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Showing most liked content on 12/02/19 in all areas

  1. some footage of the high level play me and @DifferentClass just did I think that's the first time I've managed to slide kill someone, possibly the only time ?
    4 likes
  2. But what's even better than that? Mr DMX
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  3. I've put so much time in the demo that I'm sure I would have had the full release beaten twice over by this point. Now I know what people meant about that Sons of Liberty demo back in the day. My feelings on it is when it comes to the nitty gritty of hitting things with your sword that DMC5 has a weird "delayed" feel. It's either the heavier animations with the way they get blended together and maybe some RE engine input lag, but it is very noticeable comparing it with DMC4 and even DmC. Hit feedback is also weaker than those games, the Red Queen has a soft impact even when using the exceed function. But on the other hand the expanded air mobility options are so fucking good. Closing distance is always a problem in DMC cause you've not got a Bayonetta dodge/transform into panther button. But Nero has so much control now in the air that it feels like a Tony Hawks game. You can keep yourself up in the air more easily with an air taunt (touchpad on ps4) or enemy step off a monster's head (way easier in 5 than older games). You can pop an enemy up in the air and lock him up with the punchline's basic attack and then call that rocket back and surf it over to another group of enemies and kickflip those fuckers into the air and jump off and blow the rocket up. Or mash on them with your sword while the rocket bounces them around. Or just leave them there and look for a different target. Even with basic ass demo Nero the different paths you can take are dizzying and the different ways you can play around with that boss are really fun. You can parry his charge with Overture and Nero gives him a bit of smack talk along with it. Goliath can destroy the entire play space and all the debris remains as latent physics objects to get in your way or for Goliath to eat and spit at you as a fireball. One guy even parried his fireballs with a kickflip from punchline. Beautiful stuff.
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  4. People are getting inventive.
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  5. The Witcher 3: GOTY Edition is £10.50 for Gold subscribers. Base game is £7.50.
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  6. Can someone @maf with this news he'd find it very interesting
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  7. No idea - but some of the stat requirements for items are like STR 75+ DEX 70+ etc, and at 5 attributes points per level (2/1 rate after reaching 30) I'd have to be somewhere towards level 30 before I could get my stats close to those figures - and I've not sunk too much into the CON , INT or CUNNING attributes either. Also noting some things (big mechs in particular) can still pretty much one-shot me !
    1 like
  8. Final comments. Me and @Duck did the end game mission and it feels so much different with the full on gear. However it was hard (thanks to a 3 man squad and the random team mate spending most his time needing reviving). @Duck was rightly saying we need to push forward but I never felt confident to do so because we were constantly getting flanked and being assaulted by drones and fucking robots. Enemies were going prone and shooting (which is new), and my god, take out the yellow bar medics or that guy you just killed is going to get revived and come back for another go at you. It reminds me that this is an RPG looter shooter with a cover dynamic so you have to use it and you absolutely have to be tactical. Going toe to toe like the random squad mate or overextending without communicating gets you (and your team mates) dead. Unlike my other main games Destiny or Warframe, there's no scything through multitudes of enemies like a power space ninja. You're really quite vulnerable and it's a very different, sometimes cautious and planned play style. Teams will have to strategise on the hoof and communicate their intentions. It's slower. There's no killing flow. That won't be for everyone. That said I liked it. It's got definite improvements on Div 1. Feels like a better inhabited and lovely looking world. Side missions are much more engaging too. The weapons are all different in their own right and I enjoyed using pretty much all of them, apart from double bloody barrelled shotguns.
    1 like
  9. decent price if you want to put it towards Resident Evil 2 or something. you can get £50 for £45 too but you might be better off buying 2 x £35 if you're doing that https://www.cdkeys.com/playstation-network-psn/psn-cards/playstation-network-card-35-ps-vita-ps3-ps4
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  10. Got my first win a day or so ago. I was pretty shite - still am - and contributed nothing but the 2 other guys with me were incredible and pretty much won the game on their own, taking me along for the ride. This is definitely my quickest start-to-win of all BR so far. I've still never got a win on PUBG - playing primarily solo probably didn't help on that front though.
    1 like
  11. I liked KHIII a lot but reading Blakey's post I wonder what version he played ? I imagine him playing games like this
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  12. And straight after that game I went back with two randoms, and this happened.
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  13. First game with @RYAN WHITELAW and we get a win.
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  14. Yeah they fucked it with City and Knight. Both are extremely competent games but don’t replicate the magic of Asylum. I am one of the few that really liked Origins too.
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  15. V gameplay by GameSpot Looks better than previous showings. Not everyone will dig the playstyle but I'm all in for weird, gimmick characters so long as there's scope to explore and experiment. Eazy allies have a long video talking about DMC but haven't watched it to know if there's spoilers or anything like that
    1 like
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