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bellow

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Posts posted by bellow

  1. Zelda is the only game I will preload this year. 

     

    I actually shocked myself when I went out and bought Hogwarts soon after it came out, but the reviews got to me. No regrets there, though.

     

    But most games, if they don't go on gamepass and I can play them for 8 quid, have to wait - sometimes years.

  2. So, with @one-armed dwarf opening up the thread recently I decided to go back in, and went and wrapped up the main campaign earlier today, closing out with Geralt about level 38, which is rather high for the endgame. The final bosses keeled over easy, but I don't mind that. It's payoff for getting deep into the game and trying to see everything.

     

    I feel I have to mention just how amazing the last few hours of this game are. It's a hell of a spectacle, possibly the greatest endgame in gaming. I had a great time playing it and, thankfully, I still have the 2 Dlcs to look forward to. I think I'll leave it for a good while, though. From what I remember those dlcs are pretty much a sizeable RPG in their own right when played together. They'll be nice to get into after Zelda.

     

    Excellent playthru, and I hope they get back to this franchise sooner rather than later. 

  3. I can only remember not seeing the credits on 3 games. There must be more but I can recall any others off hand. Both Tales of Arise and Tales of Vesperia saw the middle finger off me, and that's after putting in over 50 hours on both of them - but they both became utterly obnoxious in the writing department in the later hours, with endless inane and unskippable chatter between the characters. Fuck those games.

     

    And then there's my anomaly. Minnish Cap. I just couldn't beat the final boss. 

     

    I think I'll check 'sacked that off mate' before I post.

     

    I'm back🙂

     

    Yeah, gravity rush 2 and something called Immortals. Swear to Christ I can't even remember that one!

  4. I allowed myself to become immersed in the Cyberpunk world because I was really enjoying the gameplay. I think that's the main thing for me. When you really love what the game is asking of you the world and it's stories become believable because you want them to be, even when the old 'suspension of disbelief' has to kick into overdrive. 

     

    Not that I'm down on the Witcher 3. I love that too, but it has a certain annoyance for me in the gameplay department that was absent from Cyberpunk. Fucking Witcher sensing. Every fucking mission. 

     

    Plus, I had a talking smart gun in Cyberpunk called Skippy. Surely that counts for something!

     

     

    cyberpunk_2077_skippy_gun_talking_ai_quest.jpg

  5. I am indeed still playing, although I think I was talking about the main first area rather than that little bit at the beginning.

     

    I think I'm well over 70 hours at this point, and I've had a fabulous adventure. As a game I would say I was slightly more inspired by Cyberpunk. That game had a freshness which a sword and sorcery RPG like the Witcher can't really offer the player at this point. It's still bloody great though.

     

    I am on a break at the mo. I left off at what I remember being a rather pivotal moment in the plot and will resume when I've put my current GTA exertions to bed.

  6. I've suffered my first betrayal and had to skidadal to the second (even grottier) safehouse.

     

    The game opens up at the point and you find yourself in wide areas of the 3 section map. I also had a bit of a nostalgia buzz when one the missions took me thru the Liberty version of Times square. That drive thrilled back in the day. It's still pretty great, but they could tune up the resolution a bit. What's it running at on Xbox? It's a bit loose I don't mind saying.

  7. I think the release was a bit of a cultural event and a lot of people got caught up the hype (check out the mad metacritic score it has). 

     

    Personally I played it and replayed it and it's DLCs several times, and never felt any lack of fun. After San Andreas, I did think it felt a little small, and the lack of planes felt weird. But I really liked the characters and the story, and the acting was a major step forward for videogames of that era.

     

    I dunno, it's like any game with RPG leanings, you can either commit to the role or fight against it because it's not moving you. 

     

     

  8. Check my bump suckers!

     

    Got this for buttons on an Xbox sale and I have to say I'm really loving my playthru, my first in well over a decade. It's running at 60 FPS I think, very smooth especially in  vehicles, and the action isn't bad considering.

     

    But I always thought it was the characters that shone in 4, and the overarching revenge thread. 

     

    I think 5 is on sale too. I might grab it because I was doing an FPS playthru when it was on gamepass, and then they pulled it

     

    31e80e39-fecf-42c8-9c24-fd2f55a6e0ee.png

  9. Finished this tonight. Exceptional game I thought. Wanted more really, and that's my only complaint. It had 32 side quests which were mostly as interesting as the main campaign as they were often linked to the concerns of fellow students and  had multiple 'episodes.' Some were a bit more basic, but in the main I found myself always happy to find a new quest marker. 

     

    Got 53 hours out of it and I had a challenge completion of 93 percent, so I'm not really sure where @DisturbedSwangot those other 30 hours from. I can only assume he broke his broom and had to walk everywhere.

    Can't recommend it highly enough.

  10. Crack (not rift @DANGERMAN) in Time is definitely the masterpiece of the series. If you're going to play one, play that.

     

    Nexus and the 2016 remake of the first one are also up there for me, although 3 is generally regarded as the highpoint for the wider fan base.

