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one-armed dwarf

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Everything posted by one-armed dwarf

  1. Take pictures and drink lots of mojitos. I was in Athens a few years ago, it's very run down now. The islands are beautiful tho, island hopping is the way Interview with Phil about xbox, but it's primarily centered around Redfall's quality. I guess it belongs here or in the other thread. The TL;DW is a whole lot of 'my bad', he seems really tired. A lot of bad things happening all at once over at xbox with some candid takes on what that has been like on a personal level. Apparently Redfall did better in internal reviews. There's a bit split in the published reviews so I guess there was more of a baseline average in the internal ones. His leadership could score a big win out of a bad situation if Starfield exceeds expectations. I still feel people are a bit overly down on that one, cause they are burnt out on Bethesda's approach in general. But you don't get more interactive open worlds than Bethesda games generally do, outside of BOTW which does not have the depth of storyline so it's still a different thing. edit this thumbnail of Phil is going to be photoshopped a lot I think. 'Punished Phil' with bloodshot eyes and a shrapnel horn
  2. I loaded it up once I found I could use a fake email to get around the login, probably played the exact same content (picked the same character as well actually, he has a lightning bolt damage-over-time). Accepted a mission to get the station some supplies, and sort of rambled around in the direction of some helicopters. Noticed the exact same performance weirdness, it drops heavily when you're near bases with enemies but neither CPU or GPU is bottlenecked. Maybe it's RAM or something, I dunno, or in built engine limits. The framerate might be fine but I had some very weird input lag, but my mouse is bluetooth. Could be that but I literally loaded Prey back up afterwards and it was fine, so I think it's Redfall being a bit shit. Even with latency boost plus or whatever it's called. Also there's a huge discrepancy between free aim sensitivity and ADS, with no way to tweak each individually. Skillup mentioned this, it's not great. Manageable I guess That's a lot of PC chat, anyway my feeling about it is it reminded me of how Forspoken was this fairly barren thing with a few good ideas thrown in. This feels like the opposite in some regards, the world seems like it could be interesting and have interesting layouts that could promote some fairly brainy gameplay but I'm not seeing the bright ideas in it. It's also got some very dated lighting, no RT despite the logo. It has oil spills all over the place like it's 2007, and canisters which can be shot for explosions. I might mess around with it but don't really intend to take it seriously, I'm really more curious about why it's considered one of the worst games of the year tbh. My impression of it is it's just very basic, and strangely easy. I tried 'midnight' mode (which is the hardest one) and dudes were still dying immediately. Maybe it didn't trigger the difficulty setting correctly. Rough year for immersive sims, between this and Atomic Heart.
  3. My cockiness was premature in any case, I've since learned that if a game has 'SP' on it it means it's full of cheats, so my candle was acquired fraudulently. Link was on the juice and was fully levelled up. I've started again on the 'proper' version and Link is getting messed up by mere slimes. I was wondering why I had so many spells out of the gate. (as an aside I think it's cool that Nintendo basically have rom hacks on their service, I just wish it was more clear that's what it was lol)
  4. Df have a bit here on the cloud gaming part of the CMA argument, they're of the view that the latency issue is almost 'solved' by the higher tier offerings from Geforce Now https://www.eurogamer.net/digitalfoundry-2023-cloud-gaming-can-work Ultimately though, if you're on your local wifi there's so many ways cloud gaming can go wrong that a vendor like Nvidia, MS or Sony will never be able to control. I guess that's just another development area for the time being though, but IMO even with their excellent analysis DF seem a bit optimistic or devil's advocate here. I agree with the top comment in the thread under the article (except the bit about OnLive being fine, it was shite. I played it on 2011 era fibre at the time and it was still shite and floaty feeling)
