation is spot on, and everything is laid out nicely. As you progress through the World Tour, you get sponsors. These sponsors can help you get extra points for achieving certain criteria in a race, providing you are wearing their decals on your motor. Earning money allows you to buy more cars and enter events. You also earn reputation for completing events. The three main area's are US, Europe, and Japan, each focusing on a different style of racing. There is also the Le Mans 24hr which instead of taking a whole day to finish (Gran Turismo 4, I'm looking at you and your 24hr Nurbugring race), it takes 24 minutes. It takes you through the day-night cycle throughout. There are even Formula 3000 cars in here, which are super fast and handle brilliantly. If the F3000 part of GRID is a taste of what to expect from the forthcoming Formula One game from Codemasters, then it's going to be something special. From what I have played so far, the racing is intense and action packed, keeping you on your toes. The AI seems excellent, you will see cars ahead of you spinning out after they have misjudged a corner for example, and they generally put up a good fight. It's not a sim, so don't go getting this if you want this to be the next Forza because it isn't, and isn't trying to be. It's more in the vein of PGR4, although it isn't as arcadey as that. Try it with all the assists off though, and you are in for a huge challenge. If you like racers, it's pretty much an essential purchase.
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I bought it today! it's excellent, very short and ends all of a sudden... but its great. looks fantastic and plays really well, although there's not really anything more than shooting and dodging. about 12 stages which can be completed in about 10 minutes, so its really one for the SHMUP/high score people I'm loving it, but i think if you didn't know what you were in for you may come away dissapointed
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I'm such a noob at times. I've never played more than a few minutes of Doom 3 before as it just past me by. No idea why I never got it at the time: I had an Xbox, I was quite into shooters at the time and I like monsters. Can't really figure out why I wasn't there. Maybe it was because it had some negative reception, I dunno. Anyway, I'm playing it now and I'm quite surprised how much I'm enjoying it. All it is is a ghost train with monsters you shoot at and it overuses the 'spawn enemies behind you' trick a bit to often as I've learned to pretty much always check my 6 (maybe that's the point?) but I've3 been yelping and laughing my way through, always being slightly lost, so it's not like it isn't fun. Though I do wish the weapons had more kick to them, like I just wish it felt a bit better killing things. On this collection Doom and Doom 2 are also there, and I've also never played Doom... I got Doom 2 on sale on XBLA and played it a bit. I actually really enjoyed my brief time with it and I'm liking Doom even more. That's a game that's still fun to play. The movement feels like you're coasting and sometimes there are loads of enemies and weaving about while shooting that hellishly satisfying shotgun is some top gaming. I think that's what annoys about Doom 3 a little; I wish the shooting felt as good as that. So yeah, it's 2013 and I think I may have just properly discovered Doom. Dunno if you've heard but it's good.
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Been playing this for a bit. Playing using the same 3 characters as the Giant Bomb video - the knight, twins and monk. I'm not sure as the usefulness of the twins as yet but the knight's shield is good and the monk's telekinesis seems invaluable. I'm not convinced with the control feel - it just feels a bit sticky, a bit too heavy. It looks fantastic and it's Ron Gilbert and Double Fine so the writing is top notch. The trial is pretty short, then I unlocked the full game and got some kind of almost game-breaking bug where the camera wouldn't follow my character but I also couldn't change my character. I'm not sure how I got out of it but I ended up saving and quitting a few times. I'm currently stuck on a puzzle that is most likely staring me in the face but I have a minecart to deliver and no sign of what should go in it.
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I remember the glory days of playing Tekken 3 on the PS1, and the not so glory days of playing Tekken 4 and the first tag tournament on PS2, the latter two were average at best so I lost enthusiasm to try 5 or 6 moving instead to soul calibour and Mortal Kombat, however seeing the new tag tournament in the shops brought back memories and I decided to give it another go. I'm very glad I did! It arrived yesterday and I've been playing it non stop since. The first thing I noticed was the sense of real power, the sound vibration and graphics all combined perfectly to convey a sense of power from the characters I haven't felt with other beat 'em ups. There's also a massive list of characters to choose from, mastering them all would take all year. The game is a lot more balanced then previous installments as well, Eddie is no longer a button bash your way to glory character, yes you can button bash him but you wont get too far, the game actually rewards good fighting and learning the characters so you don't get the annoying old scenario where you spend weeks mastering Hwoarang and then some little git comes along and button bashes Eddie, beating you in no time flat. To balance things out further it now also uses a true skill system, you go up belts, from Kyu to Dans which works well for online multiplayer, the true skill means you battle people around your level, however offline it's a bit pointless to start with as until you get into the higher Dans the levels are all about the same, pretty easy. The achievements for the game are also really simple, I got 20/50 in the first couple hours of play without even trying, none of them are hard to get. Arcade mode is so easy no matter what belts you're fighting, you just seem to stroll through until the final stage which is a bit rubbish but the other modes make up for it. Speaking of other modes, it has a fight academy to teach bad players how to get better, but it really just shows the basics unfortunately, it uses combot to teach movement, blocking, simple limb movement, punishers, throw breaks and tag dynamics, the special moves for each character and combos you have to teach yourself in practice mode. It also has a customise section where you can buy and change clothing and items, a bit like soul calibour but without the abilities side of it, and you can equip random and silly things if you want. No story to the game though which is probably it's biggest let down but that's ok because it's just fantastic arcade fun! It's hard to describe just what's so great about this game but the gameplay really is a lot of fun. Overall then it's too easy to begin with and lacks a story mode but that doesn't matter because this game is incredible fun, more fun then I've had from a game in ages and I'd highly recommend it to everyone. 8.5/10 So, I thought I'd start a thread so people could arrange matches and talk about the setups they're using. I'm a Jin player myself, I did start off teaming him up with Eddie but I've switched that to Nina now because they both like each other so they give each other +1 Netsu activation and can do combination tag throws. Item wise I've given Nina a handgun so if I'm in a stand-off position with neither one of us advancing I can just tag and shoot them. I'm currently hammering practise mode to learn Jins 10 hit combo and then move on to Ninas. If anyone fancies a fight let me know!
