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Showing most liked content on 04/10/19 in all areas

  1. Servers are up and down like a yoyo obviously but that just means it will last longer and that's the Ubisoft VFM guarantee.
    3 likes
  2. Ok. So, this game is awful. Sorry, but it is. I’ve loved the Contra series for a long time, ever since I started with the awesome Super Probotector (aka Contra 3) on the SNES. This is absolutely one of the worst entries to the series. Graphically it’s nothing special. I’ve seen worse, sure. But considering we’re at the end of this generation, it’s nothing to write home about. The effect where an enemy gets thrown into the screen, Turtles in Time style, is pretty laughable. The overheat mechanic is terrible. Your main weapon overheats in a matter of seconds, unless you hold off from keeping the fire button held down. Your secondary weapon is usually more powerful, but that overheats even faster. There’s quite often a ton of enemies on screen. So your natural reaction is to try to shoot them all. Except you can’t, because your bloody weapon overheats. Leaving you frantically rolling around, waiting a good 8 seconds before you can fight back. Within a few levels, content gets recycled. Hope you like seeing the same bosses and mini-bosses, over and over again. There is a store where you can buy upgrades, but it’s absolutely baffling. Huge amounts of stuff to buy, with not much indication of what it actually does. All of which cost an obscene level of cash to buy anyway. Oh, and if you die in a mission, none of the cash you earned gets kept. So that’s fun. You can’t pause a mission. At all. Even on your own. So you’d better not need a piss, or anything better to do for a good 30-40 minutes. To top it all off, it’s just bloody boring. The whole appeal of Contra is running and gunning your way through waves of enemies. Here, the overheat mechanic completely and utterly ruins the flow of the game. Reviews are tearing this game a new arsehole because of it. And they are absolutely right to do so. It adds nothing to the gameplay, instead it restricts you. Oh, and the spread gun? One of the most iconic weapons in the series. Here, it’s a temporary power up that you get to use for about 5 seconds. If you even find it at all in a level. Utter shite.
    3 likes
  3. Oh, you liked my video? That’s cool. It took a few goes, and I think I could do better but I thought it was worth putting up for people to see
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  4. Man, I’m so glad I didn’t buy the DLC because I was really excited about kind of getting back in to it until I loaded up and saw a whole galaxy’s worth of bullshit that is all new, all different and I have no idea what any of it means or what I’m supposed to do and when faced with jumping in I realised...nah, I’m good. Actually it turns that new things are way more off putting than the things you already know so the thought of what I remember Destiny being was enticing until faced with whatever all that was which makes me not want to play at all. Who knew?
    1 like
  5. Joker Yep, agree with the above. Personally, I think it is probably one of the best comic book movies I've seen. 9.5/10
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  6. Joker. Absolutely brilliant, to me it lived up to the hype. I was expecting a dark portrayal, and most definitely got that. It will be divisive, the reviews already show that. But I thought it was great.
    1 like
  7. I mean I think the true answer is the price point is found somewhere in the middle of those two things. For the record I think it’s fine for them to charge full price for Witcher 3 on Switch, it is a behemoth of a game, and as far as the Switch is concerned, it’s a brand new game. It’s only funny when thinking about the quality of this version compared to the other versions then the price becomes the joke. But as far as the Switch is concerned this is probably a magic trick and taxes the hardware to the max. It is in essence a super high end Switch game, so it gets super high end price. Even if super high end Switch game does not mean super high end game in the wider scope of what that can be.
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  8. I finished my run with Corvo, undetected and without a kill. The whole body double shit in the Grand Palace was genius, as was dealing with Jindosh in his clockwork mansion. Curing Hypatia instead of killing her was my personal highlight and something I would have completely missed if I hadn’t played through again... I heard so many conversations that I missed first time around, some of these give you mission clues, some are just mindless jibbering but they add to the depth of the game just by being there for you to discover. I found a black market back entrance that required a special password to gain entry, there was an NPC already there trying to get in without the correct info. She was basically told to fuck off but then spent a few seconds trying to peer through the windows to see what she was missing out on before giving up. It wasn’t vital to the plot or necessary for progress but I just love that it’s there, these little scenes that wouldn’t exist if you didn’t spend some time poking around. I was really excited to discover the password by accident whilst trying to get to the control panel of a wall of light a good 10 minutes later... This would have been my GOTY of 2016.
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  9. Balls to the 'no powers' run, that was no fun. Im doing a no detection, no kills run with Corvo instead (using powers obviously) and fuck my pink bottom hole it's tense. The last two missions were The Clockwork Mansion and The Royal Conservatory and both times the wait for the Mission Complete screen was heartpounding followed by fucking jubilation to see the Merciful (No kills) and Ghostly (undetected) boxes ticked.I 'll be the first to admit i'm abusing the save system, if I fuck up I'm loading the previous save and doing it till I've done it right. I'm finding some amazing routes around the levels though. Sometimes you'll find at route that leads back to a previous section of the map, this is super handy for a possible better run through with less posibility of detection but also puts together a map in your head which in turn makes you appreciate the design of the level itself. Dudes, play this game.