    1. Ratchet & Clank (PS2) 2002
    2. Ratchet & Clank: Going Commando (PS2) 2003
    3. Ratchet & Clank: Up Your Arsenal (PS2) 2004
    4. Ratchet: Deadlocked (PS2)
    5. Ratchet & Clank: Size Matters (PSP/PS2) 2007
    6. Ratchet & Clank Future: Tools of Destruction (PS3) 2007
    7. Secret Agent Clank (PSP/PS2/PSVita) 2008
    8. Ratchet & Clank Future: Quest for Booty (PSN) 2008
    9. Ratchet & Clank Future: A Crack in Time (PS3)
    10. Ratchet & Clank: Full Frontal Assault (PS3/PSVita) 2012
    11. Ratchet & Clank: Into the Nexus (PS3) 2013
    12. Ratchet & Clank (PS4) 2016
    13. Ratchet & Clank: Rift Apart (PS5)

    Had to get a list off the internet, but yes, apart from the new one (for lack of the hardware), I've played them all.

  11. This is rapidly turning into a top ten game of all time for me. (I wonder what it'll edge out. Haven't done a top 10oat for a while).

       It's like someone has asked the fundamental question, 'What does bellow like about WRPGs?' And they've just about answered every question. Deep exploration? check. A phenomenal hub area? Exciting combat? Endless magic? A believable game world? A great campaign and serious side quests? Intelligent QoL, with in-game transport that's such a joy you sometimes don't even think about the excellent fast travelling system.

     

    I don't know. It's just wonderful.

     

    I'm just glad those boycott campaigners raised it's profile so much that loads of people bought it. Should guarantee a sequel.

     

  12. Feckin Nora this is good. I can't even believe how good it is. I messed around in Hogwarts for about 6 hours, and when I eventually left the school grounds I found one of the best open worlds I've experienced in years. The first bit was so good I forgot this is an open world RPG and getting out there for the first time blew me away. It's just so full of stuff to find, and the dungeons are deep, complex and satisfying to explore.

     

    I wasn't expecting any of this, but if you love western RPGs this is a must play. Plus it has a better combat system than just about any action RPG I can remember playing (and that's a lot). You have 4 loadouts and can flip between them in combat with the D pad, meaning that, with a bit of practice, mad combos are right there, and spell cooldowns are nullified by loadout switching on the fly. What I'm saying is that you can get really good at it if you want, in a sort of action game sense of the word - or you can have one workable loadout and just keep health potions and dodge your way thru cooldown periods. Options are here. You can be the Dante of Hogwarts, or a broken wanded Ron Weasley.

     

    And the flying.... Don't get me started on my broom....

  13. I dunno. This looks good but the original had something that just defined gaming at that moment in time. It was just so eerie. If that's the right word. 

     

    Don't go off me, tho. I'd still take the black and white king Kong over the Peter Jackson one any day.

     

  14. It's a lot harder than I remember, not that I've got much interest in playing it, unless it goes on gamepass and I can get it for a cheeky 8 nicker.

     

    I count the original as one of the games that got me into this hobby, but I've played it so many times I don't think I can justify buying this full price. It still feels a bit hard to control to me, too - okay in the original because enemies were generally less mobile. I don't know. It's okay.

  15. Fired this up today. Made my character and, after the fab opening gambit, I spent a couple of hours making my way around Hogwarts, taking a few quests, chasing butterflies back to the paintings they'd escaped from, joining the dueling club and winning my first battle etc..

     

    This take on Hogwarts is exceptional I must say. It's really well done. Just walking around, looking at paintings and then stumbling into classrooms or common rooms is very satisfying. To be honest I'm a bit old for Potter, but my kids grew up on the stories, which sort of meant I spent a lot of time in that universe myself. As a gamer I'm finding this experience much more gratifying than the movies or books which, as I say, were a tad young for my tastes. An open world RPG full of magic is basically my thing, potterverse or not. And this certainly has the makings of a exceptional and deep RPG. Up to now I love it.

  16. @Maryokutai, yeah I think, after a pretty solid 50 or so hours, I've stumbled into your camp on this one. The game has become intolerably silly, and obnoxiously so - meaning that it's just offering cutscene after cutscene in which the 6 characters reiterate non sensical plot lines as though saying the same shit over and over is going to make it less puerile.

     

    I haven't played a JRPG for a while but I think I might be done with the whole genre after this. It's just too childish for me. While I'm often invigorated by the gameplay, which can often get tough and tactical, the cutesy characters and brain dead stories are making me cringe, and even feel a little embarrassed to be hanging around in virtual worlds obviously meant for younger heads than mine. 

     

    At least in WRPGs there's an attempt (not always successful) to have characters interact in a manner approaching human reality. It might be a cultural or translation problem, but this black/white/nothing in between character building is leaving me cold. I'm done, I think.

     

  17. Monster hunter, I think might be the biggest one, but then there's all those online shooter games that don't have a single player. Aren't they the biggest games around? Not sure, but I don't give a monkey's about them. And footy games. I hate footy. Any sports games really.

     

    There's loads.

  18. Had a good few weeks break on this. Played hifi rush and stuck another 20 hours into my 'do everything' playthru of Witcher 3.

     

    But now I'm back to the high drama of Tales of Arise. I've actually hit was is probably the run in to the endgame. There was a (strangely inconsequential) point of no return notification, plus the only notification you need in a Tales game that things are coming to a head - talking, feckin loads of it. 

     

    Oh they can talk in these games alright.  Having indulged in the series before I was sort of expecting it, but it's still a bitch when it comes. You just have to sit back and take it. It's the only way. Embrace the pain.

     

    I don't even know why they fight. They could probably just talk any boss into submission like the fucking Knights of ni.

     

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