  5. I started playing Zelda II on the OLED last night, really putting that thing through its paces. Completed the first 'palace' and found a candle to go south with, all without using guides and stuff. It's a weird game I've always been curious about so I'll mess around with it until I lose interest. One thing I'm not impressed by with Nintendo's online thingy is none of these old games have manuals you can read on the switch, you have to download it off weird websites. You really need manuals for some of this old stuff, the games themselves are probably so character limited they probably have too little memory to even explain themselves how to play them. Also not really impressed with the selection, you think there'd be more stuff on it.
  6. That guy is out of control Are people expecting a big story focus in this one? I'd sort of thought it was fairly lean in that regard in BOTW, to the point I'm surprised its sequel can even be spoiled for story stuff (I'm not going to spoil it, and I don't know what they are anyway, but just saying)
  7. Old Switch was having issues pairing with joycons and Zelda hype was getting to me Does not come with a Zelda download btw. Also bought Metroid
  8. I suppose I'd ask how much of that conceptual phase was about setting and certain gameplay elements than it was about the loot shooter aspects, and if the latter got bolted on at a later date. On paper, a Salem's Lot style setting is ripe grounds for making a rich and interesting RPG/immersive sim type of game, with huge potential for emergent gameplay and reactive elements (world changes based on player actions for instance). The looter shooter stuff just seems as much a match here as Avengers' GAAS approach was for Crystal Dynamics Either way it's purely speculative. The whole thing seems like it was mismanaged somewhere along the line and got derailed, and Xbox are still struggling to get a hit out.
  9. Where I'll agree with Blakey is people do enjoy sticking their oar in on a game that they have not played that looks buggy, cause of the high they get off the whole 'buggy game' discourse. Not trying to say anything about JS in particular with that, as tbh the progress corruption screen just puts me way off. But it feels like bug compilations gives the impression that you see nothing but bugs. Like with Cyberpunk, when it came out I really tried to communicate that my problems with the game had nothing to do with bugs but that its design was a bit flat and padded out with tedium. I still feel that way about it. But not everyone felt that way about the game, some people thought it was amazing. But people have this idea that the game is a house of cards falling over all the time, but I never got that with the 2020* version or the 2023 version, I think it's mostly the same game. Again I might have just gotten lucky with the bugs and stuff, but still. People say it's fixed now but things like the police AI and wanted system is still the same, which I think shows that what's really happened is the detractors got bored and moved on and now you mostly hear about CP2077 from the people who really like the game (so the discourse shifted in another direction) *obviously last gen console versions are a different beast, but it feels irrelevant to bring up the ps4/xone versions these days. I think people should play more janky games tbh. In films you never hear people watching Evil Dead and going 'fuck sake, that was some janky shit. The effects made the film unwatchable'. Or 'that new album's production is janky as fuck'. Some of these 'janky' games are out there doing really cool shit.
  10. Right, but it was still considered pretty decent I'd thought (I did not enjoy it). But Dishonored and Prey (especially Prey) are the modern standouts in their genre, to the point people put them ahead of the modern Deus Ex efforts (and frankly I'd put Prey close to even the original Deus Ex, it's just really good). It's one of the acquisitions MS made that made a ton of sense, if they could direct that talent into making games like that So I don't know what something like Redfall says about that. Beyond the obvious that those kinds of games don't have wide enough appeal to put money into I guess, so they had to adapt and try this out
  11. Those are devastating reviews, feels like it could be Arkane's Haze. Sometimes people jump the gun in saying how publisher meddling fucked up a game, but it feels hard to dispute with this one. It just looks a lot like that's what happened, considering the studios' previous pedigree and the 'trendiness' of what this one is going for (open world 4 player co-op loot shooter)
  12. one-armed dwarf

