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Maf

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Maf last won the day on April 22

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About Maf

  • Birthday December 4

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  1. Maf

    A Plague Tale: Requiem

    2 of my 3 skills completed on combat encounters not on the list. But regardless, it worked enough and the game's done.
  2. Maf

    A Plague Tale: Requiem

    And we're done Good call @Nag with the do stealth first and read this Reddit post. The reddit post is a bit dumb as it doesn't give percentages for every combat encounter, but it worked well enough and had everything completed by the end of chapter 7 Post credit spoilers
  3. If you didn’t like the first one then don’t play the second. It’s exactly the same but bigger and more annoying
  4. It’s very sweary but looks like fun. I’m intrigued by the 20th Century Fox logo buried in the desert. Jackman looks amazing in the Wolverine costume as well. All those years and movies of making fun of the idea of him wearing it, and he’s never looked better than now
  5. https://www.hotukdeals.com/deals/star-wars-jedi-survivor-now-included-with-ea-play-ps5-at-the-moment-4331642 Jedi Survivor coming to EA Play which is on PS and included with Gamepass I thought this game was super frustrating gameplay wise and crucified performance wise, which combined made it very unenjoyable for me. But “for free”, it’s worth a look
  6. Judging by the art that looks like Immortal Hulk comic? But I don’t remember it from that run
  7. Maf

    Helldivers 2

    Yeah, the grind’s kinda harsh imo. But makes sense considering it’s the whole game. I’m about level 10 as well. Hit me up this week if you want to play. I want to get back in to it now I got a mic
  8. Maf

    A Plague Tale: Requiem

    Ok, I guess that makes sense. I already have the upgrade that lets me reuse bolts. @mfnick the achievements look super easy, just a bit time consuming. But with a guide for the chests, running by enemies without caring about being seen and skipping cutscenes. Shouldn’t take too long EDIT: For the record I don’t hate this game. I think it’s just very light weight with a bad story
  9. Maf

    A Plague Tale: Requiem

    Ah, thanks. I’ll use that for sure my stealth level is almost there, but aggressive and opportune is only about 50% I think I’ll use that guide and level them up in reverse order (opportune, aggression, stealth). Stealth will be easier later because I can just blind people and run by now I know being seen doesn’t mean anything
  10. Maf

    A Plague Tale: Requiem

    Yes, thanks. I read about it earlier. Have to kill different percentage of people per combat encounter. Should be really easy now I know being spotted doesn't matter.
  11. I've never read a Transformers comic but DWJ (Beta Ray Bill, Wonder Woman Dead Earth) is writing and drawing a new series and when it's collected I'll think I'll get it. It just looks so cool
  12. Maf

    A Plague Tale: Requiem

    Finished the game last night/this morning. Just rounded up some of the achievements I missed. Some collectibles and a couple of chapter specific things. Just have these left which is going to require to play through NG+ Hopefully won't take an entire playthrough, and I'll skip the cutscenes which should save a lot of time. The one that's going to be most annoying is the secret chests because those aren't marked on chapter select. So I'll have to have a guide open as I go to make sure I get them. Annoyingly they're mostly 'hidden' in stealth encounters. No spoilers but in terms of the way the story went, it had an effective ending but it still came across as very juvenile and basic to me. The ending was effective because of course it is. But it isn't helped by all the bad writing and lack of meaningful actions that come before it. It sort of stinks of God of War Ragnarok in a sense where everyone is annoying and dumb and the worst outcome always happens because it has to for the plot. Except this game is sub Ragnarok because in this game the character's have no reason to try anything they do, and then effectively unrelated miserable shit happens to them anyway. Like the biggest motivator in this game for the characters to go where they go is a dream. And yeah the dream ends up leading to something, but at every turn the resolution for that event should make the characters say "this isn't working" the sister then grapples on to the next fart and shouts "that direction, it has to be!" I suppose you can write the story off as a theme of desperation which would fit with the rest of the game. Characters running around, doing nothing, achieving nothing and suffering for their troubles. But it's annoying after 12-15 hours and the repetition of makes the characters seem really stupid. I also think some of the writing is just dribbly crap. Near the end of the game there are 3 characters that are like "If we stick together we can do this!", then literally immediately a cutscene happens where they all fall down and one of the characters says "Ow, my leg. I can't go any further. Sorry" And there's lot of dumb, convenient, repetitive, functionless story in this game and trying to power through to the end last night was like being hit on the head by a hammer at every cutscene. The ending is effective because of course it is. But getting there is a fucking trudge and a half
  13. Thought X-Men '97 ep6 was the weakest so far, but still loved kinda loved it. I think the failings were just crucial story details I didn't understand. Like how is Xavier in space and what exactly did the Adversary want? (Coincidentally enough, I've been reading more classic X-Books lately because of the show, and just this week I started one called Fall of the Mutants which starts with this exact story line about de-powered Storm, Forge and the Adversary, so maybe the comic will fill in the blanks) But being lost on these why's and what for's let the episode down a little However, I really loved how hard they went on I hope the end of this show ends with Storm, Magneto, Prof X and the Jean/Phoenix just unleashing hell on something. Weakest ep so far, still really liked it.
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