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I'm not too sure what to say about Binary Domain, despite everything it's actually pretty standard stuff. Once the game gets going properly you spend most of your time with a team of 3 people from a choice of 5 (6 later on), and because of the trust mechanic it seems like it's always worth picking the same people. You start the game with Big Bo (big brash black guy, not to be confused with sarky english bloke and serious chinese girl) and through conversations and actions (like destroying lots and lots of robots) I've got really high trust with him, so it was then a case of picking 1 other person who seemed to have the attributes I wanted (I picked the english girl because she's got a shotgun) and developed the trust there. I've got to say though I've not found a massive amount of use for the trust yet. I've been downed a couple of times and they've revived me, that probably wouldn't have happened is they hated me, but in terms of the main voice commands (cover me, retreat, form up, fire) I've barely had to use them to need their trust. Apparently if you have a mic plugged in it'll respond to your mutterings, more so that just the default sayings, stuff like swearing will get them to respond. I might test it at some point but I've really not needed it so far. The trust thing can get a bit annoying, the A.I. aren't quite smart enough not to walk in to your line of fire, you if you've unloading with a machine gun and they decide the safest place for them is right in front of your muzzle then you're going to get moaned at and lose trust. Early on before you know the characters you'll get a lot of questions 'wrong', but eventually you learn to answer in a way they'll want to hear. The problem with that though is that both you and the characters you're talking to understand the subtlety of language, however the game doesn't cater for it. As an example a young girl asked me out at one point, I said yes because saying no seemed harsh, and I thought the game wouldn't let me anyway, but instead everyone disapproved. The other problem with it is that sometimes you miss what you've been asked and annoy everyone by not doing it, or their instructions aren't clear enough ("cover left" when there's no set way to be facing) This all sounds a bit negative so far but I've actually been quite enjoying things. It does mix things up but generally it's cover based shooting, and it works fine, better when you level up your gun a bit. I was a bit indifferent to it, but pretty much since I met the yakuza I've been really enjoying it. You also eventually meet a french cyborg who is easily the best character in the game, probably the best character in any game this year. What's killing me is the plot, I know I've seen an anime with the exact same story but I can't place it. There's cyborgs living amongst humans, only they dont know they aren't humans, you have to hunt down the guy who's probably responsible for making them. I know it shares a lot of similarities with Bladerunner, but beyond that all I can think is Appleseed, but I know there's some other late 80s/90s anime
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well i got it and played through the story mode, it looks amazing, controls well with the analogue stick (apparently not so well with digital input), it plays ok, story mode is too long but apparently arcade mode is shorter so that's good although arcade starts on hard mode and i can't get past the first boss on one life. there's some good ideas in there and some good bullet patterns, fun to be had. but also some odd stuff that doesn't work too well, the wobbly bullets, being hidden behind smoke, lots of instant death stuff. not sure i like it or not - need to play more. the time running out thing didn't seem to come into play in story mode much, except one bit in a sort of maze near the end, took loads of continues to get past that, not sure if i was dying or running out of time as they're sort of the same thing, most stuff if you get hit just takes off some time but some stuff takes off all of it - death. the 3d-ness of the obstacles makes it hard to navigate the maze too. did you get to play it illdog? my score was alone on the friends leaderboard.
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got a free copy of anomaly warzone earth on xbox the other week, never would have bought it, but turns out it's great, like a backwards tower defence game, you pick your path and tank types/formation, you get money to buy upgrades/new tanks, and you control a little dude who can pickup abilities from fallen enemies, it can get quite tactical picking your path/tank formation/power usage, and frantic when things kick off. there's some enemies that do stuff you wouldn't expect later on that keep it interesting. single player story is quite short but there's quite a few extra missions and 3 difficulties for everything. i found easy difficulty to be well judged for me. so yeah really enjoyed it.
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I know at least me and Chin are dying for a sequel to this, without giving anything away, the ending makes you go "Aaaaaaargghhh! Tell me more!" Not in a bad way, just that the story has only just begun, shame it didn't sell that well. I bone this game and I fell in love with the whole atmosphere, it's great just wandering round looking at stuff. It's very much a Zelda clone but when it's done this well with a pretty good and fairly original storyline (plus, female lead, pretty but not Lara Croft phwoar, etc and non-violent too) you have to tip your hat. For some reason the story and setting reminded me of the first Oddworld game. I need to play this again, but haven't been able to since I completed it as I lent it to a mate (that I don't see often) along with the Twin Snakes.