    TV Shows

    Latest Barry episode has me back on board now, still going to go and rewatch the earlier ones to remind myself what happened in them though.
  13. Tried out the NZ trick, but turns out the title screen has an 'always online' check and login to create an account to play it. Will be giving it a skip then, especially as launch service titles can have spotty connections in general. Just cba. It's (apparently) an SP game, it should not need this
  14. A game being broken can be really subjective when it comes to bugs. People said Cyberpunk was very broken but I saw nothing really that weird, but then I watched video compilations of the issues and it was crazy time shit show looking at it. Sometimes you just don't trip on the conditions that cause these things Like I saw this, seems pretty weird. And funny lol
  15. Yeah, I've heard it changes around a lot. Though mostly in terms of the impact to chapter 2. I've my doubts that those 16 endings are in themselves all that different and interesting from one another I forgot to mention that Geralt now has a nudie lady tattoo on his neck cause he got pissed and wanted to sail across the ocean on a raft made out of women's arses, and apparently you can bring that tattoo forward into W3. That's really funny lol
  16. If I'm having a bad time with a game I walk away and put it down, as I did with Sekiro and Nioh 2. There comes a point with some stuff where it becomes clear there's very little runway left in the game to win you over if it hasn't already. Or, in the case of Nioh 2, it's basically gambling your time to decide if grinding at the mechanics will turn it into something you really like or not, which is also not great. If I like a game though I will probably play it more than once, I don't really think game completion is important in general so much as just time spent. I played RE4 remake lots. I played a few hours of Village and don't intend to ever return to it, cause I found it boring and I think it sucks. I never beat BOTW, but still spent 70 hours with it and think it's maybe one of the best games I've ever played
  17. No idea where that 4 percent figure comes from, but in that pdf blakey already posted a few pages ago it says 303.2 million units for gaming software sales for 2021, and 264.2 million for 2022. Which when combined with a massive increase in hardware sales does imo point to the kind of trend an analyst would be justified to call a bit strange, and say things to the effect that people don't really seem to be buying many games for their new PS5 I don't get the idea behind posting all these dry spreadsheets and KPIs but roasting the analysts who break it down into what kind of trends they are seeing. Unless the idea is that people in this thread do boring homework with it like I just did. Like of course you can divvy up the data as you choose to fit into an argument that you are trying to make, and represent things in a very subjective way. But I really get tired of the cheerleading around these financial figures and the idea that if you aren't uncritically accepting of the spin doctor/PR take on things you are some sort of negative take merchant or fake news. I mean the corp's own figures point to a downward trend in software and upward trend in hardware, it's a weird looking figure and none of these takes are exceptionally out there in what they are saying. The only thing I would say is COVID adds a significant variable to things that makes it harder to know what to think. But at the same time, fuck all the cheer leading all the time. It's really boring
  18. I wonder if on some level the big sales of PS5 is due to a feeling of scarcity during the pandemic years. People just buying them cause they were worried they would never be able to get one. And now they have this big wavey white obelisk in their living room with no games on it they are interested in playing. It's an interesting and funny contradiction lol, I think anyway
  19. I'm on chapter 2, the game branches at this point apparently. You get to decide to side with a racist or a terrorist, tough choice. It's quite tough to keep a grasp on all the intrigue. What I find is it's hard to pick up on the world building a bit, but well that's what you get for playing the middle game instead of the first one I suppose. It's got a glossary of all the different kingdoms and all the different kingly advisors and court mages and such but what I learned as well is the video games are sequels to the books, and probably these guys are returning characters. Which is maybe a good incentive to check those out. One rando died in the battlefield before I even knew who he was and I picked up his sword, and then he gets his own big whole backstory just thrown into my journal. Welp. I put a ton of points into alchemy and pretty much a lot of the difficult fights are currently handled by lobbing grapeshots at the problem, and occasionally a bit of Aard (force push). Pretty deep stuff. I got a perk which gives me a mutagen 2 percent of the time while making a potion, but that doesn't seem very good to me. The mutagen installing stuff in particular is strange and I dunno if I missed a beat as to how the game handles this aspect. It's not a big deal tho, I'm not trying to min max Got to be honest, the game is cool but it's not blowing me away as such. I suppose Dangerman is right in that you've got to kind of forget about things like Game of Thrones and Witcher III while playing it, and how much this kind of dark fantasy world with different factions and history would have been much more impressive at the time. Compared to how much more standard that kind of thing feels now. And yet, I've played older RPGs that do dark fantasy better than this does even with a modern PoV, I feel like. Even just on a general game design level, I don't think it's that novel really. I'm engaged and will stick with it in any case.
  20. Before and during BOTW people were raving about how amazing it was to the point I ended up trying to avoid listening to any of it to not have those impressions spoiled, and I'm thinking I'll do the same with this cause of the much bigger emergent possibilities with it. But I watched 13:30-15:00 of that giant bomb video and that is exactly the kind of shit I was hoping and expecting this game to deliver on
  21. There's a lot of people in that twitter thread and on resetera who get really enraged by this guy for some reason, because they think he makes stuff up cause he hates Sony or whatever. But the reasons why there would be a softening in consumer demand for gaming software products should be pretty uncontroversial so I don't even really get the defensiveness in the first place The more I think of it the more I think sub services might be needed to facilitate wider access cause taking a punt on something like Forspoken for the cost of an entire Gamepass sub doesn't make a ton of sense. Like with that game in particular it might have been mildly successful in the same way something like Crackdown 3 was (very similar games in fact, when you look at their design)
  22. imo, there might be something to the way CMA looked at the cloud gaming aspect cause it definitely does not seem like they want Gamepass to just be about how many xbox they have sold Also, as mentioned, gamepass is on PC. It's shit on PC, but it's on it, they could improve it and it will scale from laptop to desktop. I think in general it would be a mistake to look at the platform holders and only think that MS is interested in getting as many people as possible onto service based digital ecosystems. PC is already like this, Xbox is getting like this. Playstation will try and get there as well. It's kinda the natural evolutionary trend for the way these corps are going imo. Physical games are going to be extinct in the next gen, I'm sure of it
  23. one-armed dwarf

    TV Shows

    I've struggled with season 4 a bit, I might start again to remind me about some stuff that happened. Then watch a batch of S4 episodes together when a few more come out
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