    1 like
  10. I only had two achievements left in Death of the Outsider so I thought I’d get them done before going back to Dishonored 2. One was finish the game undetected and one was finish ‘Original Game +’ so I combined the two. I also decided to go no kills just for the extra challenge. OG+ replaces Billies powers with the powers in D2, so you get blink (transportation), Domino (link people together for multi death) and the one that lets you see through walls. Playing with my rules in mind added an extra layer to this game and made me appreciate what a work of art it is. There are multiple ways in and out of most buildings, some I couldn’t figure out how to abuse to be honest, NPC’s having conversations, lore littered everywhere, secret rooms... it’s an immersive players heaven and this is just an offshoot game. Anyway, I fucking blew through this. I think my first run through doing contracts and side missions was 12 hours. This run I did in 3 and a half and I enjoyed more I think. There’s an enjoyment you can get from being quite familiar with a game, feeling like your completely in control. Now I’m going back to Dishonored 2, a no powers run beckons.
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  11. I’ve finished both the main game and Death of the Outsider since my last post. Death of the Outsider was tight, I was really impressed with it. The penultimate and final mission was awesome. In fact it all was. I played High Chaos style again cos I’m a mur-didly-urderer but I mix my murdering with a ton of stealth. I also became obsessed with the contracts, to the point I replayed mission 2 and 3 because I unacceptably fucked up. I was using Foresight a lot which freezes time for a short period and lets you move out of your body to scope out your surroundings and mark enemies so you can see them through walls. You can also place teleport markers, enabling you to bypass certain security gates and go through walls. Using these methods I found an amazing route through the bank in mission 3. And the way you can access the vault... fucking rad as fuck, Arkane are geniuses. Gonna go back to the main game now and do a Ghost run. Might even go back to the original as well.
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  12. You can’t see me but I’m doing that Italian kissy finger thing when something is superb. Just done The Clockwork Mansion, a transforming house of all things! My days! It was fucking sweet though, I loved ducking around the place, hiding in the walls and killing when I wanted. I killed the protagonist of this level without meaning too, I didn’t realise I was at his laboratory you see. I went to throw a grenade at one of those mechanical soldiers from my hidden perch above the elevator but it hit the edge of the elevator itself and bounced back toward me. I took cover from the explosion and quickly chucked another yet this time with accuracy. The noise of the previous fuck up had alerted Jindosh, the master of the house and he had come to see what’s up. Unfortunately/Fortunately he stepped in to the corridor just as the second grenade exploded and he died instantly. It was a cool thing to happen though. This game is great.
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  13. This is the game im playing at the moment. I struggled with it at first but I had just forgotten how to play Dishonored. Once I was back in the rythym of things, back in the Dishonored groove I started to enjoy it quite a lot. I'm now in the honeymoon stage where it's all i can think about when i'm not playing. I love the playground you're given in the game and what you can do with it. The 3rd mission, which is an institute in the middle of the sea was a massive reminder of why I liked the first game so much. A decent sized building with mutiple ins and outs, roof tops, multi storeys, it makes for a very exciting gameplay experience. I'm going High Chaos so I'm straight up murdering fools as to me that's the perfect mix of fun. You can't run in gung-ho, you'll get overwhelmed most of the time so you still have to creep about, find ways to get guards on their own or at the most in two's. Hide bodies if you know there are other multple guards around or leave them strategically in the path of one as a way of diverting their attention before they get pierced yo! Such fun. I'm taking my time to explore a little too. I'm not so in to reading all the literature, i'll read notes that I find if they're short but I like just having a good nosey. But what a game so far.
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  14. I've been playing Death of the Outsider. It's the stand alone dlc for Dishonored 2 and it focuses on Billie, the woman from the boat in Dishonored 2, and she was in Daud's dlc for the first game. They do an odd thing with her in that she starts without any powers, so you start to settle in to a narrower gameplay style. Then they give you a few powers. There's Billie's equivalent of blink, she can drop a marker where she wants to move to, then you can move about. Essentially you can plan an escape or blink around corners. There's a power where you can mimic someone so long as they're not dead. I've not used this much, it burns mana too quickly to be useful. Billie doesn't have a talking heart so her 3rd power let's her turn on to a spirit and scout around. You can mark enemies, objects, even sometimes see information. I wasn't using this a lot, just marking bonecharms but it's actually a useful power. Eventually you get a void sword attack that knocks enemies flying, this can be very funny. Also if you blink on to someone they explode. You take damage doing it so you're not supposed to use it as your main form of attack but why wouldn't you? It's got a contracts style side missions thing going on. Some of these are great, there's one in the bank that's absolute shit though It's long too. I'm sure if you murder everyone and don't do the side missions it's probably very short, but it's taking me and my bad reloading "stealth" habit ages to get through
    1 like
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